Player Matchup

Bellona
Bellona
ChNoctis
Bellona
Level 5
God Stats
45W - 44L
1,334 SR
Queue Stats
49W - 48L
1,260 Elo+
Solo
Baron Samedi
Baron Samedi
L丶辞牙
Baron Samedi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 49L
1,513 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MightyDarkling
Ah Muzen Cab
Level 21
God Stats
4W - 7L
1,266 SR
Queue Stats
78W - 77L
1,390 Elo+
Solo
Yemoja
Yemoja
lordDamantes
Yemoja
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,436 Elo+
Solo
Odin
Odin
灰白丶W
Odin
Level 29
God Stats
3W - 3L
1,827 SR
Queue Stats
52W - 38L
1,579 Elo+
Party 2
Team Averages
Level 19
1,485 SR
1,435 Elo+

VS

Team Averages
Level 19
1,404 SR
1,460 Elo+
Chaac
Chaac
 
Chaac
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Kevin102YT
Cthulhu
Level 15
God Stats
17W - 17L
1,611 SR
Queue Stats
21W - 24L
1,533 Elo+
Solo
Artemis
Artemis
PanchoElNegrox
Artemis
Level 15
God Stats
2W - 6L
1,317 SR
Queue Stats
17W - 28L
1,314 Elo+
Solo
Tiamat
Tiamat
jajasjejes
Tiamat
Level 11
God Stats
7W - 18L
1,090 SR
Queue Stats
16W - 30L
1,261 Elo+
Solo
The Morrigan
The Morrigan
飞翔的权妹妹
The Morrigan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 52L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChNoctis
Bellona
20
1 / 3 / 21
12,109
931
10,389
20,933
16,724
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
L丶辞牙
Baron Samedi
20
14 / 0 / 18
14,132
1,087
36,225
17,481
9,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
MightyDarkling
Ah Muzen Cab
20
9 / 0 / 18
13,529
1,041
21,370
10,420
7,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
20
3 / 1 / 25
13,939
1,072
13,657
18,633
21,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
20 / 2 / 17
14,970
1,152
37,316
15,461
11,677
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

283

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
0 / 6 / 4
10,595
815
22,258
24,237
26,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Kevin102YT
Cthulhu
17
1 / 3 / 4
11,177
860
19,984
25,750
19,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 16 / 5
11,134
856
9,709
29,132
10,365
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
jajasjejes
Tiamat
17
1 / 12 / 3
10,940
842
10,919
27,647
11,304
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
飞翔的权妹妹
The Morrigan
17
3 / 10 / 2
11,736
903
11,231
20,474
7,228
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
24
47
Kills
6
6
Deaths
47
99
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
6
4
0.33
W
Bellona
ChNoctis
Bellona
1
3
21
3.83
L
Cthulhu
Kevin102YT
Cthulhu
1
3
4
1
W
Baron Samedi
L丶辞牙
Baron Samedi
14
0
18
23
W
Ah Muzen Cab
MightyDarkling
Ah Muzen Cab
9
0
18
18
L
1
16
5
0.22
L
Tiamat
jajasjejes
Tiamat
1
12
3
0.21
W
Yemoja
3
1
25
15.5
W
20
2
17
14.25
L
The Morrigan
飞翔的权妹妹
The Morrigan
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,957
Damage
74,101
82,928
Taken
127,240
66,978
Mitigated
75,317
27,365
Healing
19,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
22,258
2,926
0
5,526
24,237
26,733
0
10,454
13,212
1,975
37,036
W
Bellona
ChNoctis
Bellona
10,389
4,084
179
509
20,933
16,724
0
9,141
10,730
843
28,617
L
Cthulhu
Kevin102YT
Cthulhu
19,984
2,055
207
7,720
25,750
19,687
0
11,930
13,721
36,380
0
W
Baron Samedi
L丶辞牙
Baron Samedi
36,225
4,528
8,442
8,034
17,481
9,207
0
8,344
8,563
57,463
0
W
Ah Muzen Cab
MightyDarkling
Ah Muzen Cab
21,370
8,559
0
4,004
10,420
7,704
0
4,430
5,460
0
45,947
L
9,709
3,938
0
271
29,132
10,365
0
8,276
20,342
0
15,096
L
Tiamat
jajasjejes
Tiamat
10,919
2,332
293
5,227
27,647
11,304
0
9,806
16,904
19,584
0
W
Yemoja
13,657
3,236
1,881
2,046
18,633
21,666
0
10,787
6,950
29,601
0
W
37,316
10,844
0
2,270
15,461
11,677
0
8,229
6,590
0
48,401
L
The Morrigan
飞翔的权妹妹
The Morrigan
11,231
3,423
0
190
20,474
7,228
0
9,557
10,785
40,627
2,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,679
Gold Earned
55,582
197
Minions Killed
189
6
Camps Cleared
4
1,242,463
Distance Traveled
1,102,883
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,595
815
44
3
0
280,926
1
W
Bellona
12,109
931
35
3
0
220,396
0
L
Cthulhu
11,177
860
47
4
2
229,394
0
W
Baron Samedi
14,132
1,087
53
4
1
248,478
3
W
Ah Muzen Cab
13,529
1,041
51
4
0
265,883
0
L
Artemis
11,134
856
5
0
1
195,293
0
L
Tiamat
10,940
842
21
2
1
187,716
0
W
Yemoja
13,939
1,072
29
2
2
241,128
0
W
Odin
14,970
1,152
29
2
3
266,578
0
L
The Morrigan
11,736
903
72
6
0
209,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role