Player Matchup

Jormungandr
Jormungandr
Blixter96
Jormungandr
Level 13
God Stats
0W - 2L
1,314 SR
Queue Stats
7W - 18L
1,284 Elo+
Solo
Ratatoskr
Ratatoskr
HuckleLarry
Ratatoskr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
P3ngU1Nz17
Raijin
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
28W - 33L
1,457 Elo+
Solo
Agni
Agni
StridentSoul
Agni
Level 27
God Stats
1W - 6L
1,449 SR
Queue Stats
136W - 138L
1,425 Elo+
Solo
Ares
Ares
xxXTigerclawXxx
Ares
Level 26
God Stats
117W - 82L
1,559 SR
Queue Stats
130W - 110L
1,440 Elo+
Solo
Team Averages
Level 20
1,465 SR
1,421 Elo+

VS

Team Averages
Level 16
1,564 SR
1,426 Elo+
Khepri
Khepri
DEADSHOT 14116
Khepri
Level 17
God Stats
3W - 3L
1,761 SR
Queue Stats
17W - 14L
1,558 Elo+
Party 1
Nemesis
Nemesis
DreamerDreamBig
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
Hendog922
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,374 Elo+
Solo
Ao Kuang
Ao Kuang
MrSpanner97
Ao Kuang
Level 26
God Stats
15W - 8L
1,570 SR
Queue Stats
45W - 47L
1,334 Elo+
Party 1
Kali
Kali
Thunder_Somber
Kali
Level 6
God Stats
4W - 2L
1,489 SR
Queue Stats
43W - 32L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Blixter96
Jormungandr
17
2 / 14 / 4
11,476
956
13,788
37,760
39,827
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
HuckleLarry
Ratatoskr
16
0 / 8 / 1
9,620
802
4,564
8,335
2,804
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
P3ngU1Nz17
Raijin
18
1 / 9 / 4
11,255
938
13,109
18,827
6,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 7 / 2
11,334
945
22,880
15,368
5,445
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 7 / 1
10,582
882
8,242
25,683
18,846
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 0 / 29
12,448
1,037
7,672
12,745
20,612
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 1 / 22
12,591
1,049
11,757
12,284
7,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Hendog922
Fenrir
20
10 / 0 / 14
12,792
1,066
19,079
9,845
9,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
MrSpanner97
Ao Kuang
20
27 / 3 / 12
17,005
1,417
46,768
21,663
13,135
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
2 / 2 / 24
11,983
999
13,213
13,049
7,743
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
146
6
Kills
45
45
Deaths
6
12
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Blixter96
Jormungandr
2
14
4
0.29
W
1
0
29
15.5
W
5
1
22
16
W
Fenrir
Hendog922
Fenrir
10
0
14
17
L
Ratatoskr
HuckleLarry
Ratatoskr
0
8
1
0.06
W
Ao Kuang
MrSpanner97
Ao Kuang
27
3
12
11
L
Raijin
P3ngU1Nz17
Raijin
1
9
4
0.33
L
2
7
2
0.43
W
2
2
24
7
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,583
Damage
98,489
105,973
Taken
69,586
73,910
Mitigated
58,604
2,717
Healing
16,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Blixter96
Jormungandr
13,788
4,341
0
1,947
37,760
39,827
0
14,938
22,822
29,257
0
W
7,672
1,375
0
0
12,745
20,612
0
11,210
1,535
20,692
0
W
11,757
7,786
0
2,306
12,284
7,859
0
10,299
1,985
0
31,483
W
Fenrir
Hendog922
Fenrir
19,079
5,493
660
1,662
9,845
9,255
0
8,767
1,078
0
27,973
L
Ratatoskr
HuckleLarry
Ratatoskr
4,564
1,845
0
0
8,335
2,804
0
2,662
5,673
0
9,563
W
Ao Kuang
MrSpanner97
Ao Kuang
46,768
20,419
0
9,511
21,663
13,135
0
16,367
5,296
66,588
0
L
Raijin
P3ngU1Nz17
Raijin
13,109
1,511
0
240
18,827
6,988
0
15,425
3,402
34,461
0
L
22,880
1,194
0
280
15,368
5,445
0
8,045
7,323
53,668
0
W
13,213
11,298
324
1,711
13,049
7,743
0
11,376
1,673
0
28,506
L
8,242
31
0
250
25,683
18,846
0
13,370
12,313
23,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,267
Gold Earned
66,819
166
Minions Killed
200
4
Camps Cleared
7
943,031
Distance Traveled
1,227,871
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,476
956
29
2
1
173,726
2
W
Khepri
12,448
1,037
27
2
1
252,413
0
W
Nemesis
12,591
1,049
50
4
1
248,671
0
W
Fenrir
12,792
1,066
28
2
2
261,638
0
L
Ratatoskr
9,620
802
9
1
1
115,462
0
W
Ao Kuang
17,005
1,417
56
5
1
227,419
0
L
Raijin
11,255
938
32
3
1
218,892
0
L
Agni
11,334
945
86
7
1
195,267
0
W
Kali
11,983
999
39
3
2
237,730
0
L
Ares
10,582
882
10
1
0
239,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role