Player Matchup

Arachne
Arachne
KyleRittennhouse
Arachne
Level 18
God Stats
5W - 0L
1,934 SR
Queue Stats
60W - 38L
1,641 Elo+
Party 1
Thor
Thor
LfCle
Thor
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 70L
1,517 Elo+
Solo
Agni
Agni
NeroZenX
Agni
Level 17
God Stats
4W - 1L
1,634 SR
Queue Stats
8W - 9L
1,377 Elo+
Solo
Bellona
Bellona
krystaliav
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,925 Elo+
Party 1
Susano
Susano
roberowarrior
Susano
Level 8
God Stats
2W - 1L
1,604 SR
Queue Stats
5W - 2L
1,646 Elo+
Solo
Team Averages
Level 18
1,635 SR
1,621 Elo+

VS

Team Averages
Level 16
1,584 SR
1,499 Elo+
Athena
Athena
MontoliNoob
Athena
Level 27
God Stats
5W - 5L
1,476 SR
Queue Stats
39W - 33L
1,546 Elo+
Solo
Amaterasu
Amaterasu
TeQuiLa000
Amaterasu
Level 7
God Stats
2W - 2L
1,741 SR
Queue Stats
4W - 4L
1,503 Elo+
Party 2
Gilgamesh
Gilgamesh
TheAwfulSniper
Gilgamesh
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 19L
1,444 Elo+
Solo
Izanami
Izanami
Twsmn
Izanami
Level 3
God Stats
0W - 1L
1,705 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
WhiteGhost126
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 2 / 7
7,170
717
9,476
6,501
2,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
LfCle
Thor
10
5 / 2 / 4
6,311
631
4,277
5,678
1,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Agni
11
2 / 3 / 4
6,164
616
2,716
5,497
1,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
krystaliav
Bellona
14
7 / 1 / 4
8,060
806
6,616
8,029
5,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 2 / 2
5,925
593
4,058
5,861
1,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
6
1 / 4 / 0
4,703
470
1,283
8,682
3,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
TeQuiLa000
Amaterasu
8
3 / 7 / 0
5,441
544
2,192
8,388
4,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
TheAwfulSniper
Gilgamesh
7
1 / 5 / 3
5,081
508
4,006
7,722
2,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Twsmn
Izanami
9
4 / 6 / 2
5,967
597
2,578
6,199
1,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
WhiteGhost126
Hercules
7
1 / 2 / 1
4,991
499
2,741
6,541
4,123
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
23
Kills
10
10
Deaths
24
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
2
7
5.75
W
Thor
LfCle
Thor
5
2
4
3.5
L
Athena
1
4
0
0.25
W
Agni
2
3
4
1.33
L
Amaterasu
TeQuiLa000
Amaterasu
3
7
0
0.43
L
Gilgamesh
TheAwfulSniper
Gilgamesh
1
5
3
0.5
L
Izanami
Twsmn
Izanami
4
6
2
0.83
L
Hercules
WhiteGhost126
Hercules
1
2
1
0.75
W
Bellona
krystaliav
Bellona
7
1
4
9
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,143
Damage
12,800
31,566
Taken
37,532
13,049
Mitigated
16,819
11,038
Healing
4,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,476
7,687
0
1,668
6,501
2,727
329
475
6,026
0
30,794
W
Thor
LfCle
Thor
4,277
842
0
1,971
5,678
1,501
0
26
5,652
0
24,973
L
Athena
1,283
309
0
531
8,682
3,679
0
0
8,682
12,003
0
W
Agni
2,716
343
0
1,584
5,497
1,721
410
0
5,497
30,010
0
L
Amaterasu
TeQuiLa000
Amaterasu
2,192
419
0
1,598
8,388
4,767
0
335
8,053
0
14,532
L
Gilgamesh
TheAwfulSniper
Gilgamesh
4,006
1,400
0
1,492
7,722
2,336
0
1,018
6,704
0
18,797
L
Izanami
Twsmn
Izanami
2,578
1,786
0
345
6,199
1,914
0
1,363
4,836
0
21,728
L
Hercules
WhiteGhost126
Hercules
2,741
933
0
474
6,541
4,123
60
0
6,541
0
17,161
W
Bellona
krystaliav
Bellona
6,616
3,484
0
3,557
8,029
5,254
51
630
7,399
0
61,279
W
4,058
1,061
0
2,258
5,861
1,846
434
152
5,709
0
23,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,630
Gold Earned
26,183
330
Minions Killed
161
0
Camps Cleared
0
1,059,084
Distance Traveled
968,748
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,170
717
46
5
0
214,129
1
W
Thor
6,311
631
49
5
0
225,862
5
L
Athena
4,703
470
23
2
0
228,111
1
W
Agni
6,164
616
56
6
0
190,305
1
L
Amaterasu
5,441
544
30
3
0
194,545
1
L
Gilgamesh
5,081
508
34
3
0
188,507
1
L
Izanami
5,967
597
42
4
0
163,317
2
L
Hercules
4,991
499
32
3
0
194,268
0
W
Bellona
8,060
806
124
12
0
213,427
1
W
Susano
5,925
593
55
6
0
215,361
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role