Player Matchup

Fenrir
Fenrir
ConceitedLew
Fenrir
Level 47
God Stats
5W - 5L
1,500 SR
Queue Stats
243W - 366L
1,237 Elo+
Party 1
Cliodhna
Cliodhna
Igo_Uzi92
Cliodhna
Level 27
God Stats
2W - 2L
1,228 SR
Queue Stats
15W - 26L
1,195 Elo+
Solo
Sol
Sol
RickyPinapple
Sol
Level 109
God Stats
28W - 26L
1,525 SR
Queue Stats
590W - 814L
1,291 Elo+
Party 1
Team Averages
Level 61
1,418 SR
1,241 Elo+

VS

Team Averages
Level 11
1,446 SR
1,279 Elo+
Neith
Neith
ChandlerRCL9213
Neith
Level 5
God Stats
2W - 3L
1,312 SR
Queue Stats
7W - 12L
1,304 Elo+
Solo
Mulan
Mulan
pineaple453
Mulan
Level 16
God Stats
3W - 4L
1,643 SR
Queue Stats
24W - 34L
1,292 Elo+
Solo
Ah Puch
Ah Puch
scented-takeover
Ah Puch
Level 12
God Stats
2W - 2L
1,383 SR
Queue Stats
6W - 9L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 3 / 8
6,185
884
2,803
6,069
2,815
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
Igo_Uzi92
Cliodhna
9
3 / 2 / 7
6,402
915
4,178
6,060
1,955
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
6 / 1 / 2
6,929
990
5,864
4,336
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 3
6,055
865
4,594
6,044
2,015
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 2 / 2
4,698
671
1,285
3,203
1,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
2 / 4 / 2
5,712
816
4,886
5,817
1,688
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
10
Kills
5
6
Deaths
10
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
Fenrir
1
3
8
1.67
W
Cliodhna
Igo_Uzi92
Cliodhna
3
2
7
3.25
W
6
1
2
7
L
0
2
2
0.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,845
Damage
10,765
16,465
Taken
15,064
6,125
Mitigated
4,940
4,220
Healing
1,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,594
2,405
0
842
6,044
2,015
0
2,267
3,641
0
17,560
W
Fenrir
2,803
1,082
705
1,380
6,069
2,815
745
2,172
3,780
0
7,519
W
Cliodhna
Igo_Uzi92
Cliodhna
4,178
497
0
92
6,060
1,955
0
1,923
4,137
0
9,570
W
5,864
1,941
603
1,440
4,336
1,355
1,131
1,084
3,252
26,536
0
L
1,285
126
0
117
3,203
1,237
0
881
2,202
0
3,611
L
4,886
182
0
474
5,817
1,688
39
2,396
3,201
12,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,516
Gold Earned
16,465
86
Minions Killed
64
4
Camps Cleared
2
390,349
Distance Traveled
268,175
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,055
865
36
5
1
106,157
1
W
Fenrir
6,185
884
12
2
1
134,087
0
W
Cliodhna
6,402
915
9
1
0
132,248
0
W
Sol
6,929
990
65
9
3
124,014
0
L
Mulan
4,698
671
6
1
1
60,931
1
L
Ah Puch
5,712
816
22
3
0
101,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role