Player Matchup

Skadi
Skadi
Discovery_R
Skadi
Level 104
God Stats
18W - 11L
1,283 SR
Queue Stats
576W - 596L
1,343 Elo+
Party 1
Ah Puch
Ah Puch
Dominpogo
Ah Puch
Level 82
God Stats
37W - 28L
1,596 SR
Queue Stats
187W - 212L
1,435 Elo+
Solo
Mercury
Mercury
UB_Grizz2050
Mercury
Level 83
God Stats
2W - 4L
1,277 SR
Queue Stats
446W - 492L
1,374 Elo+
Party 1
Agni
Agni
maksim2605
Agni
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,280 Elo+
Party 2
Hel
Hel
manuel_g27
Hel
Level 46
God Stats
1W - 1L
1,709 SR
Queue Stats
2W - 1L
1,662 Elo+
Party 2
Team Averages
Level 68
1,473 SR
1,419 Elo+

VS

Team Averages
Level 88
1,451 SR
1,352 Elo+
Heimdallr
Heimdallr
BJORN_____x
Heimdallr
Level 109
God Stats
10W - 8L
1,442 SR
Queue Stats
231W - 243L
1,421 Elo+
Solo
Chang'e
Chang'e
Grimoire_Xox
Chang'e
Level 85
God Stats
2W - 3L
1,327 SR
Queue Stats
18W - 33L
1,285 Elo+
Party 3
Nu Wa
Nu Wa
Sephi7_
Nu Wa
Level 78
God Stats
16W - 22L
1,476 SR
Queue Stats
441W - 482L
1,365 Elo+
Solo
Mulan
Mulan
X_Tarik182_X
Mulan
Level 83
God Stats
5W - 3L
1,826 SR
Queue Stats
19W - 34L
1,303 Elo+
Party 3
Awilix
Awilix
legendary-76l
Awilix
Level 83
God Stats
3W - 3L
1,184 SR
Queue Stats
316W - 344L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 2
8,536
534
8,281
12,803
3,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Dominpogo
Ah Puch
14
1 / 2 / 0
8,303
519
5,313
10,466
4,472
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
UB_Grizz2050
Mercury
13
2 / 3 / 3
7,873
492
5,453
10,016
3,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 1
7,250
453
2,911
5,128
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 6 / 1
6,691
418
3,663
9,345
2,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BJORN_____x
Heimdallr
14
6 / 5 / 4
8,589
537
8,326
13,512
4,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Grimoire_Xox
Chang'e
14
3 / 2 / 5
8,640
540
7,484
7,970
3,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Sephi7_
Nu Wa
16
2 / 2 / 5
9,467
592
9,153
7,831
2,455
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 0 / 1
7,891
493
5,222
7,896
5,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
6 / 1 / 1
9,667
604
6,557
9,702
3,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
10
Kills
19
19
Deaths
10
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BJORN_____x
Heimdallr
6
5
4
1.6
L
5
6
2
1
L
Ah Puch
Dominpogo
Ah Puch
1
2
0
0.5
W
Chang'e
Grimoire_Xox
Chang'e
3
2
5
2.75
W
Nu Wa
Sephi7_
Nu Wa
2
2
5
2.25
L
Mercury
UB_Grizz2050
Mercury
2
3
3
1.17
W
2
0
1
2.5
W
6
1
1
6.5
L
1
2
1
0.75
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,621
Damage
36,742
47,758
Taken
46,911
15,498
Mitigated
19,303
11,543
Healing
19,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BJORN_____x
Heimdallr
8,326
2,753
0
4,288
13,512
4,416
67
1,842
11,670
0
58,420
L
8,281
4,522
104
2,319
12,803
3,520
0
5,668
7,135
0
59,855
L
Ah Puch
Dominpogo
Ah Puch
5,313
72
0
4,896
10,466
4,472
141
1,848
8,329
57,905
0
W
Chang'e
Grimoire_Xox
Chang'e
7,484
781
1,086
3,948
7,970
3,642
223
1,766
6,204
36,044
0
W
Nu Wa
Sephi7_
Nu Wa
9,153
1,792
0
3,066
7,831
2,455
805
2,494
4,983
68,893
0
L
Mercury
UB_Grizz2050
Mercury
5,453
2,424
0
1,280
10,016
3,796
0
3,168
6,666
0
48,028
W
5,222
396
0
1,826
7,896
5,204
416
3,161
4,735
9,260
32,295
W
6,557
2,906
0
5,718
9,702
3,586
0
2,505
7,173
0
66,826
L
2,911
71
0
240
5,128
1,662
0
3,148
1,980
38,196
0
L
3,663
0
382
2,322
9,345
2,048
0
3,662
5,633
23,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,653
Gold Earned
44,254
445
Minions Killed
502
0
Camps Cleared
0
1,564,994
Distance Traveled
1,445,787
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,589
537
81
5
0
264,918
1
L
Skadi
8,536
534
106
7
0
346,506
0
L
Ah Puch
8,303
519
131
8
0
283,769
3
W
Chang'e
8,640
540
62
4
0
273,450
4
W
Nu Wa
9,467
592
131
8
0
256,328
1
L
Mercury
7,873
492
89
6
0
328,138
3
W
Mulan
7,891
493
93
6
0
295,701
1
W
Awilix
9,667
604
135
8
0
355,390
0
L
Agni
7,250
453
73
5
0
289,920
0
L
Hel
6,691
418
46
3
0
316,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role