Player Matchup

Olorun
Olorun
GuilhermeTell575
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 45L
1,434 Elo+
Solo
Kukulkan
Kukulkan
IrmãoBAdá
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,545 Elo+
Party 1
Hun Batz
Hun Batz
fujwenfnwf
Hun Batz
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,199 Elo+
Solo
Set
Set
papasconcheddars
Set
Level 12
God Stats
1W - 4L
1,500 SR
Queue Stats
53W - 42L
1,631 Elo+
Solo
Jormungandr
Jormungandr
qYIra
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 1
Team Averages
Level 11
1,500 SR
1,462 Elo+

VS

Team Averages
Level 27
1,501 SR
1,575 Elo+
Skadi
Skadi
BCerqueira
Skadi
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
BugGam
Cthulhu
Level 2
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Ares
Ares
guizinh0gamaer19
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,693 Elo+
Solo
Thor
Thor
msanchess
Thor
Level 6
God Stats
1W - 0L
1,319 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Neith
Neith
olorafaso
Neith
Level 23
God Stats
4W - 4L
1,685 SR
Queue Stats
62W - 35L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 8
10,910
455
8,345
16,744
5,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
IrmãoBAdá
Kukulkan
16
3 / 7 / 6
11,046
460
9,966
13,016
4,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
fujwenfnwf
Hun Batz
19
9 / 7 / 11
12,799
533
25,550
20,240
7,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
14 / 4 / 2
14,481
603
20,324
25,440
18,068
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
qYIra
Jormungandr
15
2 / 6 / 13
10,131
422
10,207
20,326
17,273
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
8 / 5 / 7
13,573
566
14,189
17,152
6,732
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
BugGam
Cthulhu
18
3 / 3 / 11
11,521
480
11,039
23,252
29,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 10 / 10
10,247
427
6,017
25,182
26,917
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thor
13
0 / 10 / 3
9,569
399
3,860
16,903
5,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
olorafaso
Neith
20
16 / 4 / 6
14,885
620
32,586
24,198
10,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
66
30
Kills
29
30
Deaths
32
40
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Skadi
8
5
7
2.3
W
Cthulhu
BugGam
Cthulhu
3
3
11
2.83
L
2
6
8
1
L
Kukulkan
IrmãoBAdá
Kukulkan
3
7
6
0.86
L
Hun Batz
fujwenfnwf
Hun Batz
9
7
11
2.07
W
2
10
10
0.7
W
Thor
0
10
3
0.15
W
Neith
olorafaso
Neith
16
4
6
4.75
L
14
4
2
3.75
L
Jormungandr
qYIra
Jormungandr
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,392
Damage
67,691
95,766
Taken
106,687
53,308
Mitigated
78,595
21,726
Healing
26,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
14,189
4,969
0
3,588
17,152
6,732
6,750
2,490
14,662
0
77,974
W
Cthulhu
BugGam
Cthulhu
11,039
1,145
575
5,910
23,252
29,332
340
9,669
13,583
36,731
0
L
8,345
5,149
257
6,280
16,744
5,746
3,469
2,617
13,759
70,115
0
L
Kukulkan
IrmãoBAdá
Kukulkan
9,966
1,485
0
500
13,016
4,486
644
2,209
10,518
52,904
0
L
Hun Batz
fujwenfnwf
Hun Batz
25,550
8,612
0
4,696
20,240
7,735
919
5,004
14,952
0
97,980
W
6,017
610
0
1,840
25,182
26,917
0
8,696
16,486
17,781
0
W
Thor
3,860
1,215
0
2,654
16,903
5,113
0
2,893
14,010
0
40,445
W
Neith
olorafaso
Neith
32,586
15,448
0
12,328
24,198
10,501
4,666
7,802
16,396
0
151,471
L
20,324
7,856
0
9,332
25,440
18,068
201
2,548
22,739
0
117,220
L
Jormungandr
qYIra
Jormungandr
10,207
2,773
227
434
20,326
17,273
441
3,845
16,109
38,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,367
Gold Earned
59,795
543
Minions Killed
435
0
Camps Cleared
0
2,008,515
Distance Traveled
2,046,179
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,573
566
116
5
0
447,787
4
W
Cthulhu
11,521
480
59
2
0
440,200
0
L
Olorun
10,910
455
100
4
0
377,069
0
L
Kukulkan
11,046
460
101
4
0
367,196
0
L
Hun Batz
12,799
533
132
6
0
431,486
3
W
Ares
10,247
427
9
0
0
333,983
1
W
Thor
9,569
399
71
3
0
432,350
5
W
Neith
14,885
620
180
8
0
391,859
5
L
Set
14,481
603
165
7
0
408,384
4
L
Jormungandr
10,131
422
45
2
0
424,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role