Player Matchup

Tiamat
Tiamat
DG002
Tiamat
Level 18
God Stats
0W - 1L
1,646 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
Jasper__Good
Medusa
Level 17
God Stats
2W - 6L
1,181 SR
Queue Stats
4W - 7L
1,170 Elo+
Solo
Loki
Loki
kirill13242
Loki
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 13
1,442 SR
1,390 Elo+

VS

Team Averages
Level 66
1,549 SR
1,492 Elo+
Da Ji
Da Ji
DarKGrEaVe
Da Ji
Level 156
God Stats
11W - 9L
1,635 SR
Queue Stats
208W - 210L
1,567 Elo+
Party 2
Agni
Agni
MrCashADC
Agni
Level 20
God Stats
3W - 1L
1,596 SR
Queue Stats
20W - 12L
1,571 Elo+
Party 2
Neith
Neith
fireyo17
Neith
Level 23
God Stats
30W - 31L
1,415 SR
Queue Stats
67W - 78L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DG002
Tiamat
11
2 / 7 / 5
7,254
725
5,205
11,153
5,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
10
2 / 5 / 4
6,812
681
6,501
9,114
2,874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
4 / 8 / 3
7,477
748
2,620
9,745
2,956
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
8 / 4 / 10
9,383
938
12,444
8,448
3,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
14
8 / 2 / 10
9,339
934
7,971
5,459
1,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
fireyo17
Neith
12
3 / 2 / 13
8,146
815
3,191
6,132
2,151
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
8
Kills
19
20
Deaths
8
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DG002
Tiamat
2
7
5
0.64
W
Da Ji
8
4
10
3.25
L
Medusa
2
5
4
0.8
W
Agni
8
2
10
6.5
W
Neith
fireyo17
Neith
3
2
13
4.75
L
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,326
Damage
23,606
30,012
Taken
20,039
11,350
Mitigated
7,192
3,423
Healing
6,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DG002
Tiamat
5,205
730
303
2,564
11,153
5,520
0
2,703
8,450
18,327
0
W
Da Ji
12,444
3,295
0
1,522
8,448
3,134
536
1,885
6,219
0
31,651
L
Medusa
6,501
2,557
0
423
9,114
2,874
0
3,584
5,530
0
22,352
W
Agni
7,971
1,123
0
1,912
5,459
1,907
603
1,495
3,783
28,785
0
W
Neith
fireyo17
Neith
3,191
581
563
2,036
6,132
2,151
1,178
2,050
3,818
0
20,880
L
2,620
567
0
133
9,745
2,956
0
2,816
6,929
0
15,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,543
Gold Earned
26,868
87
Minions Killed
135
3
Camps Cleared
6
509,382
Distance Traveled
536,282
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,254
725
38
4
0
180,560
2
W
Da Ji
9,383
938
40
4
3
181,670
3
L
Medusa
6,812
681
29
3
2
159,063
0
W
Agni
9,339
934
53
5
2
187,582
1
W
Neith
8,146
815
42
4
1
167,030
2
L
Loki
7,477
748
20
2
1
169,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role