Player Matchup

Achilles
Achilles
Jellyman906
Achilles
Level 27
God Stats
5W - 4L
1,634 SR
Queue Stats
22W - 20L
1,539 Elo+
Solo
Tiamat
Tiamat
WoahxStepsis
Tiamat
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Thanatos
Thanatos
adewn-MHK
Thanatos
Level 7
God Stats
0W - 1L
1,487 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Artemis
Artemis
ayshaxlioness
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
feasible-bold
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 48L
1,223 Elo+
Solo
Team Averages
Level 11
1,524 SR
1,452 Elo+

VS

Team Averages
Level 23
1,530 SR
1,361 Elo+
Hun Batz
Hun Batz
ATRAIN07892910
Hun Batz
Level 29
God Stats
5W - 2L
1,622 SR
Queue Stats
163W - 234L
1,468 Elo+
Solo
Chaac
Chaac
Emanuel7165
Chaac
Level 26
God Stats
2W - 1L
1,817 SR
Queue Stats
43W - 50L
1,300 Elo+
Solo
Zeus
Zeus
HenSoCold
Zeus
Level 27
God Stats
9W - 10L
1,500 SR
Queue Stats
79W - 77L
1,443 Elo+
Solo
Olorun
Olorun
Xxcanario1996xX
Olorun
Level 2
God Stats
7W - 11L
1,276 SR
Queue Stats
11W - 19L
1,235 Elo+
Party 1
Poseidon
Poseidon
sedika
Poseidon
Level 29
God Stats
5W - 4L
1,436 SR
Queue Stats
8W - 8L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jellyman906
Achilles
12
2 / 2 / 0
7,784
458
2,620
9,629
3,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
15
2 / 0 / 2
8,739
514
10,325
8,901
4,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
adewn-MHK
Thanatos
12
5 / 9 / 3
7,938
467
9,995
13,822
4,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
2
0 / 2 / 1
5,056
297
98
1,348
308
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
feasible-bold
Hun Batz
11
3 / 9 / 1
7,489
441
4,740
12,679
3,288
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
6 / 1 / 3
10,420
613
6,316
8,794
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
5 / 1 / 1
10,068
592
7,581
11,919
7,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zeus
14
5 / 5 / 4
9,365
551
8,220
11,009
4,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
1 / 2 / 3
7,840
461
3,016
8,895
2,577
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
sedika
Poseidon
13
5 / 5 / 2
8,330
490
8,943
8,416
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
12
Kills
22
22
Deaths
14
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
6
1
3
7.5
W
5
1
1
5.5
W
Zeus
5
5
4
1.4
L
Achilles
Jellyman906
Achilles
2
2
0
1
L
Tiamat
2
0
2
3
W
1
2
3
1.25
L
Thanatos
adewn-MHK
Thanatos
5
9
3
0.72
L
Artemis
0
2
1
0.25
L
Hun Batz
feasible-bold
Hun Batz
3
9
1
0.39
W
Poseidon
sedika
Poseidon
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,778
Damage
34,076
46,379
Taken
49,033
15,387
Mitigated
19,635
12,364
Healing
16,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
6,316
1,932
0
4,484
8,794
3,497
1,610
1,583
7,105
0
72,811
W
7,581
1,907
0
4,893
11,919
7,647
2,970
1,402
10,473
2,996
55,873
W
Zeus
8,220
2,948
0
2,122
11,009
4,035
995
696
10,265
51,818
4,391
L
Achilles
Jellyman906
Achilles
2,620
1,181
0
3,665
9,629
3,318
0
2,661
6,898
0
40,746
L
Tiamat
10,325
428
0
2,920
8,901
4,048
164
3,162
5,459
56,254
0
W
3,016
1,198
665
3,780
8,895
2,577
1,947
3,192
5,297
28,304
0
L
Thanatos
adewn-MHK
Thanatos
9,995
4,547
0
5,732
13,822
4,425
0
6,345
7,315
0
23,544
L
Artemis
98
98
0
47
1,348
308
0
551
755
0
1,470
L
Hun Batz
feasible-bold
Hun Batz
4,740
820
0
0
12,679
3,288
496
6,348
6,143
0
23,605
W
Poseidon
sedika
Poseidon
8,943
1,152
0
270
8,416
1,879
750
2,428
5,568
31,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,006
Gold Earned
46,023
281
Minions Killed
467
0
Camps Cleared
0
1,189,537
Distance Traveled
1,634,721
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,420
613
143
8
0
337,313
0
W
Chaac
10,068
592
106
6
0
321,472
1
W
Zeus
9,365
551
103
6
0
315,250
2
L
Achilles
7,784
458
87
5
0
261,858
2
L
Tiamat
8,739
514
112
7
0
307,206
3
W
Olorun
7,840
461
58
3
0
301,496
0
L
Thanatos
7,938
467
31
2
0
287,874
0
L
Artemis
5,056
297
3
0
0
62,962
0
L
Hun Batz
7,489
441
48
3
0
269,637
1
W
Poseidon
8,330
490
57
3
0
359,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role