Player Matchup

Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Jucuzi
Neith
Level 106
God Stats
33W - 20L
1,623 SR
Queue Stats
386W - 362L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
Medibearable
Baron Samedi
Level 68
God Stats
35W - 26L
1,637 SR
Queue Stats
290W - 306L
1,530 Elo+
Solo
Cliodhna
Cliodhna
Veezarа
Cliodhna
Level 51
God Stats
0W - 2L
1,315 SR
Queue Stats
213W - 228L
1,472 Elo+
Solo
Cabrakan
Cabrakan
statowin
Cabrakan
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
211W - 167L
1,671 Elo+
Solo
Team Averages
Level 86
1,515 SR
1,532 Elo+

VS

Team Averages
Level 70
1,443 SR
1,551 Elo+
Geb
Geb
MyChances
Geb
Level 69
God Stats
8W - 3L
1,300 SR
Queue Stats
207W - 180L
1,550 Elo+
Solo
Cthulhu
Cthulhu
Revonem
Cthulhu
Level 41
God Stats
3W - 1L
1,313 SR
Queue Stats
20W - 17L
1,378 Elo+
Solo
Cliodhna
Cliodhna
Sxki
Cliodhna
Level 25
God Stats
4W - 3L
1,551 SR
Queue Stats
73W - 40L
1,665 Elo+
Party 1
Scylla
Scylla
XziBiD
Scylla
Level 68
God Stats
4W - 3L
1,525 SR
Queue Stats
233W - 185L
1,663 Elo+
Party 1
Charybdis
Charybdis
bbibitl
Charybdis
Level 146
God Stats
25W - 25L
1,528 SR
Queue Stats
188W - 202L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
7 / 10 / 6
12,533
522
17,218
13,862
5,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Jucuzi
Neith
18
3 / 9 / 8
11,461
478
14,368
15,263
4,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Medibearable
Baron Samedi
14
2 / 9 / 6
9,568
399
10,149
21,239
14,835
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Veezarа
Cliodhna
11
1 / 6 / 5
8,528
355
3,918
11,260
2,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cabrakan
statowin
Cabrakan
19
6 / 7 / 5
13,067
544
15,930
18,836
17,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 11
11,979
499
6,437
22,832
26,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
Revonem
Cthulhu
17
3 / 6 / 8
11,540
481
7,460
18,716
16,602
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cliodhna
Sxki
Cliodhna
20
17 / 3 / 6
14,155
590
19,548
16,718
7,312
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
XziBiD
Scylla
20
12 / 2 / 12
13,738
572
19,120
13,625
5,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
bbibitl
Charybdis
19
4 / 5 / 11
12,431
518
10,468
18,533
6,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
89
19
Kills
41
41
Deaths
19
30
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
7
10
6
1
L
Neith
Jucuzi
Neith
3
9
8
0.78
L
Baron Samedi
Medibearable
Baron Samedi
2
9
6
0.56
W
5
3
11
3.5
W
Cthulhu
Revonem
Cthulhu
3
6
8
1.17
W
Cliodhna
Sxki
Cliodhna
17
3
6
6.67
L
Cliodhna
Veezarа
Cliodhna
1
6
5
0.58
W
Scylla
XziBiD
Scylla
12
2
12
9
W
Charybdis
bbibitl
Charybdis
4
5
11
1.9
L
Cabrakan
statowin
Cabrakan
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,583
Damage
63,033
80,460
Taken
90,424
45,245
Mitigated
62,757
16,964
Healing
28,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
17,218
4,350
0
250
13,862
5,304
1,666
7,960
5,902
68,063
0
L
Neith
Jucuzi
Neith
14,368
5,821
0
2,723
15,263
4,767
1,830
4,944
10,319
0
74,209
L
Baron Samedi
Medibearable
Baron Samedi
10,149
952
1,367
6,208
21,239
14,835
481
8,914
12,325
42,357
0
W
6,437
562
1,167
5,821
22,832
26,832
1,033
7,454
15,237
44,710
0
W
Cthulhu
Revonem
Cthulhu
7,460
529
1,052
2,007
18,716
16,602
891
12,118
6,013
50,235
0
W
Cliodhna
Sxki
Cliodhna
19,548
3,472
0
8,208
16,718
7,312
1,729
6,320
10,220
0
118,556
L
Cliodhna
Veezarа
Cliodhna
3,918
331
0
2,286
11,260
2,439
0
2,405
8,855
0
35,207
W
Scylla
XziBiD
Scylla
19,120
1,750
138
3,850
13,625
5,397
1,034
8,497
4,933
105,440
0
W
Charybdis
bbibitl
Charybdis
10,468
5,324
0
6,475
18,533
6,614
2,932
7,617
10,724
0
94,668
L
Cabrakan
statowin
Cabrakan
15,930
2,574
0
4,130
18,836
17,900
609
8,951
9,885
84,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,157
Gold Earned
63,843
499
Minions Killed
654
0
Camps Cleared
0
1,808,553
Distance Traveled
2,230,141
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,533
522
87
4
0
371,783
2
L
Neith
11,461
478
132
6
0
401,943
5
L
Baron Samedi
9,568
399
51
2
0
370,753
2
W
Geb
11,979
499
53
2
0
475,977
7
W
Cthulhu
11,540
481
100
4
0
388,259
0
W
Cliodhna
14,155
590
159
7
0
503,106
10
L
Cliodhna
8,528
355
70
3
0
286,315
0
W
Scylla
13,738
572
182
8
0
451,763
4
W
Charybdis
12,431
518
160
7
0
411,036
3
L
Cabrakan
13,067
544
159
7
0
377,759
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role