Player Matchup

Nox
Nox
 
Nox
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Aculosuss
Loki
Level 23
God Stats
1W - 6L
1,092 SR
Queue Stats
47W - 39L
1,540 Elo+
Party 1
Yemoja
Yemoja
Flegmonn
Yemoja
Level 2
God Stats
2W - 9L
1,255 SR
Queue Stats
4W - 15L
1,245 Elo+
Party 1
Bacchus
Bacchus
shroxd
Bacchus
Level 56
God Stats
18W - 22L
1,457 SR
Queue Stats
69W - 91L
1,433 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
swdgs
Morgan Le Fay
Level 29
God Stats
1W - 2L
1,477 SR
Queue Stats
69W - 71L
1,473 Elo+
Solo
Team Averages
Level 27
1,356 SR
1,438 Elo+

VS

Team Averages
Level 20
1,597 SR
1,359 Elo+
Cernunnos
Cernunnos
ChicaTheChiken
Cernunnos
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 35L
1,511 Elo+
Party 2
Neith
Neith
DahMean
Neith
Level 24
God Stats
12W - 22L
1,357 SR
Queue Stats
13W - 23L
1,233 Elo+
Solo
Poseidon
Poseidon
Joro031
Poseidon
Level 12
God Stats
3W - 2L
1,917 SR
Queue Stats
50W - 43L
1,520 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Nakvma
Tsukuyomi
Level 12
God Stats
7W - 5L
1,510 SR
Queue Stats
27W - 33L
1,490 Elo+
Solo
Yemoja
Yemoja
XxSilkyxxPawzxX
Yemoja
Level 27
God Stats
3W - 1L
1,699 SR
Queue Stats
10W - 10L
1,042 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
5 / 3 / 8
15,804
930
21,924
15,110
5,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
20
7 / 5 / 5
16,459
968
8,207
18,176
6,577
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Flegmonn
Yemoja
20
0 / 3 / 5
15,769
928
3,732
20,473
30,766
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
shroxd
Bacchus
14
0 / 2 / 1
12,631
743
280
2,612
1,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
swdgs
Morgan Le Fay
20
8 / 13 / 10
17,429
1,025
40,119
44,703
20,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

43

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ChicaTheChiken
Cernunnos
20
8 / 4 / 10
17,618
1,036
35,623
25,901
7,398
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
DahMean
Neith
20
4 / 6 / 9
15,622
919
8,255
15,086
4,097
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poseidon
Joro031
Poseidon
20
2 / 9 / 13
15,857
933
22,864
22,390
5,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Nakvma
Tsukuyomi
20
11 / 1 / 9
18,931
1,114
28,126
15,277
4,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
0 / 0 / 0
10,620
625
0
0
0

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
66
20
Kills
25
26
Deaths
20
29
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
5
3
8
3
L
Loki
7
5
5
1.9
W
Cernunnos
ChicaTheChiken
Cernunnos
8
4
10
3.25
W
Neith
DahMean
Neith
4
6
9
1.42
L
Yemoja
Flegmonn
Yemoja
0
3
5
0.83
W
Poseidon
Joro031
Poseidon
2
9
13
0.94
W
Tsukuyomi
Nakvma
Tsukuyomi
11
1
9
15.5
W
0
0
0
0
L
Bacchus
shroxd
Bacchus
0
2
1
0.25
L
Morgan Le Fay
swdgs
Morgan Le Fay
8
13
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,262
Damage
94,868
101,074
Taken
78,654
64,843
Mitigated
22,178
13,878
Healing
15,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
21,924
909
0
255
15,110
5,887
0
3,891
11,219
50,123
0
L
Loki
8,207
1,047
0
250
18,176
6,577
0
2,347
15,829
0
51,677
W
Cernunnos
ChicaTheChiken
Cernunnos
35,623
19,679
0
8,686
25,901
7,398
0
21,291
4,610
0
73,623
W
Neith
DahMean
Neith
8,255
2,892
0
1,297
15,086
4,097
0
12,570
2,516
0
26,004
L
Yemoja
Flegmonn
Yemoja
3,732
850
5,851
2,409
20,473
30,766
0
4,170
16,303
26,766
0
W
Poseidon
Joro031
Poseidon
22,864
1,944
523
2,416
22,390
5,839
0
20,421
1,969
73,916
0
W
Tsukuyomi
Nakvma
Tsukuyomi
28,126
7,384
0
2,320
15,277
4,844
0
11,773
3,504
0
78,678
W
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
shroxd
Bacchus
280
0
0
0
2,612
1,281
0
292
1,696
280
0
L
Morgan Le Fay
swdgs
Morgan Le Fay
40,119
2,583
0
5,113
44,703
20,332
0
12,164
32,539
87,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,092
Gold Earned
78,648
319
Minions Killed
363
5
Camps Cleared
20
1,296,297
Distance Traveled
1,365,214
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
15,804
930
80
5
0
301,106
4
L
Loki
16,459
968
79
5
4
374,790
0
W
Cernunnos
17,618
1,036
81
5
7
314,531
1
W
Neith
15,622
919
43
3
0
335,529
0
L
Yemoja
15,769
928
48
3
0
277,946
1
W
Poseidon
15,857
933
125
7
1
329,570
1
W
Tsukuyomi
18,931
1,114
114
7
12
385,584
3
W
Yemoja
10,620
625
0
0
0
0
0
L
Bacchus
12,631
743
0
0
0
29,080
0
L
Morgan Le Fay
17,429
1,025
112
7
1
313,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role