Player Matchup

Osiris
Osiris
FarlongFarfleet
Osiris
Level 11
God Stats
6W - 5L
1,589 SR
Queue Stats
20W - 19L
1,446 Elo+
Solo
The Morrigan
The Morrigan
Gurke92
The Morrigan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,500 Elo+
Party 2
Loki
Loki
ouzo-flp
Loki
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
93W - 99L
1,500 Elo+
Party 2
Da Ji
Da Ji
zxcSEMPL
Da Ji
Level 29
God Stats
11W - 7L
1,597 SR
Queue Stats
90W - 107L
1,471 Elo+
Solo
Rama
Rama
无情的叶子
Rama
Level 19
God Stats
2W - 6L
1,419 SR
Queue Stats
200W - 212L
1,457 Elo+
Solo
Team Averages
Level 16
1,521 SR
1,475 Elo+

VS

Team Averages
Level 20
1,598 SR
1,446 Elo+
Vamana
Vamana
BaldCamel
Vamana
Level 17
God Stats
4W - 3L
1,586 SR
Queue Stats
15W - 11L
1,523 Elo+
Party 1
Ares
Ares
arsalan1161
Ares
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 66L
1,388 Elo+
Solo
Artemis
Artemis
matty1665
Artemis
Level 29
God Stats
5W - 7L
1,687 SR
Queue Stats
107W - 94L
1,514 Elo+
Solo
Ra
Ra
welty2000
Ra
Level 17
God Stats
10W - 6L
1,590 SR
Queue Stats
49W - 50L
1,378 Elo+
Solo
Cliodhna
Cliodhna
xXzoisXx
Cliodhna
Level 16
God Stats
6W - 4L
1,625 SR
Queue Stats
11W - 11L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 5
10,477
551
10,689
18,380
18,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
Gurke92
The Morrigan
14
4 / 10 / 3
9,376
493
10,088
9,876
3,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
11
0 / 9 / 3
7,563
398
1,581
11,566
3,294
Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
zxcSEMPL
Da Ji
16
7 / 10 / 4
10,659
561
13,857
18,926
6,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 0
9,043
476
3,756
13,039
3,290
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BaldCamel
Vamana
16
9 / 5 / 7
10,713
564
10,688
14,043
14,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 5 / 11
8,576
451
4,245
16,211
17,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
matty1665
Artemis
17
5 / 2 / 6
10,122
533
12,345
13,735
6,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 4 / 7
11,070
583
5,990
11,946
5,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
xXzoisXx
Cliodhna
18
18 / 4 / 3
12,349
650
15,238
12,467
4,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
70
19
Kills
36
38
Deaths
20
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Vamana
BaldCamel
Vamana
9
5
7
2.5
L
6
6
5
1.42
L
The Morrigan
Gurke92
The Morrigan
4
10
3
0.55
W
0
5
11
1.1
W
Artemis
matty1665
Artemis
5
2
6
4
L
Loki
0
9
3
0.17
W
4
4
7
1.88
W
Cliodhna
xXzoisXx
Cliodhna
18
4
3
4.88
L
Da Ji
zxcSEMPL
Da Ji
7
10
4
0.9
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,971
Damage
48,506
71,787
Taken
68,402
35,086
Mitigated
49,221
9,706
Healing
20,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BaldCamel
Vamana
10,688
4,761
0
3,638
14,043
14,627
305
2,689
11,354
0
51,101
L
10,689
3,968
0
1,630
18,380
18,601
704
3,600
14,235
0
51,384
L
The Morrigan
Gurke92
The Morrigan
10,088
2,200
0
55
9,876
3,161
494
1,994
7,506
37,316
3,291
W
4,245
866
0
2,097
16,211
17,014
750
1,184
15,027
22,868
0
W
Artemis
matty1665
Artemis
12,345
7,545
0
5,573
13,735
6,976
1,548
2,181
11,554
0
67,688
L
Loki
1,581
513
0
410
11,566
3,294
0
2,561
9,005
0
34,988
W
5,990
1,630
2,482
3,818
11,946
5,615
2,361
1,215
10,731
83,650
0
W
Cliodhna
xXzoisXx
Cliodhna
15,238
1,426
0
2,612
12,467
4,989
820
2,080
10,387
0
74,896
L
Da Ji
zxcSEMPL
Da Ji
13,857
2,640
0
3,185
18,926
6,740
0
1,511
16,938
0
45,691
L
3,756
2,474
0
4,426
13,039
3,290
1,095
569
12,371
0
55,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,118
Gold Earned
52,830
415
Minions Killed
523
0
Camps Cleared
0
1,610,228
Distance Traveled
1,799,625
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,713
564
68
4
0
398,943
3
L
Osiris
10,477
551
96
5
0
337,428
0
L
The Morrigan
9,376
493
73
4
0
299,939
0
W
Ares
8,576
451
37
2
0
351,780
0
W
Artemis
10,122
533
115
6
0
314,455
0
L
Loki
7,563
398
68
4
0
339,450
1
W
Ra
11,070
583
175
9
0
336,199
2
W
Cliodhna
12,349
650
128
7
0
398,248
1
L
Da Ji
10,659
561
70
4
0
318,164
4
L
Rama
9,043
476
108
6
0
315,247
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role