Player Matchup

Izanami
Izanami
Cloudtail25
Izanami
Level 29
God Stats
1W - 3L
1,571 SR
Queue Stats
36W - 45L
1,409 Elo+
Solo
Baba Yaga
Baba Yaga
Shabado
Baba Yaga
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 240L
1,332 Elo+
Solo
Ares
Ares
est0pa
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,211 Elo+
Solo
Team Averages
Level 25
1,524 SR
1,317 Elo+

VS

Team Averages
Level 66
1,527 SR
1,485 Elo+
Olorun
Olorun
Lusifuer
Olorun
Level 18
God Stats
1W - 0L
1,472 SR
Queue Stats
5W - 9L
1,382 Elo+
Solo
Mulan
Mulan
TiltedOldMan
Mulan
Level 119
God Stats
8W - 7L
1,519 SR
Queue Stats
104W - 159L
1,479 Elo+
Party 1
Ymir
Ymir
iAmKramps
Ymir
Level 61
God Stats
2W - 1L
1,591 SR
Queue Stats
80W - 73L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cloudtail25
Izanami
17
11 / 8 / 4
13,675
720
27,123
19,255
10,146
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baba Yaga
Shabado
Baba Yaga
15
3 / 5 / 9
11,860
624
19,091
14,685
7,246
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
est0pa
Ares
14
1 / 5 / 9
12,427
654
6,144
24,632
31,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Lusifuer
Olorun
17
1 / 6 / 14
12,425
654
14,089
17,708
6,584
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
3 / 4 / 11
12,547
660
15,246
20,207
18,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
18
14 / 5 / 3
14,364
756
21,233
29,044
26,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
46
15
Kills
18
18
Deaths
15
22
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Izanami
Cloudtail25
Izanami
11
8
4
1.63
W
Olorun
Lusifuer
Olorun
1
6
14
1.33
L
Baba Yaga
Shabado
Baba Yaga
3
5
9
1.5
W
3
4
11
2.13
L
Ares
est0pa
Ares
1
5
9
1.1
W
Ymir
14
5
3
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,358
Damage
50,568
58,572
Taken
66,959
48,826
Mitigated
51,796
6,449
Healing
23,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Cloudtail25
Izanami
27,123
13,743
0
1,054
19,255
10,146
2,336
11,950
6,355
0
77,940
W
Olorun
Lusifuer
Olorun
14,089
5,774
2,236
3,714
17,708
6,584
2,570
7,583
10,125
60,233
0
L
Baba Yaga
Shabado
Baba Yaga
19,091
1,696
231
3,982
14,685
7,246
785
7,606
6,624
46,283
0
W
15,246
2,035
1,173
6,678
20,207
18,478
57
8,723
11,484
0
41,417
L
Ares
est0pa
Ares
6,144
411
0
1,182
24,632
31,434
30
15,154
8,219
14,642
0
W
Ymir
21,233
3,722
780
8,765
29,044
26,734
0
9,481
19,563
58,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,962
Gold Earned
39,336
181
Minions Killed
220
5
Camps Cleared
10
911,512
Distance Traveled
952,465
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,675
720
123
6
1
263,676
3
W
Olorun
12,425
654
101
5
0
283,578
0
L
Baba Yaga
11,860
624
47
2
2
323,433
5
W
Mulan
12,547
660
43
2
4
350,865
1
L
Ares
12,427
654
11
1
2
324,403
7
W
Ymir
14,364
756
76
4
6
318,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role