Player Matchup

Khepri
Khepri
DSarg319
Khepri
Level 42
God Stats
6W - 6L
1,620 SR
Queue Stats
34W - 29L
1,467 Elo+
Solo
Heimdallr
Heimdallr
MrChea
Heimdallr
Level 125
God Stats
4W - 2L
1,618 SR
Queue Stats
144W - 138L
1,543 Elo+
Solo
Zeus
Zeus
obiewon7
Zeus
Level 106
God Stats
135W - 142L
1,570 SR
Queue Stats
734W - 983L
1,445 Elo+
Solo
Team Averages
Level 91
1,603 SR
1,485 Elo+

VS

Team Averages
Level 58
1,588 SR
1,520 Elo+
Gilgamesh
Gilgamesh
Bashwipe
Gilgamesh
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 5L
1,409 Elo+
Party 1
Medusa
Medusa
FosterGloster13
Medusa
Level 146
God Stats
18W - 18L
1,587 SR
Queue Stats
360W - 327L
1,612 Elo+
Solo
Zeus
Zeus
Nirbhayas
Zeus
Level 12
God Stats
6W - 3L
1,676 SR
Queue Stats
9W - 7L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DSarg319
Khepri
11
1 / 3 / 7
7,948
723
3,506
12,869
12,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
MrChea
Heimdallr
12
2 / 1 / 7
7,938
722
4,931
4,912
2,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
12
6 / 4 / 3
8,183
744
15,431
8,308
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bashwipe
Gilgamesh
11
1 / 2 / 4
7,053
641
3,007
11,040
4,284
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
6 / 2 / 2
8,458
769
10,475
8,912
3,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
11
1 / 5 / 3
6,875
625
6,513
7,259
2,331
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
9
Kills
8
8
Deaths
9
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bashwipe
Gilgamesh
1
2
4
1.5
L
Khepri
DSarg319
Khepri
1
3
7
1.5
W
6
2
2
3.5
L
Heimdallr
MrChea
Heimdallr
2
1
7
5.5
W
Zeus
1
5
3
0.5
L
Zeus
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,868
Damage
19,995
26,089
Taken
27,211
17,847
Mitigated
9,846
4,150
Healing
8,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bashwipe
Gilgamesh
3,007
543
421
3,297
11,040
4,284
0
6,592
4,058
0
8,682
L
Khepri
DSarg319
Khepri
3,506
323
0
1,879
12,869
12,619
468
2,873
9,996
10,248
0
W
10,475
4,366
0
3,537
8,912
3,231
0
7,069
1,401
0
30,915
L
Heimdallr
MrChea
Heimdallr
4,931
2,586
0
951
4,912
2,410
1,962
1,699
3,213
0
29,663
W
Zeus
6,513
884
186
1,256
7,259
2,331
50
4,617
2,428
25,646
0
L
Zeus
15,431
1,927
150
1,170
8,308
2,818
188
2,171
6,137
30,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,069
Gold Earned
22,386
124
Minions Killed
108
5
Camps Cleared
5
536,835
Distance Traveled
567,869
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,053
641
11
1
1
166,169
0
L
Khepri
7,948
723
11
1
0
197,560
4
W
Medusa
8,458
769
46
4
3
238,156
4
L
Heimdallr
7,938
722
65
6
1
190,858
4
W
Zeus
6,875
625
51
5
1
163,544
0
L
Zeus
8,183
744
48
4
4
148,417
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role