Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Harakirshi
Baron Samedi
Level 132
God Stats
3W - 3L
1,589 SR
Queue Stats
76W - 55L
1,612 Elo+
Party 1
Bastet
Bastet
Skacz
Bastet
Level 159
God Stats
2W - 1L
1,450 SR
Queue Stats
58W - 48L
1,541 Elo+
Party 1
Team Averages
Level 136
1,513 SR
1,551 Elo+

VS

Team Averages
Level 64
1,639 SR
1,557 Elo+
Chaac
Chaac
MARTINI3000
Chaac
Level 52
God Stats
8W - 1L
1,717 SR
Queue Stats
12W - 12L
1,540 Elo+
Solo
Olorun
Olorun
Narvál4ever
Olorun
Level 21
God Stats
9W - 2L
1,583 SR
Queue Stats
21W - 17L
1,547 Elo+
Solo
Chiron
Chiron
WolfirMatt
Chiron
Level 119
God Stats
15W - 6L
1,617 SR
Queue Stats
237W - 217L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
6 / 7 / 5
11,126
654
16,554
16,103
5,938
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Harakirshi
Baron Samedi
15
2 / 6 / 10
11,079
652
12,165
20,831
16,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
Skacz
Bastet
16
7 / 3 / 8
11,699
688
11,454
11,467
4,634
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 12
12,425
731
16,311
20,697
15,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
16
5 / 7 / 9
11,740
691
11,478
12,431
3,903
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
WolfirMatt
Chiron
16
7 / 2 / 6
12,215
719
12,849
12,954
3,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
43
15
Kills
16
16
Deaths
15
23
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
6
7
5
1.21
L
Baron Samedi
Harakirshi
Baron Samedi
2
6
10
1.17
W
4
6
12
1.67
W
Olorun
5
7
9
1.36
L
Bastet
Skacz
Bastet
7
3
8
3.67
W
Chiron
WolfirMatt
Chiron
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,173
Damage
40,638
48,401
Taken
46,082
27,294
Mitigated
22,759
14,950
Healing
18,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
16,554
9,738
0
3,548
16,103
5,938
1,425
4,433
11,670
0
35,210
L
Baron Samedi
Harakirshi
Baron Samedi
12,165
801
1,278
7,239
20,831
16,722
0
6,569
14,262
50,003
0
W
16,311
2,469
0
9,656
20,697
15,494
192
5,164
15,533
1,558
35,571
W
Olorun
11,478
6,639
1,346
2,591
12,431
3,903
1,328
4,163
8,268
33,157
1,151
L
Bastet
Skacz
Bastet
11,454
2,202
0
2,885
11,467
4,634
0
1,336
10,131
0
40,358
W
Chiron
WolfirMatt
Chiron
12,849
4,112
685
3,926
12,954
3,362
960
3,775
9,179
0
45,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,904
Gold Earned
36,380
184
Minions Killed
204
10
Camps Cleared
5
840,325
Distance Traveled
889,919
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,126
654
51
3
3
230,256
4
L
Baron Samedi
11,079
652
85
5
2
278,149
1
W
Chaac
12,425
731
58
3
2
322,732
2
W
Olorun
11,740
691
59
3
2
248,177
3
L
Bastet
11,699
688
48
3
5
331,920
8
W
Chiron
12,215
719
87
5
1
319,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role