Player Matchup

Bellona
Bellona
Airolol
Bellona
Level 3
God Stats
0W - 2L
1,246 SR
Queue Stats
11W - 10L
1,077 Elo+
Party 2
Danzaburou
Danzaburou
BlackBear0D
Danzaburou
Level 106
God Stats
12W - 12L
1,492 SR
Queue Stats
211W - 227L
1,427 Elo+
Party 2
Loki
Loki
arsalan1161
Loki
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 66L
1,385 Elo+
Solo
Ymir
Ymir
krookz2
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,269 Elo+
Party 2
Kukulkan
Kukulkan
manual-bonsai7
Kukulkan
Level 23
God Stats
1W - 4L
1,274 SR
Queue Stats
1W - 6L
1,078 Elo+
Solo
Team Averages
Level 32
1,402 SR
1,247 Elo+

VS

Team Averages
Level 40
1,579 SR
1,567 Elo+
Neith
Neith
LINDDD
Neith
Level 7
God Stats
2W - 1L
1,570 SR
Queue Stats
6W - 1L
1,688 Elo+
Party 1
Olorun
Olorun
MsGameKitten
Olorun
Level 29
God Stats
30W - 19L
1,565 SR
Queue Stats
171W - 199L
1,359 Elo+
Solo
Ymir
Ymir
Opiumrings
Ymir
Level 8
God Stats
3W - 0L
1,839 SR
Queue Stats
6W - 1L
1,688 Elo+
Party 1
Erlang Shen
Erlang Shen
SirAndri
Erlang Shen
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
cykelmyg
Thanatos
Level 129
God Stats
4W - 2L
1,422 SR
Queue Stats
58W - 54L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Airolol
Bellona
12
0 / 2 / 2
6,411
458
2,106
7,315
5,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
BlackBear0D
Danzaburou
12
4 / 6 / 0
7,625
545
8,806
12,336
3,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 6 / 1
6,655
475
3,704
12,301
3,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
krookz2
Ymir
7
0 / 7 / 2
5,680
406
2,350
12,340
6,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
9
0 / 3 / 2
5,998
428
5,512
3,764
804
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LINDDD
Neith
12
5 / 2 / 9
7,532
538
7,467
7,355
3,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
13
4 / 2 / 6
8,198
586
5,658
9,569
4,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 0 / 13
7,554
540
7,651
10,078
8,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
SirAndri
Erlang Shen
13
0 / 2 / 4
7,866
562
4,886
5,348
3,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
cykelmyg
Thanatos
17
13 / 0 / 3
10,254
732
12,226
10,069
4,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
6
Kills
24
24
Deaths
6
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bellona
Airolol
Bellona
0
2
2
0.5
L
Danzaburou
BlackBear0D
Danzaburou
4
6
0
0.67
W
Neith
LINDDD
Neith
5
2
9
4.75
W
Olorun
4
2
6
3.5
W
2
0
13
8.5
W
Erlang Shen
SirAndri
Erlang Shen
0
2
4
1
L
2
6
1
0.42
W
Thanatos
cykelmyg
Thanatos
13
0
3
14.5
L
Ymir
krookz2
Ymir
0
7
2
0.14
L
Kukulkan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,478
Damage
37,888
48,056
Taken
42,419
18,482
Mitigated
24,756
9,442
Healing
27,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Airolol
Bellona
2,106
317
0
2,040
7,315
5,200
238
55
7,260
4,195
22,172
L
Danzaburou
BlackBear0D
Danzaburou
8,806
4,488
0
2,624
12,336
3,227
0
3,478
8,858
0
43,311
W
Neith
LINDDD
Neith
7,467
2,871
0
1,737
7,355
3,002
352
1,981
5,374
0
39,881
W
Olorun
5,658
2,503
1,806
5,161
9,569
4,951
2,134
2,830
6,739
41,097
4,444
W
7,651
1,377
0
2,919
10,078
8,919
0
2,623
7,455
20,889
0
W
Erlang Shen
SirAndri
Erlang Shen
4,886
2,188
0
1,383
5,348
3,472
482
550
4,798
0
37,987
L
3,704
819
0
2,685
12,301
3,000
0
3,774
8,527
0
31,098
W
Thanatos
cykelmyg
Thanatos
12,226
4,176
0
14,603
10,069
4,412
284
255
9,814
0
81,413
L
Ymir
krookz2
Ymir
2,350
931
252
1,295
12,340
6,251
0
4,033
8,307
7,725
0
L
Kukulkan
5,512
259
0
546
3,764
804
0
1,547
2,217
26,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,369
Gold Earned
41,404
273
Minions Killed
436
0
Camps Cleared
0
1,289,173
Distance Traveled
1,409,172
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,411
458
56
4
0
257,258
5
L
Danzaburou
7,625
545
82
6
0
249,678
5
W
Neith
7,532
538
85
6
0
257,369
0
W
Olorun
8,198
586
88
6
0
254,600
5
W
Ymir
7,554
540
28
2
0
273,892
0
W
Erlang Shen
7,866
562
93
7
0
299,608
0
L
Loki
6,655
475
69
5
0
261,650
0
W
Thanatos
10,254
732
142
10
0
323,703
2
L
Ymir
5,680
406
12
1
0
240,161
6
L
Kukulkan
5,998
428
54
4
0
280,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role