Player Matchup

Kali
Kali
InkedMortal
Kali
Level 27
God Stats
4W - 7L
1,094 SR
Queue Stats
30W - 34L
1,361 Elo+
Solo
Heimdallr
Heimdallr
Steopic
Heimdallr
Level 22
God Stats
9W - 10L
1,600 SR
Queue Stats
36W - 46L
1,518 Elo+
Party 1
Cthulhu
Cthulhu
StickyP3455
Cthulhu
Level 65
God Stats
4W - 11L
1,436 SR
Queue Stats
180W - 218L
1,393 Elo+
Party 1
Bellona
Bellona
TeeniestBadge68
Bellona
Level 18
God Stats
4W - 5L
1,628 SR
Queue Stats
60W - 67L
1,365 Elo+
Party 1
Tiamat
Tiamat
XxLcSSxX
Tiamat
Level 29
God Stats
11W - 7L
1,523 SR
Queue Stats
107W - 113L
1,338 Elo+
Solo
Team Averages
Level 32
1,456 SR
1,395 Elo+

VS

Team Averages
Level 16
1,601 SR
1,241 Elo+
Tiamat
Tiamat
An_na_1307
Tiamat
Level 29
God Stats
34W - 36L
1,504 SR
Queue Stats
108W - 119L
1,365 Elo+
Solo
Medusa
Medusa
C4har1ie
Medusa
Level 17
God Stats
2W - 2L
1,801 SR
Queue Stats
11W - 15L
1,356 Elo+
Solo
Anubis
Anubis
QXE_Q
Anubis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,084 Elo+
Party 2
Yemoja
Yemoja
iRweF
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,084 Elo+
Party 2
Loki
Loki
Крысик
Loki
Level 29
God Stats
4W - 2L
1,697 SR
Queue Stats
73W - 80L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 6
11,447
477
7,860
17,910
7,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Steopic
Heimdallr
19
8 / 2 / 3
12,960
540
14,852
16,634
7,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
StickyP3455
Cthulhu
18
9 / 4 / 8
12,893
537
13,809
16,846
14,590
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
13 / 3 / 7
13,175
549
15,408
15,648
14,912
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
XxLcSSxX
Tiamat
17
5 / 3 / 6
11,935
497
11,329
14,856
9,096
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
An_na_1307
Tiamat
18
2 / 1 / 5
11,419
476
13,125
15,093
12,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
C4har1ie
Medusa
14
3 / 15 / 8
10,680
445
12,027
21,540
6,465
Short Bow

Short Bow

+15%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
QXE_Q
Anubis
12
4 / 9 / 2
9,081
378
7,935
13,810
5,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
iRweF
Yemoja
12
3 / 9 / 2
9,481
395
3,514
11,400
7,369
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
6 / 4 / 6
11,819
492
11,748
22,870
7,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
41
37
Kills
18
18
Deaths
38
30
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
An_na_1307
Tiamat
2
1
5
4.5
L
Medusa
C4har1ie
Medusa
3
15
8
0.47
W
2
6
6
0.83
L
Anubis
QXE_Q
Anubis
4
9
2
0.56
W
Heimdallr
Steopic
Heimdallr
8
2
3
4.75
W
Cthulhu
StickyP3455
Cthulhu
9
4
8
3.25
W
13
3
7
5.5
W
Tiamat
XxLcSSxX
Tiamat
5
3
6
2.67
L
Yemoja
iRweF
Yemoja
3
9
2
0.44
L
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,258
Damage
48,349
81,894
Taken
84,713
53,623
Mitigated
39,581
23,184
Healing
14,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
An_na_1307
Tiamat
13,125
394
0
3,828
15,093
12,445
158
5,697
9,396
80,948
0
L
Medusa
C4har1ie
Medusa
12,027
5,830
0
2,170
21,540
6,465
709
7,584
13,956
0
34,574
W
7,860
3,197
0
4,526
17,910
7,182
852
5,859
11,737
0
53,763
L
Anubis
QXE_Q
Anubis
7,935
2,001
0
4,374
13,810
5,507
598
6,491
7,319
30,626
0
W
Heimdallr
Steopic
Heimdallr
14,852
11,470
0
5,613
16,634
7,843
5,376
1,440
15,154
0
118,183
W
Cthulhu
StickyP3455
Cthulhu
13,809
563
1,166
4,502
16,846
14,590
2,040
7,081
9,555
63,941
0
W
15,408
7,276
0
716
15,648
14,912
3,870
4,629
10,895
0
43,238
W
Tiamat
XxLcSSxX
Tiamat
11,329
1,019
281
6,380
14,856
9,096
1,854
4,597
9,904
69,749
0
L
Yemoja
iRweF
Yemoja
3,514
1,061
579
360
11,400
7,369
285
2,289
9,111
14,799
0
L
11,748
5,344
0
3,093
22,870
7,795
0
3,273
19,597
0
79,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,410
Gold Earned
52,480
517
Minions Killed
398
0
Camps Cleared
0
2,234,090
Distance Traveled
1,967,413
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,419
476
162
7
0
446,436
3
L
Medusa
10,680
445
36
2
0
414,927
0
W
Kali
11,447
477
102
4
0
449,342
0
L
Anubis
9,081
378
42
2
0
223,086
0
W
Heimdallr
12,960
540
151
6
0
432,447
0
W
Cthulhu
12,893
537
96
4
0
471,242
2
W
Bellona
13,175
549
57
2
0
494,795
0
W
Tiamat
11,935
497
111
5
0
386,264
6
L
Yemoja
9,481
395
20
1
0
330,047
1
L
Loki
11,819
492
138
6
0
552,917
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role