Player Matchup

Ymir
Ymir
DeBlue21
Ymir
Level 28
God Stats
1W - 4L
1,336 SR
Queue Stats
55W - 70L
1,396 Elo+
Solo
Cu Chulainn
Cu Chulainn
Skrilla2
Cu Chulainn
Level 15
God Stats
2W - 3L
1,518 SR
Queue Stats
15W - 18L
1,467 Elo+
Solo
Awilix
Awilix
T4T4R1
Awilix
Level 18
God Stats
2W - 2L
1,611 SR
Queue Stats
26W - 25L
1,467 Elo+
Solo
Neith
Neith
TakkerLoveHate
Neith
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,285 Elo+
Solo
Scylla
Scylla
skuls99
Scylla
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,381 Elo+
Solo
Team Averages
Level 14
1,493 SR
1,399 Elo+

VS

Team Averages
Level 24
1,513 SR
1,492 Elo+
Odin
Odin
AraDylan
Odin
Level 17
God Stats
2W - 0L
1,520 SR
Queue Stats
2W - 0L
1,621 Elo+
Solo
Hun Batz
Hun Batz
Dante666Infernum
Hun Batz
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 17L
1,397 Elo+
Solo
Skadi
Skadi
KyTyM
Skadi
Level 28
God Stats
3W - 2L
1,490 SR
Queue Stats
61W - 51L
1,456 Elo+
Solo
Da Ji
Da Ji
zxcSEMPL
Da Ji
Level 29
God Stats
11W - 7L
1,556 SR
Queue Stats
90W - 107L
1,450 Elo+
Solo
Chang'e
Chang'e
挥霍的青春
Chang'e
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 14L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 5 / 2
8,154
480
4,743
14,170
14,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
Skrilla2
Cu Chulainn
15
0 / 6 / 5
8,897
523
8,534
15,315
10,260
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Awilix
T4T4R1
Awilix
16
5 / 5 / 4
10,084
593
7,407
14,309
4,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 10 / 1
7,373
434
5,156
10,838
3,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
skuls99
Scylla
8
2 / 3 / 2
6,557
386
2,674
4,258
1,107
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
4
0 / 1 / 0
5,618
330
854
1,933
561
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
6 / 6 / 5
8,837
520
7,131
10,236
3,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
KyTyM
Skadi
17
9 / 2 / 6
10,497
617
14,013
12,525
4,488
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
zxcSEMPL
Da Ji
17
10 / 4 / 2
10,812
636
11,194
12,086
4,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 1 / 4
10,333
608
9,193
9,437
3,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
12
Kills
29
29
Deaths
14
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Odin
0
1
0
0
W
6
6
5
1.42
L
Ymir
2
5
2
0.6
W
Skadi
KyTyM
Skadi
9
2
6
6
L
Cu Chulainn
Skrilla2
Cu Chulainn
0
6
5
0.42
L
Awilix
T4T4R1
Awilix
5
5
4
1.4
L
3
10
1
0.35
L
Scylla
skuls99
Scylla
2
3
2
1
W
Da Ji
zxcSEMPL
Da Ji
10
4
2
2.75
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,514
Damage
42,385
58,890
Taken
46,217
32,860
Mitigated
16,603
10,599
Healing
16,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
854
131
0
960
1,933
561
0
666
1,267
0
3,170
W
7,131
1,951
0
1,418
10,236
3,450
0
2,408
7,828
0
38,813
L
Ymir
4,743
573
152
2,508
14,170
14,147
264
425
13,591
35,353
0
W
Skadi
KyTyM
Skadi
14,013
8,995
0
4,031
12,525
4,488
2,006
2,438
10,087
0
70,286
L
Cu Chulainn
Skrilla2
Cu Chulainn
8,534
2,161
0
1,635
15,315
10,260
1,232
2,210
13,051
9,534
46,447
L
Awilix
T4T4R1
Awilix
7,407
2,132
0
5,050
14,309
4,338
748
3,100
11,047
0
54,837
L
5,156
2,553
0
492
10,838
3,008
712
736
10,076
0
24,848
L
Scylla
skuls99
Scylla
2,674
494
0
762
4,258
1,107
0
2,266
1,808
19,494
0
W
Da Ji
zxcSEMPL
Da Ji
11,194
2,525
0
4,614
12,086
4,802
2,402
1,222
10,864
0
58,189
W
9,193
740
1,051
4,835
9,437
3,302
519
2,084
7,353
70,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,065
Gold Earned
46,097
324
Minions Killed
425
0
Camps Cleared
0
1,413,105
Distance Traveled
1,455,056
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,618
330
6
0
0
84,614
1
W
Hun Batz
8,837
520
58
3
0
374,386
1
L
Ymir
8,154
480
47
3
0
295,044
0
W
Skadi
10,497
617
107
6
0
290,731
2
L
Cu Chulainn
8,897
523
99
6
0
318,013
2
L
Awilix
10,084
593
98
6
0
372,819
2
L
Neith
7,373
434
53
3
0
259,605
0
L
Scylla
6,557
386
27
2
0
167,624
3
W
Da Ji
10,812
636
110
6
0
339,704
6
W
Chang'e
10,333
608
144
8
0
365,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role