Player Matchup

Khepri
Khepri
GoddessOfMuffins
Khepri
Level 149
God Stats
6W - 2L
1,681 SR
Queue Stats
215W - 218L
1,640 Elo+
Solo
Sobek
Sobek
LucasJanas
Sobek
Level 68
God Stats
5W - 9L
1,408 SR
Queue Stats
527W - 545L
1,568 Elo+
Solo
Ah Puch
Ah Puch
RansuKoira
Ah Puch
Level 128
God Stats
5W - 1L
1,655 SR
Queue Stats
153W - 116L
1,571 Elo+
Solo
Medusa
Medusa
Shisukor
Medusa
Level 141
God Stats
2W - 1L
1,344 SR
Queue Stats
148W - 156L
1,573 Elo+
Solo
Zeus
Zeus
SlIing
Zeus
Level 151
God Stats
5W - 1L
1,608 SR
Queue Stats
316W - 288L
1,540 Elo+
Solo
Team Averages
Level 127
1,539 SR
1,578 Elo+

VS

Team Averages
Level 123
1,406 SR
1,576 Elo+
Freya
Freya
Battlehunter
Freya
Level 157
God Stats
6W - 4L
1,621 SR
Queue Stats
472W - 485L
1,599 Elo+
Party 1
Ullr
Ullr
NIKRIT
Ullr
Level 107
God Stats
0W - 3L
1,193 SR
Queue Stats
383W - 357L
1,574 Elo+
Solo
Ao Kuang
Ao Kuang
Sleepybear91
Ao Kuang
Level 122
God Stats
17W - 26L
1,338 SR
Queue Stats
1,306W - 1,296L
1,582 Elo+
Solo
Tyr
Tyr
Smaard
Tyr
Level 81
God Stats
2W - 3L
1,503 SR
Queue Stats
367W - 395L
1,601 Elo+
Party 1
Ares
Ares
Yuuske
Ares
Level 147
God Stats
3W - 5L
1,373 SR
Queue Stats
234W - 240L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 11
7,744
1,106
1,830
9,658
8,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
13
2 / 2 / 10
7,956
1,137
2,287
7,754
9,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
RansuKoira
Ah Puch
13
6 / 3 / 6
7,834
1,119
6,939
9,270
4,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
Shisukor
Medusa
14
5 / 1 / 10
8,242
1,177
11,334
6,396
3,583
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
SlIing
Zeus
13
5 / 1 / 8
7,646
1,092
11,994
4,634
2,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
6,287
898
7,401
7,844
3,884
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Ullr
NIKRIT
Ullr
12
1 / 3 / 4
6,436
919
4,937
6,338
3,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
Sleepybear91
Ao Kuang
11
3 / 3 / 3
6,903
986
3,224
7,304
4,814
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tyr
Smaard
Tyr
10
0 / 3 / 6
5,826
832
3,391
6,849
7,306
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
Yuuske
Ares
12
2 / 6 / 3
6,682
955
5,244
11,964
13,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
19
Kills
7
8
Deaths
20
45
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
1
1
11
6.5
W
Sobek
2
2
10
3.5
L
Ullr
NIKRIT
Ullr
1
3
4
1
W
Ah Puch
RansuKoira
Ah Puch
6
3
6
3
W
Medusa
Shisukor
Medusa
5
1
10
10
W
Zeus
SlIing
Zeus
5
1
8
9
L
Ao Kuang
Sleepybear91
Ao Kuang
3
3
3
1.5
L
Tyr
Smaard
Tyr
0
3
6
1
L
Ares
Yuuske
Ares
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,384
Damage
24,197
37,712
Taken
40,299
28,690
Mitigated
33,109
13,885
Healing
7,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,401
1,662
0
1,422
7,844
3,884
0
4,704
3,140
16,530
0
W
1,830
35
1,508
3,087
9,658
8,806
50
3,805
5,853
5,894
0
W
Sobek
2,287
70
0
1,637
7,754
9,227
661
4,210
3,544
7,208
0
L
Ullr
NIKRIT
Ullr
4,937
1,476
418
759
6,338
3,170
320
4,707
1,631
0
11,002
W
Ah Puch
RansuKoira
Ah Puch
6,939
428
0
3,688
9,270
4,462
793
2,821
6,449
13,715
0
W
Medusa
Shisukor
Medusa
11,334
5,740
760
1,755
6,396
3,583
2,715
2,524
3,872
0
27,174
W
Zeus
SlIing
Zeus
11,994
1,237
463
987
4,634
2,612
1,206
2,509
2,125
25,813
0
L
Ao Kuang
Sleepybear91
Ao Kuang
3,224
497
555
2,406
7,304
4,814
192
2,893
4,411
6,581
0
L
Tyr
Smaard
Tyr
3,391
83
472
543
6,849
7,306
50
3,918
2,931
0
7,022
L
Ares
Yuuske
Ares
5,244
229
0
747
11,964
13,935
95
6,828
5,136
6,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,422
Gold Earned
32,134
80
Minions Killed
59
0
Camps Cleared
0
735,332
Distance Traveled
633,961
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,287
898
25
4
0
117,485
1
W
Khepri
7,744
1,106
4
1
0
157,286
0
W
Sobek
7,956
1,137
10
1
0
142,880
0
L
Ullr
6,436
919
22
3
0
130,247
0
W
Ah Puch
7,834
1,119
15
2
0
152,593
3
W
Medusa
8,242
1,177
31
4
0
137,728
1
W
Zeus
7,646
1,092
20
3
0
144,845
3
L
Ao Kuang
6,903
986
6
1
0
121,002
0
L
Tyr
5,826
832
5
1
0
151,962
0
L
Ares
6,682
955
1
0
0
113,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role