Player Matchup

Hel
Hel
ElKhanage
Hel
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,377 Elo+
Solo
Cthulhu
Cthulhu
Estiv52
Cthulhu
Level 28
God Stats
2W - 3L
1,527 SR
Queue Stats
180W - 150L
1,506 Elo+
Solo
Merlin
Merlin
Faustus666
Merlin
Level 29
God Stats
6W - 6L
1,434 SR
Queue Stats
40W - 50L
1,385 Elo+
Solo
Neith
Neith
Stincie
Neith
Level 29
God Stats
17W - 17L
1,463 SR
Queue Stats
142W - 155L
1,450 Elo+
Solo
Da Ji
Da Ji
krorizer
Da Ji
Level 25
God Stats
2W - 0L
1,708 SR
Queue Stats
61W - 65L
1,437 Elo+
Solo
Team Averages
Level 25
1,526 SR
1,431 Elo+

VS

Team Averages
Level 33
1,478 SR
1,454 Elo+
Geb
Geb
LilEggPlantGoo
Geb
Level 121
God Stats
1W - 1L
1,598 SR
Queue Stats
73W - 70L
1,568 Elo+
Party 1
Sol
Sol
Triya_jasko
Sol
Level 16
God Stats
41W - 47L
1,481 SR
Queue Stats
45W - 57L
1,440 Elo+
Solo
Chang'e
Chang'e
barbperiod
Chang'e
Level 17
God Stats
3W - 9L
1,312 SR
Queue Stats
33W - 49L
1,317 Elo+
Solo
The Morrigan
The Morrigan
metamex
The Morrigan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,672 Elo+
Party 1
Erlang Shen
Erlang Shen
sikais21
Erlang Shen
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 10
10,985
915
5,192
3,870
1,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Estiv52
Cthulhu
20
4 / 0 / 29
13,333
1,111
15,454
17,990
18,872
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Faustus666
Merlin
19
3 / 4 / 23
12,008
1,001
15,683
12,014
3,746
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Stincie
Neith
20
19 / 2 / 10
14,687
1,224
24,527
11,009
3,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
krorizer
Da Ji
19
9 / 1 / 17
12,664
1,055
19,161
13,769
4,560
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

233

VS

Team 2 Tickets

29

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 3
12,530
1,044
17,448
21,581
11,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

18
2 / 2 / 5
11,903
992
12,180
10,393
3,173
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
barbperiod
Chang'e
17
1 / 5 / 3
10,754
896
9,870
14,769
4,567
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
metamex
The Morrigan
17
0 / 11 / 3
9,999
833
11,197
17,874
5,773
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
sikais21
Erlang Shen
16
0 / 15 / 3
9,873
823
2,419
23,681
9,068

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
25
38
Kills
8
8
Deaths
38
89
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
W
Cthulhu
Estiv52
Cthulhu
4
0
29
18.5
W
Merlin
Faustus666
Merlin
3
4
23
3.63
L
5
5
3
1.3
W
Neith
Stincie
Neith
19
2
10
12
L
2
2
5
2.25
L
Chang'e
barbperiod
Chang'e
1
5
3
0.5
W
Da Ji
krorizer
Da Ji
9
1
17
17.5
L
The Morrigan
metamex
The Morrigan
0
11
3
0.14
L
Erlang Shen
sikais21
Erlang Shen
0
15
3
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,017
Damage
53,114
58,652
Taken
88,298
32,033
Mitigated
33,845
7,805
Healing
11,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,192
351
782
993
3,870
1,171
0
3,289
509
12,485
0
W
Cthulhu
Estiv52
Cthulhu
15,454
2,464
0
422
17,990
18,872
0
14,109
3,585
52,234
0
W
Merlin
Faustus666
Merlin
15,683
1,384
194
3,143
12,014
3,746
0
10,716
913
43,266
0
L
17,448
1,665
0
335
21,581
11,264
0
8,371
13,210
29,795
0
W
Neith
Stincie
Neith
24,527
14,794
0
2,007
11,009
3,684
0
9,255
1,445
0
46,112
L
12,180
3,660
0
3,811
10,393
3,173
0
4,307
6,086
55,900
0
L
Chang'e
barbperiod
Chang'e
9,870
269
3,172
2,799
14,769
4,567
0
7,848
6,921
28,045
0
W
Da Ji
krorizer
Da Ji
19,161
3,647
0
264
13,769
4,560
0
11,268
2,267
0
26,516
L
The Morrigan
metamex
The Morrigan
11,197
4,228
0
0
17,874
5,773
0
7,424
10,450
18,897
3,317
L
Erlang Shen
sikais21
Erlang Shen
2,419
904
0
1,575
23,681
9,068
0
8,379
15,302
0
9,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,677
Gold Earned
55,059
215
Minions Killed
194
7
Camps Cleared
2
1,004,260
Distance Traveled
1,043,917
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,985
915
25
2
0
107,154
0
W
Cthulhu
13,333
1,111
71
6
0
247,075
0
W
Merlin
12,008
1,001
56
5
0
195,320
0
L
Geb
12,530
1,044
38
3
0
234,903
0
W
Neith
14,687
1,224
53
4
3
203,476
1
L
Sol
11,903
992
102
9
1
210,901
0
L
Chang'e
10,754
896
36
3
1
220,282
0
W
Da Ji
12,664
1,055
10
1
4
251,235
1
L
The Morrigan
9,999
833
9
1
0
199,530
0
L
Erlang Shen
9,873
823
9
1
0
178,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role