Player Matchup

Baron Samedi
Baron Samedi
Babsganoosh
Baron Samedi
Level 159
God Stats
6W - 8L
1,463 SR
Queue Stats
388W - 332L
1,579 Elo+
Solo
Geb
Geb
DaeVaZ
Geb
Level 145
God Stats
22W - 16L
1,593 SR
Queue Stats
121W - 138L
1,589 Elo+
Solo
Hun Batz
Hun Batz
RG WORRIOR
Hun Batz
Level 118
God Stats
2W - 4L
1,309 SR
Queue Stats
197W - 226L
1,425 Elo+
Solo
Team Averages
Level 141
1,455 SR
1,531 Elo+

VS

Team Averages
Level 68
1,572 SR
1,504 Elo+
Nu Wa
Nu Wa
DesolateOokami
Nu Wa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,304 Elo+
Solo
King Arthur
King Arthur
LegacyHaze86
King Arthur
Level 48
God Stats
27W - 32L
1,395 SR
Queue Stats
223W - 195L
1,472 Elo+
Solo
Bellona
Bellona
Mexxa117
Bellona
Level 142
God Stats
19W - 10L
1,822 SR
Queue Stats
164W - 111L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Babsganoosh
Baron Samedi
15
7 / 1 / 11
10,970
731
14,661
8,991
4,597
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
DaeVaZ
Geb
15
1 / 2 / 20
11,183
746
8,635
17,894
20,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
RG WORRIOR
Hun Batz
15
16 / 6 / 3
12,491
833
15,826
13,806
5,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 12 / 4
8,566
571
4,133
12,902
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
LegacyHaze86
King Arthur
14
3 / 3 / 6
9,887
659
10,789
16,893
17,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Mexxa117
Bellona
13
5 / 9 / 3
10,379
692
15,505
18,302
17,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
24
Kills
9
9
Deaths
24
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Babsganoosh
Baron Samedi
7
1
11
12.5
W
Geb
DaeVaZ
Geb
1
2
20
5.5
L
1
12
4
0.25
L
King Arthur
LegacyHaze86
King Arthur
3
3
6
2
L
Bellona
Mexxa117
Bellona
5
9
3
0.72
W
Hun Batz
RG WORRIOR
Hun Batz
16
6
3
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,122
Damage
30,427
40,691
Taken
48,097
30,984
Mitigated
37,935
13,233
Healing
3,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Babsganoosh
Baron Samedi
14,661
1,348
2,242
3,755
8,991
4,597
1,175
1,256
7,438
40,214
0
W
Geb
DaeVaZ
Geb
8,635
992
813
4,998
17,894
20,839
831
2,090
14,943
26,266
0
L
4,133
1,729
0
392
12,902
3,036
0
6,222
6,483
11,695
0
L
King Arthur
LegacyHaze86
King Arthur
10,789
1,003
0
1,986
16,893
17,360
0
9,224
7,240
520
33,414
L
Bellona
Mexxa117
Bellona
15,505
6,698
0
1,109
18,302
17,539
140
7,411
10,448
0
32,794
W
Hun Batz
RG WORRIOR
Hun Batz
15,826
4,852
511
914
13,806
5,548
277
1,536
11,875
0
41,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,644
Gold Earned
28,832
142
Minions Killed
107
7
Camps Cleared
6
775,678
Distance Traveled
657,290
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,970
731
62
4
3
251,121
5
W
Geb
11,183
746
34
2
2
288,265
7
L
Nu Wa
8,566
571
15
1
0
138,849
0
L
King Arthur
9,887
659
52
3
2
273,077
0
L
Bellona
10,379
692
40
3
4
245,364
3
W
Hun Batz
12,491
833
46
3
2
236,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role