Player Matchup

Ra
Ra
Anukhar
Ra
Level 14
God Stats
42W - 34L
1,541 SR
Queue Stats
43W - 35L
1,501 Elo+
Solo
Neith
Neith
DemonTankBR
Neith
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 11L
1,170 Elo+
Solo
Nemesis
Nemesis
Pirinch0
Nemesis
Level 20
God Stats
5W - 15L
1,281 SR
Queue Stats
56W - 78L
1,367 Elo+
Solo
Thor
Thor
QianLanB
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,547 Elo+
Solo
Bellona
Bellona
YaBoySkinnyPP
Bellona
Level 14
God Stats
3W - 3L
1,359 SR
Queue Stats
11W - 19L
1,386 Elo+
Solo
Team Averages
Level 13
1,436 SR
1,394 Elo+

VS

Team Averages
Level 15
1,503 SR
1,476 Elo+
Geb
Geb
KasuuGamer
Geb
Level 25
God Stats
23W - 14L
1,539 SR
Queue Stats
103W - 91L
1,564 Elo+
Solo
Merlin
Merlin
Lilboots
Merlin
Level 29
God Stats
7W - 5L
1,489 SR
Queue Stats
30W - 22L
1,457 Elo+
Solo
Xbalanque
Xbalanque
coffeedrinker47
Xbalanque
Level 8
God Stats
102W - 33L
1,486 SR
Queue Stats
116W - 37L
1,650 Elo+
Solo
Anhur
Anhur
delenatvd
Anhur
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 23L
1,209 Elo+
Solo
Anubis
Anubis
psymorris
Anubis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 12
10,564
1,056
15,784
24,915
18,564
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

17
4 / 10 / 8
11,055
1,106
13,471
20,481
5,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Pirinch0
Nemesis
16
3 / 4 / 7
9,616
962
7,216
11,025
3,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
16
6 / 10 / 6
10,765
1,077
13,007
19,801
4,851
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
16
3 / 6 / 6
10,003
1,000
5,742
21,106
14,595
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

38

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 21
11,894
1,189
7,668
17,684
20,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Lilboots
Merlin
18
3 / 0 / 13
11,635
1,164
12,045
2,551
1,218
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
coffeedrinker47
Xbalanque
20
33 / 2 / 3
17,445
1,745
58,373
16,485
7,341
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
delenatvd
Anhur
18
2 / 10 / 18
10,836
1,084
5,511
15,531
6,147
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
psymorris
Anubis
17
0 / 5 / 11
9,676
968
7,082
8,169
3,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
105
18
Kills
39
39
Deaths
18
39
Assists
66
Player
Kills
Deaths
Assists
KDA
L
2
9
12
0.89
L
4
10
8
0.8
W
1
1
21
11.5
W
Merlin
Lilboots
Merlin
3
0
13
9.5
L
Nemesis
Pirinch0
Nemesis
3
4
7
1.63
L
Thor
6
10
6
0.9
L
Bellona
3
6
6
1
W
Xbalanque
coffeedrinker47
Xbalanque
33
2
3
17.25
W
Anhur
delenatvd
Anhur
2
10
18
1.1
W
Anubis
psymorris
Anubis
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,220
Damage
90,679
97,328
Taken
60,420
47,163
Mitigated
38,158
7,422
Healing
14,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,784
2,778
830
2,383
24,915
18,564
0
7,418
17,497
42,864
0
L
13,471
7,411
0
1,322
20,481
5,539
0
6,244
14,237
0
38,954
W
7,668
1,434
2,784
2,453
17,684
20,036
0
3,726
13,958
14,427
0
W
Merlin
Lilboots
Merlin
12,045
824
299
820
2,551
1,218
0
1,076
1,475
50,090
0
L
Nemesis
Pirinch0
Nemesis
7,216
3,480
0
810
11,025
3,614
0
877
10,148
0
11,644
L
Thor
13,007
3,057
0
120
19,801
4,851
0
4,002
15,799
0
22,786
L
Bellona
5,742
1,963
853
1,104
21,106
14,595
0
8,254
12,852
141
9,837
W
Xbalanque
coffeedrinker47
Xbalanque
58,373
42,922
0
6,560
16,485
7,341
0
3,685
12,800
0
85,791
W
Anhur
delenatvd
Anhur
5,511
3,412
0
306
15,531
6,147
0
4,297
11,234
0
10,848
W
Anubis
psymorris
Anubis
7,082
675
0
1,528
8,169
3,416
0
3,141
5,028
20,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,003
Gold Earned
61,486
166
Minions Killed
191
2
Camps Cleared
9
867,503
Distance Traveled
897,223
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,564
1,056
63
6
0
207,290
3
L
Neith
11,055
1,106
63
6
0
148,802
0
W
Geb
11,894
1,189
10
1
0
217,255
0
W
Merlin
11,635
1,164
96
10
2
183,144
0
L
Nemesis
9,616
962
10
1
1
204,862
0
L
Thor
10,765
1,077
28
3
1
142,734
0
L
Bellona
10,003
1,000
2
0
0
163,815
0
W
Xbalanque
17,445
1,745
60
6
7
199,315
0
W
Anhur
10,836
1,084
4
0
0
156,421
0
W
Anubis
9,676
968
21
2
0
141,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role