Player Matchup

Bastet
Bastet
 
Bastet
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
RICHMADE__TC
Gilgamesh
Level 38
God Stats
10W - 10L
1,472 SR
Queue Stats
255W - 275L
1,423 Elo+
Party 2
Hel
Hel
YoMomLuvMe-
Hel
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 139L
1,586 Elo+
Party 2
Neith
Neith
playboy_mero
Neith
Level 14
God Stats
5W - 11L
1,343 SR
Queue Stats
16W - 30L
1,353 Elo+
Party 1
Ares
Ares
speedyraka
Ares
Level 32
God Stats
33W - 48L
1,407 SR
Queue Stats
110W - 151L
1,274 Elo+
Party 1
Team Averages
Level 35
1,444 SR
1,427 Elo+

VS

Team Averages
Level 77
1,564 SR
1,474 Elo+
Ymir
Ymir
JP77705vol1
Ymir
Level 69
God Stats
7W - 7L
1,407 SR
Queue Stats
445W - 444L
1,450 Elo+
Party 4
Danzaburou
Danzaburou
JeffeCortez
Danzaburou
Level 125
God Stats
2W - 3L
1,555 SR
Queue Stats
36W - 34L
1,542 Elo+
Solo
Set
Set
Nightingale_112
Set
Level 80
God Stats
162W - 137L
1,556 SR
Queue Stats
514W - 502L
1,519 Elo+
Party 4
Cliodhna
Cliodhna
unrrecognized
Cliodhna
Level 46
God Stats
10W - 8L
1,692 SR
Queue Stats
72W - 72L
1,420 Elo+
Party 3
Hel
Hel
xFerelx
Hel
Level 66
God Stats
24W - 16L
1,609 SR
Queue Stats
134W - 126L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
3 / 4 / 1
5,937
495
5,096
10,746
2,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
RICHMADE__TC
Gilgamesh
9
2 / 4 / 1
5,354
446
2,983
8,500
6,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 3
5,717
476
2,493
5,933
2,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 1
4,698
392
399
4,406
1,238
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 4 / 0
4,151
346
280
5,525
1,929
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 5
5,996
500
1,850
3,557
2,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
JeffeCortez
Danzaburou
12
4 / 0 / 3
7,309
609
5,279
6,423
2,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
6 / 0 / 2
7,944
662
6,465
5,877
2,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
unrrecognized
Cliodhna
9
3 / 3 / 3
6,092
508
5,730
5,415
1,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
10
3 / 3 / 3
6,359
530
4,762
5,629
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
18
18
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
4
1
0.88
W
2
0
5
4.5
W
Danzaburou
JeffeCortez
Danzaburou
4
0
3
5.5
W
6
0
2
7
L
Gilgamesh
RICHMADE__TC
Gilgamesh
2
4
1
0.63
L
1
3
3
0.83
L
0
3
1
0.17
L
0
4
0
0
W
Cliodhna
unrrecognized
Cliodhna
3
3
3
1.5
W
Hel
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,251
Damage
24,086
35,110
Taken
26,901
15,211
Mitigated
10,068
8,790
Healing
10,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,096
1,810
0
3,178
10,746
2,692
0
1,091
9,323
0
25,123
W
1,850
621
0
933
3,557
2,367
12
493
3,024
14,385
0
W
Danzaburou
JeffeCortez
Danzaburou
5,279
1,897
8
2,660
6,423
2,210
1,666
285
6,094
0
49,856
W
6,465
2,738
0
1,759
5,877
2,846
107
335
5,499
0
49,225
L
Gilgamesh
RICHMADE__TC
Gilgamesh
2,983
790
0
1,455
8,500
6,879
0
1,139
7,071
0
20,126
L
2,493
0
1,406
1,885
5,933
2,473
0
1,821
3,759
25,618
0
L
399
64
0
666
4,406
1,238
0
626
3,691
0
13,826
L
280
0
0
200
5,525
1,929
0
1,382
4,094
7,864
0
W
Cliodhna
unrrecognized
Cliodhna
5,730
513
0
1,544
5,415
1,347
201
608
4,679
0
27,188
W
Hel
4,762
90
1,642
2,343
5,629
1,298
492
743
4,773
23,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,857
Gold Earned
33,700
189
Minions Killed
326
0
Camps Cleared
0
1,036,170
Distance Traveled
1,139,759
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,937
495
54
5
0
226,050
0
W
Ymir
5,996
500
38
3
0
228,730
0
W
Danzaburou
7,309
609
81
7
0
220,792
4
W
Set
7,944
662
103
9
0
213,521
0
L
Gilgamesh
5,354
446
42
4
0
222,902
4
L
Hel
5,717
476
46
4
0
215,512
3
L
Neith
4,698
392
39
3
0
217,032
0
L
Ares
4,151
346
8
1
0
154,674
1
W
Cliodhna
6,092
508
44
4
0
233,353
2
W
Hel
6,359
530
60
5
0
243,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role