Player Matchup

Anhur
Anhur
BurningHarvest
Anhur
Level 15
God Stats
1W - 2L
1,242 SR
Queue Stats
26W - 34L
1,540 Elo+
Solo
Anubis
Anubis
MontoliNoob
Anubis
Level 27
God Stats
2W - 0L
1,834 SR
Queue Stats
39W - 33L
1,515 Elo+
Solo
Set
Set
Orthodrome
Set
Level 26
God Stats
24W - 12L
1,528 SR
Queue Stats
62W - 50L
1,473 Elo+
Solo
Bellona
Bellona
PWNu4Fun
Bellona
Level 16
God Stats
3W - 1L
1,618 SR
Queue Stats
21W - 7L
1,698 Elo+
Solo
Baron Samedi
Baron Samedi
WaldoFlame
Baron Samedi
Level 22
God Stats
25W - 22L
1,504 SR
Queue Stats
60W - 75L
1,380 Elo+
Solo
Team Averages
Level 21
1,545 SR
1,521 Elo+

VS

Team Averages
Level 21
1,453 SR
1,432 Elo+
Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Cow516
Charybdis
Level 29
God Stats
2W - 3L
1,427 SR
Queue Stats
28W - 22L
1,512 Elo+
Solo
Hun Batz
Hun Batz
DRoseee
Hun Batz
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 18L
1,096 Elo+
Solo
Mulan
Mulan
Hudeix
Mulan
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
87W - 56L
1,649 Elo+
Solo
Cthulhu
Cthulhu
Sayckot
Cthulhu
Level 12
God Stats
1W - 2L
1,338 SR
Queue Stats
3W - 8L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 7
9,052
566
3,311
4,101
1,322
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
12
3 / 1 / 2
7,957
497
4,980
7,208
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
7 / 1 / 3
8,854
553
11,878
13,069
6,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
PWNu4Fun
Bellona
17
15 / 1 / 4
10,947
684
15,517
13,333
12,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
WaldoFlame
Baron Samedi
13
0 / 10 / 6
7,883
493
4,960
14,543
5,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
7 / 5 / 1
8,285
518
7,398
10,067
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
Cow516
Charybdis
10
0 / 4 / 0
6,245
390
2,665
9,040
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
DRoseee
Hun Batz
8
0 / 7 / 0
5,337
334
1,262
8,000
1,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mulan
Hudeix
Mulan
15
6 / 6 / 0
8,953
560
13,378
15,017
9,062
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
Sayckot
Cthulhu
7
0 / 6 / 1
5,471
342
2,812
12,839
5,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
28
Kills
13
13
Deaths
28
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
7
5
1
1.5
W
3
0
7
6.5
L
Charybdis
Cow516
Charybdis
0
4
0
0
L
Hun Batz
DRoseee
Hun Batz
0
7
0
0
L
Mulan
Hudeix
Mulan
6
6
0
1
W
Anubis
3
1
2
4
W
7
1
3
8.5
W
Bellona
PWNu4Fun
Bellona
15
1
4
17
L
Cthulhu
Sayckot
Cthulhu
0
6
1
0.08
W
Baron Samedi
WaldoFlame
Baron Samedi
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,646
Damage
27,515
52,254
Taken
54,963
28,923
Mitigated
20,765
18,965
Healing
8,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,398
680
0
1,252
10,067
2,865
0
4,450
5,570
43,284
0
W
3,311
1,744
0
1,810
4,101
1,322
1,843
156
3,945
0
41,663
L
Charybdis
Cow516
Charybdis
2,665
1,210
0
2,353
9,040
1,972
0
1,225
7,767
0
28,175
L
Hun Batz
DRoseee
Hun Batz
1,262
297
0
250
8,000
1,476
0
464
7,446
0
15,545
L
Mulan
Hudeix
Mulan
13,378
2,327
0
3,118
15,017
9,062
0
2,887
11,590
1,997
51,050
W
Anubis
4,980
79
0
4,651
7,208
2,715
0
1,739
5,318
43,136
0
W
11,878
6,035
0
4,778
13,069
6,866
818
1,312
11,610
0
56,427
W
Bellona
PWNu4Fun
Bellona
15,517
3,414
0
3,570
13,333
12,413
962
2,165
10,931
12,734
62,644
L
Cthulhu
Sayckot
Cthulhu
2,812
232
0
1,879
12,839
5,390
0
2,676
10,048
15,532
0
W
Baron Samedi
WaldoFlame
Baron Samedi
4,960
862
242
3,914
14,543
5,607
841
4,885
9,261
40,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,693
Gold Earned
34,291
477
Minions Killed
297
0
Camps Cleared
0
1,380,452
Distance Traveled
1,292,452
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,285
518
82
5
0
250,373
4
W
Anhur
9,052
566
93
6
0
316,334
2
L
Charybdis
6,245
390
59
4
0
250,680
2
L
Hun Batz
5,337
334
29
2
0
267,054
2
L
Mulan
8,953
560
92
6
0
239,276
0
W
Anubis
7,957
497
88
6
0
247,597
0
W
Set
8,854
553
102
6
0
276,782
6
W
Bellona
10,947
684
126
8
0
328,976
3
L
Cthulhu
5,471
342
35
2
0
285,069
0
W
Baron Samedi
7,883
493
68
4
0
210,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role