Player Matchup

Hel
Hel
Alex_Sander05
Hel
Level 7
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 2L
1,182 Elo+
Solo
Cthulhu
Cthulhu
BugGam
Cthulhu
Level 3
God Stats
3W - 4L
1,715 SR
Queue Stats
4W - 5L
1,703 Elo+
Solo
Anhur
Anhur
DeathlikeBat089
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 128L
1,376 Elo+
Solo
Jormungandr
Jormungandr
Ocean Man4035
Jormungandr
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 29L
1,433 Elo+
Solo
Hun Batz
Hun Batz
XxSrPapelxX
Hun Batz
Level 29
God Stats
1W - 2L
1,301 SR
Queue Stats
50W - 41L
1,460 Elo+
Solo
Team Averages
Level 17
1,457 SR
1,431 Elo+

VS

Team Averages
Level 16
1,517 SR
1,446 Elo+
Artemis
Artemis
Ninrod1288
Artemis
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 58L
1,353 Elo+
Solo
Xing Tian
Xing Tian
Orange9902
Xing Tian
Level 27
God Stats
1W - 3L
1,486 SR
Queue Stats
100W - 138L
1,403 Elo+
Solo
Loki
Loki
idkpaulo
Loki
Level 22
God Stats
3W - 1L
1,282 SR
Queue Stats
41W - 42L
1,346 Elo+
Solo
Kukulkan
Kukulkan
neich0rCA
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Mulan
Mulan
papasconcheddars
Mulan
Level 13
God Stats
6W - 0L
1,819 SR
Queue Stats
53W - 42L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 13 / 1
6,411
337
1,626
11,704
3,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
BugGam
Cthulhu
12
2 / 6 / 6
7,794
410
7,539
23,383
9,371
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
8 / 9 / 4
9,727
512
9,568
17,206
5,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Ocean Man4035
Jormungandr
18
12 / 1 / 0
12,357
650
17,069
14,555
15,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
XxSrPapelxX
Hun Batz
11
0 / 8 / 3
7,234
381
1,531
16,115
4,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ninrod1288
Artemis
12
1 / 8 / 8
8,019
422
10,202
12,911
4,653
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Xing Tian
Orange9902
Xing Tian
15
0 / 4 / 1
8,952
471
5,207
14,711
9,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
13
5 / 5 / 8
8,916
469
10,083
11,512
3,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
neich0rCA
Kukulkan
13
7 / 5 / 7
9,255
487
11,657
7,872
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
24 / 1 / 2
12,371
651
22,363
15,720
18,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
63
22
Kills
37
37
Deaths
23
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
13
1
0.04
L
Cthulhu
BugGam
Cthulhu
2
6
6
0.83
L
8
9
4
1.11
W
Artemis
Ninrod1288
Artemis
1
8
8
0.63
L
Jormungandr
Ocean Man4035
Jormungandr
12
1
0
12
W
Xing Tian
Orange9902
Xing Tian
0
4
1
0.13
L
Hun Batz
XxSrPapelxX
Hun Batz
0
8
3
0.19
W
Loki
5
5
8
1.8
W
Kukulkan
neich0rCA
Kukulkan
7
5
7
2.1
W
24
1
2
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,333
Damage
59,512
82,963
Taken
62,726
38,555
Mitigated
38,869
17,313
Healing
12,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,626
71
1,549
1,527
11,704
3,086
0
4,250
7,231
18,501
0
L
Cthulhu
BugGam
Cthulhu
7,539
1,355
0
5,496
23,383
9,371
231
4,833
18,237
22,053
0
L
9,568
5,099
0
2,385
17,206
5,550
432
0
16,707
0
59,462
W
Artemis
Ninrod1288
Artemis
10,202
4,879
0
999
12,911
4,653
725
2,469
10,442
0
34,632
L
Jormungandr
Ocean Man4035
Jormungandr
17,069
6,584
0
1,831
14,555
15,842
475
7,063
7,111
78,421
0
W
Xing Tian
Orange9902
Xing Tian
5,207
1,202
0
3,939
14,711
9,487
704
7,497
7,214
58,441
0
L
Hun Batz
XxSrPapelxX
Hun Batz
1,531
350
0
4,525
16,115
4,706
0
830
15,036
0
38,971
W
Loki
10,083
2,612
0
2,508
11,512
3,614
0
5,817
5,695
0
44,095
W
Kukulkan
neich0rCA
Kukulkan
11,657
704
0
0
7,872
3,011
1,251
4,549
3,323
58,126
0
W
22,363
3,258
0
5,177
15,720
18,104
0
5,902
9,818
0
75,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,523
Gold Earned
47,513
369
Minions Killed
419
0
Camps Cleared
0
1,566,245
Distance Traveled
1,736,409
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,411
337
25
1
0
287,300
1
L
Cthulhu
7,794
410
27
1
0
331,892
1
L
Anhur
9,727
512
98
5
0
299,574
2
W
Artemis
8,019
422
43
2
0
323,800
2
L
Jormungandr
12,357
650
157
8
0
328,461
3
W
Xing Tian
8,952
471
108
6
0
341,189
1
L
Hun Batz
7,234
381
62
3
0
319,018
1
W
Loki
8,916
469
63
3
0
356,021
1
W
Kukulkan
9,255
487
96
5
0
322,939
1
W
Mulan
12,371
651
109
6
0
392,460
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role