Player Matchup

Da Ji
Da Ji
CherubTrap
Da Ji
Level 29
God Stats
16W - 24L
1,387 SR
Queue Stats
78W - 120L
1,308 Elo+
Party 1
Fenrir
Fenrir
Live-_-4-_-God
Fenrir
Level 29
God Stats
3W - 3L
1,555 SR
Queue Stats
52W - 57L
1,492 Elo+
Solo
Jing Wei
Jing Wei
elmata81
Jing Wei
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,345 Elo+
Solo
Artemis
Artemis
grekfoutu
Artemis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,261 Elo+
Solo
Cu Chulainn
Cu Chulainn
mintysoxx
Cu Chulainn
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
148W - 195L
1,441 Elo+
Party 1
Team Averages
Level 24
1,488 SR
1,369 Elo+

VS

Team Averages
Level 21
1,385 SR
1,393 Elo+
Anubis
Anubis
Constantine6411
Anubis
Level 45
God Stats
4W - 5L
1,100 SR
Queue Stats
97W - 147L
1,253 Elo+
Party 2
Cthulhu
Cthulhu
Emanuelburn
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,296 Elo+
Party 2
Neith
Neith
Loki6921
Neith
Level 12
God Stats
0W - 1L
1,181 SR
Queue Stats
2W - 2L
1,515 Elo+
Solo
Merlin
Merlin
MeerBogen295160
Merlin
Level 17
God Stats
3W - 3L
1,377 SR
Queue Stats
133W - 147L
1,468 Elo+
Solo
Mercury
Mercury
Numamouth
Mercury
Level 25
God Stats
4W - 3L
1,770 SR
Queue Stats
56W - 46L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
7 / 0 / 2
6,492
590
4,540
4,061
1,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
5 / 1 / 2
6,093
554
4,060
8,860
4,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
elmata81
Jing Wei
9
2 / 5 / 1
5,338
485
3,548
6,319
1,737
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
grekfoutu
Artemis
8
1 / 4 / 5
5,210
474
2,713
5,436
1,310
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
mintysoxx
Cu Chulainn
12
2 / 0 / 1
6,744
613
4,886
7,006
3,835
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 3
6,276
571
5,477
8,165
3,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Emanuelburn
Cthulhu
7
0 / 4 / 0
4,708
428
1,512
7,771
2,911
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Loki6921
Neith
7
0 / 4 / 0
4,680
425
2,492
4,734
1,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 1
4,864
442
1,352
5,302
2,449
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Numamouth
Mercury
12
6 / 1 / 1
7,055
641
5,147
7,901
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
17
Kills
10
10
Deaths
18
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
7
0
2
8
L
4
5
3
1.1
L
Cthulhu
Emanuelburn
Cthulhu
0
4
0
0
W
5
1
2
6
L
Neith
Loki6921
Neith
0
4
0
0
L
0
4
1
0.13
L
Mercury
Numamouth
Mercury
6
1
1
6.5
W
Jing Wei
elmata81
Jing Wei
2
5
1
0.5
W
Artemis
grekfoutu
Artemis
1
4
5
0.88
W
Cu Chulainn
mintysoxx
Cu Chulainn
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,747
Damage
15,980
31,682
Taken
33,873
12,420
Mitigated
12,537
7,967
Healing
8,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
4,540
1,289
0
1,518
4,061
1,254
0
580
3,481
0
21,594
L
5,477
323
0
3,221
8,165
3,339
907
0
8,165
30,296
0
L
Cthulhu
Emanuelburn
Cthulhu
1,512
121
0
534
7,771
2,911
81
361
7,410
15,042
0
W
4,060
1,491
0
3,745
8,860
4,284
0
1,803
7,057
0
17,295
L
Neith
Loki6921
Neith
2,492
1,176
0
582
4,734
1,465
284
0
4,734
0
12,421
L
1,352
391
0
0
5,302
2,449
574
0
5,302
18,844
0
L
Mercury
Numamouth
Mercury
5,147
2,183
0
3,890
7,901
2,373
0
150
7,751
0
40,383
W
Jing Wei
elmata81
Jing Wei
3,548
2,787
0
560
6,319
1,737
1,495
2,398
3,921
0
26,012
W
Artemis
grekfoutu
Artemis
2,713
965
0
166
5,436
1,310
758
2,379
3,057
0
17,385
W
Cu Chulainn
mintysoxx
Cu Chulainn
4,886
951
0
1,978
7,006
3,835
220
1,181
5,825
3,592
40,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,877
Gold Earned
27,583
250
Minions Killed
222
0
Camps Cleared
0
1,034,098
Distance Traveled
944,007
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,492
590
39
4
0
251,243
0
L
Anubis
6,276
571
47
4
0
170,380
0
L
Cthulhu
4,708
428
21
2
0
197,552
1
W
Fenrir
6,093
554
27
2
0
199,228
4
L
Neith
4,680
425
30
3
0
173,008
1
L
Merlin
4,864
442
45
4
0
184,904
1
L
Mercury
7,055
641
79
7
0
218,163
2
W
Jing Wei
5,338
485
47
4
0
204,648
0
W
Artemis
5,210
474
38
3
0
149,053
1
W
Cu Chulainn
6,744
613
99
9
0
229,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role