Player Matchup

Athena
Athena
ADGermany
Athena
Level 29
God Stats
1W - 0L
1,697 SR
Queue Stats
41W - 42L
1,346 Elo+
Solo
Anubis
Anubis
soicygod
Anubis
Level 17
God Stats
111W - 98L
1,473 SR
Queue Stats
358W - 342L
1,410 Elo+
Solo
Hou Yi
Hou Yi
信我我不坑
Hou Yi
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 13L
1,413 Elo+
Party 2
Bellona
Bellona
我爱一根柴
Bellona
Level 160
God Stats
7W - 5L
1,643 SR
Queue Stats
233W - 237L
1,467 Elo+
Party 2
Pele
Pele
苍之彼端
Pele
Level 23
God Stats
1W - 0L
1,281 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 48
1,519 SR
1,427 Elo+

VS

Team Averages
Level 18
1,567 SR
1,386 Elo+
Guan Yu
Guan Yu
BOCHIK
Guan Yu
Level 27
God Stats
1W - 1L
1,720 SR
Queue Stats
64W - 85L
1,325 Elo+
Party 1
Ymir
Ymir
CytrusJakZawsze
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Ra
Ra
JetBrains
Ra
Level 16
God Stats
1W - 3L
1,726 SR
Queue Stats
60W - 84L
1,325 Elo+
Party 1
Nemesis
Nemesis
Krakenoo
Nemesis
Level 25
God Stats
1W - 2L
1,551 SR
Queue Stats
5W - 6L
1,452 Elo+
Party 3
Artemis
Artemis
dulyastruk
Artemis
Level 16
God Stats
5W - 7L
1,340 SR
Queue Stats
12W - 16L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ADGermany
Athena
13
0 / 6 / 11
8,760
461
3,668
18,686
13,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
soicygod
Anubis
17
8 / 2 / 4
10,205
537
16,548
10,252
5,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 6 / 4
8,910
469
7,257
11,266
3,009
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
13 / 0 / 4
11,811
622
16,654
13,917
15,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
0 / 2 / 5
9,148
481
1,764
10,563
2,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BOCHIK
Guan Yu
15
4 / 2 / 5
9,499
500
6,121
14,190
8,138
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 9 / 1
7,390
389
4,505
20,184
11,388
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 7 / 1
9,425
496
7,442
12,312
3,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Krakenoo
Nemesis
14
1 / 5 / 2
8,898
468
5,942
15,114
4,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
dulyastruk
Artemis
16
9 / 2 / 1
10,840
571
13,284
9,596
3,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
24
Kills
15
16
Deaths
25
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
ADGermany
Athena
0
6
11
0.92
L
Guan Yu
BOCHIK
Guan Yu
4
2
5
3.25
L
0
9
1
0.06
L
1
7
1
0.21
L
Nemesis
Krakenoo
Nemesis
1
5
2
0.4
L
Artemis
dulyastruk
Artemis
9
2
1
4.75
W
Anubis
soicygod
Anubis
8
2
4
5
W
3
6
4
0.83
W
13
0
4
15
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,891
Damage
37,294
64,684
Taken
71,396
39,761
Mitigated
30,348
21,216
Healing
18,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
ADGermany
Athena
3,668
1,136
0
3,810
18,686
13,271
261
2,609
15,997
22,795
0
L
Guan Yu
BOCHIK
Guan Yu
6,121
2,008
467
4,788
14,190
8,138
1,761
3,017
11,173
0
48,731
L
4,505
788
488
1,536
20,184
11,388
189
8,038
12,146
20,272
0
L
7,442
682
1,053
2,257
12,312
3,120
550
5,311
7,001
59,908
0
L
Nemesis
Krakenoo
Nemesis
5,942
1,908
0
4,436
15,114
4,133
0
3,121
11,993
0
52,121
L
Artemis
dulyastruk
Artemis
13,284
7,073
0
3,020
9,596
3,569
5,071
962
8,634
0
85,143
W
Anubis
soicygod
Anubis
16,548
498
0
6,070
10,252
5,320
901
4,345
5,533
68,306
0
W
7,257
3,843
0
2,522
11,266
3,009
2,488
1,159
10,073
0
53,315
W
16,654
6,340
0
5,120
13,917
15,353
1,511
2,485
11,256
0
70,846
W
1,764
379
0
3,694
10,563
2,808
860
645
9,878
0
47,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,834
Gold Earned
46,052
468
Minions Killed
471
0
Camps Cleared
0
1,887,623
Distance Traveled
1,708,790
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,760
461
31
2
0
403,169
1
L
Guan Yu
9,499
500
93
5
0
367,472
4
L
Ymir
7,390
389
27
1
0
302,618
4
L
Ra
9,425
496
122
6
0
332,882
4
L
Nemesis
8,898
468
85
4
0
362,220
1
L
Artemis
10,840
571
144
8
0
343,598
0
W
Anubis
10,205
537
110
6
0
340,576
4
W
Hou Yi
8,910
469
108
6
0
342,217
1
W
Bellona
11,811
622
135
7
0
427,239
4
W
Pele
9,148
481
84
4
0
374,422
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role