Player Matchup

Neith
Neith
 
Neith
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
MovesLikeAJaeger
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,628 Elo+
Party 1
Olorun
Olorun
Narvál4ever
Olorun
Level 21
God Stats
6W - 5L
1,660 SR
Queue Stats
16W - 21L
1,368 Elo+
Solo
Susano
Susano
Snowmanlp0517
Susano
Level 27
God Stats
29W - 17L
1,609 SR
Queue Stats
95W - 75L
1,514 Elo+
Solo
Sol
Sol
josemaaapvv
Sol
Level 23
God Stats
11W - 5L
1,706 SR
Queue Stats
59W - 60L
1,529 Elo+
Solo
Team Averages
Level 18
1,595 SR
1,508 Elo+

VS

Team Averages
Level 19
1,598 SR
1,481 Elo+
Thor
Thor
KyTyM
Thor
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 51L
1,466 Elo+
Solo
Aphrodite
Aphrodite
Ledian440
Aphrodite
Level 4
God Stats
6W - 10L
1,500 SR
Queue Stats
12W - 19L
1,454 Elo+
Solo
Sylvanus
Sylvanus
YoungKhepri
Sylvanus
Level 29
God Stats
3W - 2L
1,627 SR
Queue Stats
147W - 119L
1,638 Elo+
Solo
Baba Yaga
Baba Yaga
blablabla1909
Baba Yaga
Level 29
God Stats
1W - 1L
1,744 SR
Queue Stats
107W - 125L
1,439 Elo+
Solo
Raijin
Raijin
limversauz
Raijin
Level 7
God Stats
3W - 3L
1,621 SR
Queue Stats
5W - 9L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
7 / 2 / 6
8,390
599
7,885
5,172
2,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 0 / 7
8,589
614
2,866
13,664
8,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
14
6 / 0 / 5
8,550
611
9,718
9,402
3,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
10 / 0 / 7
9,492
678
11,944
10,235
3,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
6 / 3 / 2
8,351
597
8,211
9,576
2,630
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
KyTyM
Thor
10
0 / 9 / 1
6,144
439
3,426
12,173
3,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
Ledian440
Aphrodite
7
0 / 8 / 1
5,236
374
1,342
10,345
3,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
YoungKhepri
Sylvanus
12
3 / 6 / 0
7,485
535
9,208
14,280
14,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
blablabla1909
Baba Yaga
11
1 / 4 / 0
6,531
467
5,202
10,119
3,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
limversauz
Raijin
5
0 / 5 / 0
4,804
343
1,076
4,865
994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
32
Kills
4
5
Deaths
32
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
2
6
5
L
Thor
KyTyM
Thor
0
9
1
0.06
L
Aphrodite
Ledian440
Aphrodite
0
8
1
0.06
W
3
0
7
6.5
W
Olorun
6
0
5
8.5
W
10
0
7
13.5
L
Sylvanus
YoungKhepri
Sylvanus
3
6
0
0.5
L
Baba Yaga
blablabla1909
Baba Yaga
1
4
0
0.25
W
6
3
2
2.33
L
Raijin
limversauz
Raijin
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,624
Damage
20,254
48,049
Taken
51,782
19,839
Mitigated
25,195
21,661
Healing
10,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,885
3,419
0
1,582
5,172
2,042
4,377
1,841
3,213
0
47,524
L
Thor
KyTyM
Thor
3,426
451
0
2,026
12,173
3,586
0
4,062
8,111
0
38,258
L
Aphrodite
Ledian440
Aphrodite
1,342
332
827
1,868
10,345
3,070
0
1,000
9,345
11,446
0
W
2,866
1,129
110
5,789
13,664
8,035
1,398
824
12,713
41,145
0
W
Olorun
9,718
5,799
172
5,117
9,402
3,381
1,104
3,483
5,919
51,305
0
W
11,944
4,563
0
3,956
10,235
3,751
0
3,658
6,570
0
59,990
L
Sylvanus
YoungKhepri
Sylvanus
9,208
3,753
32
3,338
14,280
14,152
0
8,273
6,007
34,948
9,696
L
Baba Yaga
blablabla1909
Baba Yaga
5,202
377
0
2,235
10,119
3,393
0
5,604
4,515
36,946
0
W
8,211
2,922
0
4,935
9,576
2,630
572
5,284
4,292
42,643
0
L
Raijin
limversauz
Raijin
1,076
209
0
26
4,865
994
132
1,856
3,009
8,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,372
Gold Earned
30,200
440
Minions Killed
255
0
Camps Cleared
0
1,343,592
Distance Traveled
1,077,190
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,390
599
86
6
0
270,541
5
L
Thor
6,144
439
73
5
0
249,918
1
L
Aphrodite
5,236
374
16
1
0
252,373
0
W
Ymir
8,589
614
68
5
0
251,293
2
W
Olorun
8,550
611
91
7
0
271,100
3
W
Susano
9,492
678
101
7
0
292,688
1
L
Sylvanus
7,485
535
85
6
0
176,949
8
L
Baba Yaga
6,531
467
70
5
0
245,066
2
W
Sol
8,351
597
94
7
0
257,970
3
L
Raijin
4,804
343
11
1
0
152,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role