Player Matchup

Zhong Kui
Zhong Kui
CSTANTON007
Zhong Kui
Level 159
God Stats
12W - 3L
1,772 SR
Queue Stats
575W - 332L
1,750 Elo+
Party 1
Gilgamesh
Gilgamesh
LeoGNS
Gilgamesh
Level 157
God Stats
13W - 5L
1,714 SR
Queue Stats
204W - 118L
1,787 Elo+
Party 1
Thanatos
Thanatos
MopedRodent
Thanatos
Level 146
God Stats
3W - 2L
1,561 SR
Queue Stats
262W - 124L
1,782 Elo+
Party 1
Team Averages
Level 154
1,682 SR
1,773 Elo+

VS

Team Averages
Level 104
1,665 SR
1,620 Elo+
Bellona
Bellona
Floki813
Bellona
Level 100
God Stats
4W - 4L
1,700 SR
Queue Stats
308W - 313L
1,641 Elo+
Solo
Baron Samedi
Baron Samedi
SunSShine
Baron Samedi
Level 64
God Stats
1W - 2L
1,617 SR
Queue Stats
133W - 101L
1,547 Elo+
Solo
Anhur
Anhur
firelord89066
Anhur
Level 147
God Stats
2W - 2L
1,677 SR
Queue Stats
70W - 58L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CSTANTON007
Zhong Kui
16
10 / 5 / 7
11,724
902
16,267
14,468
8,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
LeoGNS
Gilgamesh
14
6 / 5 / 6
10,026
771
12,805
15,556
7,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
MopedRodent
Thanatos
13
2 / 8 / 8
9,445
727
12,243
13,420
5,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Floki813
Bellona
14
7 / 6 / 10
10,258
789
18,809
20,234
19,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
SunSShine
Baron Samedi
11
1 / 7 / 8
8,144
626
7,192
13,007
4,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
9 / 5 / 6
10,515
809
8,020
15,434
5,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
41
18
Kills
17
18
Deaths
18
21
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CSTANTON007
Zhong Kui
10
5
7
2.7
L
Bellona
Floki813
Bellona
7
6
10
2
W
Gilgamesh
LeoGNS
Gilgamesh
6
5
6
1.8
W
Thanatos
MopedRodent
Thanatos
2
8
8
0.75
L
Baron Samedi
SunSShine
Baron Samedi
1
7
8
0.71
L
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,315
Damage
34,021
43,444
Taken
48,675
21,268
Mitigated
30,341
13,775
Healing
10,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CSTANTON007
Zhong Kui
16,267
1,843
0
6,923
14,468
8,646
216
2,431
11,259
36,770
0
L
Bellona
Floki813
Bellona
18,809
5,409
588
3,866
20,234
19,519
36
7,355
12,879
0
28,810
W
Gilgamesh
LeoGNS
Gilgamesh
12,805
5,357
0
809
15,556
7,221
276
3,010
11,738
0
25,386
W
Thanatos
MopedRodent
Thanatos
12,243
3,243
0
6,043
13,420
5,401
501
1,323
11,403
0
31,705
L
Baron Samedi
SunSShine
Baron Samedi
7,192
860
790
1,930
13,007
4,888
358
4,597
8,410
20,131
0
L
8,020
4,573
0
3,178
15,434
5,934
738
5,027
10,407
0
32,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,195
Gold Earned
28,917
115
Minions Killed
116
4
Camps Cleared
8
628,650
Distance Traveled
621,398
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,724
902
43
3
1
193,467
3
L
Bellona
10,258
789
28
2
3
236,973
5
W
Gilgamesh
10,026
771
32
2
1
208,445
2
W
Thanatos
9,445
727
40
3
2
226,738
2
L
Baron Samedi
8,144
626
33
3
3
184,415
0
L
Anhur
10,515
809
55
4
2
200,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role