Player Matchup

Aphrodite
Aphrodite
BigTiddyGothLadi
Aphrodite
Level 16
God Stats
39W - 34L
1,453 SR
Queue Stats
60W - 66L
1,420 Elo+
Solo
Agni
Agni
Dfdfs
Agni
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 44L
1,367 Elo+
Solo
Heimdallr
Heimdallr
Drey_Storm
Heimdallr
Level 14
God Stats
6W - 6L
1,483 SR
Queue Stats
8W - 12L
1,322 Elo+
Solo
Guan Yu
Guan Yu
Funeralcrew
Guan Yu
Level 8
God Stats
2W - 0L
1,719 SR
Queue Stats
5W - 9L
1,264 Elo+
Solo
Arachne
Arachne
LtMcLovin
Arachne
Level 27
God Stats
17W - 11L
1,813 SR
Queue Stats
161W - 181L
1,434 Elo+
Solo
Team Averages
Level 18
1,594 SR
1,361 Elo+

VS

Team Averages
Level 17
1,559 SR
1,413 Elo+
Geb
Geb
LoserN00b
Geb
Level 27
God Stats
5W - 3L
1,480 SR
Queue Stats
71W - 106L
1,273 Elo+
Solo
Nemesis
Nemesis
NaevisQueen
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Solo
Hera
Hera
Noddy304
Hera
Level 24
God Stats
5W - 5L
1,796 SR
Queue Stats
115W - 108L
1,507 Elo+
Party 1
Awilix
Awilix
black_conguito
Awilix
Level 8
God Stats
2W - 3L
1,341 SR
Queue Stats
10W - 21L
1,191 Elo+
Solo
Anhur
Anhur
skyewascool
Anhur
Level 18
God Stats
11W - 14L
1,679 SR
Queue Stats
55W - 56L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
11
0 / 1 / 7
6,689
418
4,068
7,192
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Agni
Dfdfs
Agni
16
6 / 1 / 9
9,848
616
10,567
8,725
2,821
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Drey_Storm
Heimdallr
13
5 / 1 / 10
8,150
509
9,051
8,498
2,430
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Funeralcrew
Guan Yu
14
3 / 2 / 4
8,623
539
2,612
12,175
11,896
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
LtMcLovin
Arachne
15
15 / 3 / 2
10,283
643
13,242
10,968
4,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
6,683
418
5,341
12,429
8,687
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
NaevisQueen
Nemesis
11
1 / 8 / 4
7,134
446
3,712
11,350
2,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
11
2 / 8 / 1
7,359
460
9,664
13,425
3,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 0
5,994
375
904
8,303
2,316
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
3 / 4 / 0
7,819
489
5,450
11,269
2,767
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
29
Kills
8
8
Deaths
29
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
0
1
7
3.5
W
Agni
Dfdfs
Agni
6
1
9
10.5
W
Heimdallr
Drey_Storm
Heimdallr
5
1
10
10
W
Guan Yu
Funeralcrew
Guan Yu
3
2
4
2.5
L
1
7
2
0.29
W
Arachne
LtMcLovin
Arachne
15
3
2
5.33
L
Nemesis
NaevisQueen
Nemesis
1
8
4
0.38
L
Hera
2
8
1
0.31
L
1
2
0
0.5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,540
Damage
25,071
47,558
Taken
56,776
23,990
Mitigated
20,034
23,145
Healing
11,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
4,068
404
5,620
4,771
7,192
2,150
221
2,075
4,824
23,547
0
W
Agni
Dfdfs
Agni
10,567
1,355
87
1,718
8,725
2,821
564
3,724
4,697
60,670
0
W
Heimdallr
Drey_Storm
Heimdallr
9,051
3,106
0
1,435
8,498
2,430
2,892
2,439
5,747
0
38,331
W
Guan Yu
Funeralcrew
Guan Yu
2,612
418
731
3,559
12,175
11,896
1,892
2,131
9,886
2,326
37,077
L
5,341
394
435
1,691
12,429
8,687
0
2,503
9,822
15,820
0
W
Arachne
LtMcLovin
Arachne
13,242
8,292
0
5,224
10,968
4,693
536
3,345
7,399
0
61,891
L
Nemesis
NaevisQueen
Nemesis
3,712
1,191
0
1,906
11,350
2,922
0
2,699
8,531
0
33,846
L
Hera
9,664
2,073
0
2,993
13,425
3,342
0
4,432
8,719
40,014
0
L
904
377
0
1,225
8,303
2,316
0
1,218
6,975
0
17,002
L
5,450
2,779
269
3,194
11,269
2,767
0
3,326
7,869
0
43,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,593
Gold Earned
34,989
404
Minions Killed
277
0
Camps Cleared
0
1,529,643
Distance Traveled
1,479,547
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,689
418
41
3
0
286,711
2
W
Agni
9,848
616
107
7
0
333,057
3
W
Heimdallr
8,150
509
68
4
0
280,880
1
W
Guan Yu
8,623
539
89
6
0
282,296
0
L
Geb
6,683
418
22
1
0
330,135
5
W
Arachne
10,283
643
99
6
0
346,699
0
L
Nemesis
7,134
446
82
5
0
309,341
0
L
Hera
7,359
460
73
5
0
285,497
3
L
Awilix
5,994
375
38
2
0
286,457
1
L
Anhur
7,819
489
62
4
0
268,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role