Player Matchup

Amaterasu
Amaterasu
EddyXD13
Amaterasu
Level 14
God Stats
0W - 2L
1,557 SR
Queue Stats
2W - 6L
1,281 Elo+
Solo
Kukulkan
Kukulkan
PLM_D1ma
Kukulkan
Level 11
God Stats
5W - 5L
1,334 SR
Queue Stats
140W - 178L
1,317 Elo+
Party 2
Thor
Thor
TNG Zolee
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Chiron
Chiron
biskvitHawck
Chiron
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 208L
1,346 Elo+
Party 2
He Bo
He Bo
siage99
He Bo
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
133W - 191L
1,359 Elo+
Party 2
Team Averages
Level 16
1,478 SR
1,361 Elo+

VS

Team Averages
Level 20
1,484 SR
1,413 Elo+
Anhur
Anhur
Ampliefier_Hex
Anhur
Level 15
God Stats
6W - 4L
1,316 SR
Queue Stats
16W - 15L
1,420 Elo+
Party 1
Hera
Hera
SandroBVB09
Hera
Level 27
God Stats
1W - 0L
1,710 SR
Queue Stats
57W - 54L
1,423 Elo+
Party 1
Mulan
Mulan
alexmalvado882
Mulan
Level 28
God Stats
3W - 3L
1,433 SR
Queue Stats
46W - 47L
1,338 Elo+
Solo
Thanatos
Thanatos
hunter_krile
Thanatos
Level 28
God Stats
8W - 5L
1,463 SR
Queue Stats
13W - 9L
1,386 Elo+
Solo
Olorun
Olorun
y9067s
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EddyXD13
Amaterasu
12
1 / 12 / 7
8,268
435
5,286
20,515
13,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
PLM_D1ma
Kukulkan
13
0 / 7 / 1
8,001
421
3,308
8,151
1,655
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thor
12
6 / 8 / 2
9,096
479
6,155
10,693
2,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
13
2 / 9 / 0
8,253
434
9,215
13,749
3,913
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
siage99
He Bo
14
5 / 7 / 4
9,737
512
9,489
11,549
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 4
9,483
499
6,036
10,371
3,662
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
9 / 4 / 5
9,730
512
11,402
9,393
3,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
10 / 2 / 1
10,980
578
14,677
15,741
11,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
hunter_krile
Thanatos
18
18 / 2 / 7
11,682
615
17,442
16,131
9,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
y9067s
Olorun
8
1 / 5 / 6
6,799
358
2,983
6,076
2,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
14
Kills
43
43
Deaths
15
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
L
Amaterasu
EddyXD13
Amaterasu
1
12
7
0.38
L
Kukulkan
PLM_D1ma
Kukulkan
0
7
1
0.07
W
9
4
5
2.88
L
Thor
6
8
2
0.88
W
10
2
1
5.25
L
Chiron
2
9
0
0.22
W
Thanatos
hunter_krile
Thanatos
18
2
7
10.75
L
He Bo
siage99
He Bo
5
7
4
1
W
Olorun
y9067s
Olorun
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,453
Damage
52,540
64,657
Taken
57,712
24,130
Mitigated
30,243
7,187
Healing
31,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,036
1,730
0
3,821
10,371
3,662
1,688
2,591
7,742
0
49,366
L
Amaterasu
EddyXD13
Amaterasu
5,286
2,316
0
1,590
20,515
13,111
0
7,047
13,053
0
19,238
L
Kukulkan
PLM_D1ma
Kukulkan
3,308
220
0
0
8,151
1,655
821
0
8,151
41,751
0
W
11,402
4,052
0
1,015
9,393
3,317
829
5,325
3,814
40,551
0
L
Thor
6,155
2,638
0
1,722
10,693
2,809
0
3,254
7,274
0
25,988
W
14,677
1,478
0
10,091
15,741
11,281
940
1,243
14,498
0
67,554
L
Chiron
9,215
3,462
180
3,187
13,749
3,913
723
0
12,890
0
40,323
W
Thanatos
hunter_krile
Thanatos
17,442
8,531
0
15,170
16,131
9,807
1,445
1,541
14,568
0
84,572
L
He Bo
siage99
He Bo
9,489
638
105
403
11,549
2,642
0
2,844
8,365
30,146
0
W
Olorun
y9067s
Olorun
2,983
1,750
175
955
6,076
2,176
482
1,555
4,293
11,443
1,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,355
Gold Earned
48,674
277
Minions Killed
445
0
Camps Cleared
0
1,650,465
Distance Traveled
1,515,974
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,483
499
77
4
0
319,323
0
L
Amaterasu
8,268
435
29
2
0
329,699
0
L
Kukulkan
8,001
421
82
4
0
302,331
1
W
Hera
9,730
512
79
4
0
321,584
0
L
Thor
9,096
479
44
2
0
380,807
0
W
Mulan
10,980
578
143
8
0
366,250
5
L
Chiron
8,253
434
70
4
0
337,196
3
W
Thanatos
11,682
615
117
6
0
347,538
0
L
He Bo
9,737
512
52
3
0
300,432
3
W
Olorun
6,799
358
29
2
0
161,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role