Player Matchup

Neith
Neith
AIV_VID
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,697 Elo+
Solo
Ra
Ra
DeityPerseus
Ra
Level 117
God Stats
24W - 20L
1,612 SR
Queue Stats
478W - 429L
1,563 Elo+
Party 1
Bastet
Bastet
Gladiato17
Bastet
Level 25
God Stats
1W - 1L
1,269 SR
Queue Stats
17W - 10L
1,533 Elo+
Solo
Bellona
Bellona
MezZa04
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Set
Set
YoutubeArkion
Set
Level 29
God Stats
1W - 3L
1,169 SR
Queue Stats
85W - 100L
1,383 Elo+
Solo
Team Averages
Level 36
1,410 SR
1,535 Elo+

VS

Team Averages
Level 16
1,456 SR
1,415 Elo+
Bellona
Bellona
E13erald
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,255 Elo+
Solo
Olorun
Olorun
Its_Svecix
Olorun
Level 17
God Stats
1W - 1L
1,709 SR
Queue Stats
43W - 46L
1,425 Elo+
Solo
Neith
Neith
Ken_Tucky-_-
Neith
Level 18
God Stats
2W - 2L
1,339 SR
Queue Stats
39W - 14L
1,682 Elo+
Solo
Cliodhna
Cliodhna
LOST_Kirito_
Cliodhna
Level 15
God Stats
0W - 2L
1,221 SR
Queue Stats
17W - 29L
1,306 Elo+
Solo
Yemoja
Yemoja
natsu100drake
Yemoja
Level 28
God Stats
27W - 35L
1,513 SR
Queue Stats
63W - 90L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AIV_VID
Neith
10
0 / 8 / 5
7,343
408
5,425
9,949
2,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
9 / 2 / 4
11,647
647
16,323
11,054
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bastet
Gladiato17
Bastet
19
12 / 0 / 2
11,582
643
18,244
14,695
5,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
MezZa04
Bellona
9
1 / 13 / 2
6,831
380
1,797
14,251
8,003
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 5 / 7
8,768
487
6,183
11,411
3,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
E13erald
Bellona
13
1 / 6 / 0
8,149
453
7,289
15,148
13,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Its_Svecix
Olorun
13
5 / 5 / 8
8,474
471
4,863
9,761
3,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
20 / 4 / 4
10,904
606
23,929
16,097
5,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cliodhna
LOST_Kirito_
Cliodhna
13
1 / 5 / 3
7,927
440
3,794
13,930
4,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 5 / 1
7,546
419
1,916
13,487
10,305
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
44
25
Kills
28
28
Deaths
25
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
AIV_VID
Neith
0
8
5
0.31
W
9
2
4
5.5
L
Bellona
E13erald
Bellona
1
6
0
0.17
W
Bastet
Gladiato17
Bastet
12
0
2
13
L
Olorun
Its_Svecix
Olorun
5
5
8
1.8
L
20
4
4
5.5
L
Cliodhna
LOST_Kirito_
Cliodhna
1
5
3
0.5
W
Bellona
MezZa04
Bellona
1
13
2
0.15
W
3
5
7
1.3
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,972
Damage
41,791
61,360
Taken
68,423
22,598
Mitigated
38,106
18,240
Healing
19,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AIV_VID
Neith
5,425
2,539
0
962
9,949
2,012
1,175
980
8,969
0
22,286
W
16,323
2,317
1,011
5,979
11,054
3,648
78
2,975
8,079
80,776
0
L
Bellona
E13erald
Bellona
7,289
1,556
0
3,332
15,148
13,851
0
1,874
13,274
9,307
38,468
W
Bastet
Gladiato17
Bastet
18,244
5,092
0
7,232
14,695
5,917
374
1,317
13,378
0
86,132
L
Olorun
Its_Svecix
Olorun
4,863
1,887
39
2,422
9,761
3,756
375
5,241
4,520
24,940
1,650
L
23,929
14,560
0
6,850
16,097
5,962
3,045
4,570
11,527
0
71,936
L
Cliodhna
LOST_Kirito_
Cliodhna
3,794
488
0
3,812
13,930
4,232
96
1,698
12,232
0
55,440
W
Bellona
MezZa04
Bellona
1,797
470
0
86
14,251
8,003
15
2,063
12,188
0
7,820
W
6,183
3,263
0
2,970
11,411
3,018
0
513
10,898
0
30,470
L
1,916
492
297
3,090
13,487
10,305
1,173
2,940
10,547
28,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,171
Gold Earned
43,000
360
Minions Killed
407
0
Camps Cleared
0
1,662,991
Distance Traveled
1,484,793
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,343
408
41
2
0
290,699
1
W
Ra
11,647
647
129
7
0
329,556
2
L
Bellona
8,149
453
106
6
0
311,968
1
W
Bastet
11,582
643
135
8
0
365,122
4
L
Olorun
8,474
471
43
2
0
303,265
1
L
Neith
10,904
606
124
7
0
277,196
5
L
Cliodhna
7,927
440
81
5
0
334,796
0
W
Bellona
6,831
380
14
1
0
307,670
1
W
Set
8,768
487
41
2
0
369,944
0
L
Yemoja
7,546
419
53
3
0
257,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role