Player Matchup

Neith
Neith
AngelFamily
Neith
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 2L
1,167 Elo+
Party 1
Thanatos
Thanatos
Dovahkiin_HyB
Thanatos
Level 110
God Stats
12W - 21L
1,484 SR
Queue Stats
289W - 307L
1,490 Elo+
Party 1
Fenrir
Fenrir
Kermit62
Fenrir
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,150 Elo+
Party 1
Eset
Eset
RV477
Eset
Level 16
God Stats
3W - 3L
1,315 SR
Queue Stats
3W - 5L
1,032 Elo+
Party 1
Agni
Agni
Teomoe
Agni
Level 18
God Stats
2W - 1L
1,323 SR
Queue Stats
44W - 37L
1,395 Elo+
Solo
Team Averages
Level 31
1,424 SR
1,247 Elo+

VS

Team Averages
Level 16
1,500 SR
1,216 Elo+
Jormungandr
Jormungandr
PL4SM4uwu666
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
969 Elo+
Party 2
Bellona
Bellona
PorcFlamand
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,200 Elo+
Solo
Heimdallr
Heimdallr
arsalan1161
Heimdallr
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 66L
1,402 Elo+
Solo
Fenrir
Fenrir
callofro
Fenrir
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 19L
1,093 Elo+
Party 2
Eset
Eset
hesoyamPWNZ
Eset
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 98L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 6
11,970
544
8,652
8,011
3,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Dovahkiin_HyB
Thanatos
20
23 / 1 / 4
13,705
623
22,263
23,370
10,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
Kermit62
Fenrir
13
3 / 1 / 4
9,434
429
4,050
9,245
7,961
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Eset
RV477
Eset
14
1 / 3 / 14
9,979
454
4,439
8,596
5,977
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Agni
Teomoe
Agni
18
9 / 4 / 12
12,224
556
17,394
15,133
5,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PL4SM4uwu666
Jormungandr
11
0 / 8 / 5
7,818
355
3,432
13,547
9,958
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
PorcFlamand
Bellona
13
0 / 9 / 4
8,958
407
8,468
17,794
15,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
arsalan1161
Heimdallr
16
4 / 8 / 3
10,225
465
9,551
17,103
5,263
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
callofro
Fenrir
14
4 / 8 / 3
10,113
460
8,532
17,328
5,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 9 / 4
9,395
427
8,859
15,579
5,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
40
Kills
10
10
Deaths
42
40
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
Thanatos
Dovahkiin_HyB
Thanatos
23
1
4
25
W
Fenrir
Kermit62
Fenrir
3
1
4
5
L
Jormungandr
PL4SM4uwu666
Jormungandr
0
8
5
0.31
L
Bellona
PorcFlamand
Bellona
0
9
4
0.22
W
Eset
RV477
Eset
1
3
14
2.67
W
Agni
Teomoe
Agni
9
4
12
3.75
L
Heimdallr
arsalan1161
Heimdallr
4
8
3
0.69
L
Fenrir
callofro
Fenrir
4
8
3
0.69
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,798
Damage
38,842
64,355
Taken
81,351
32,594
Mitigated
40,680
41,190
Healing
10,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,652
3,427
0
2,149
8,011
3,389
5,662
2,428
5,553
0
79,819
W
Thanatos
Dovahkiin_HyB
Thanatos
22,263
8,621
0
29,142
23,370
10,110
919
2,579
20,711
0
98,351
W
Fenrir
Kermit62
Fenrir
4,050
999
0
996
9,245
7,961
138
1,577
7,636
0
31,663
L
Jormungandr
PL4SM4uwu666
Jormungandr
3,432
1,072
0
0
13,547
9,958
175
3,874
9,673
19,505
0
L
Bellona
PorcFlamand
Bellona
8,468
1,919
0
1,430
17,794
15,223
113
3,686
14,108
11,061
36,209
W
Eset
RV477
Eset
4,439
371
614
2,068
8,596
5,977
648
3,939
4,459
28,840
0
W
Agni
Teomoe
Agni
17,394
2,571
0
6,221
15,133
5,157
309
3,944
10,951
68,132
0
L
Heimdallr
arsalan1161
Heimdallr
9,551
3,849
0
3,050
17,103
5,263
0
5,732
11,371
0
62,002
L
Fenrir
callofro
Fenrir
8,532
3,150
0
3,412
17,328
5,120
647
4,188
13,140
0
48,611
L
8,859
754
238
2,470
15,579
5,116
583
6,688
8,891
49,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,312
Gold Earned
46,509
475
Minions Killed
378
0
Camps Cleared
0
1,901,292
Distance Traveled
1,774,419
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,970
544
147
7
0
380,191
0
W
Thanatos
13,705
623
134
6
0
521,679
3
W
Fenrir
9,434
429
46
2
0
269,965
1
L
Jormungandr
7,818
355
33
2
0
338,786
3
L
Bellona
8,958
407
101
5
0
321,060
0
W
Eset
9,979
454
51
2
0
297,541
3
W
Agni
12,224
556
97
4
0
431,916
0
L
Heimdallr
10,225
465
86
4
0
358,527
0
L
Fenrir
10,113
460
60
3
0
396,033
0
L
Eset
9,395
427
98
4
0
360,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role