Player Matchup

Hercules
Hercules
 
Hercules
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Eadie_420
Amaterasu
Level 155
God Stats
1W - 1L
1,707 SR
Queue Stats
159W - 178L
1,458 Elo+
Solo
Cupid
Cupid
LISIS
Cupid
Level 136
God Stats
4W - 6L
1,443 SR
Queue Stats
221W - 230L
1,489 Elo+
Solo
Heimdallr
Heimdallr
SenseiKensei
Heimdallr
Level 160
God Stats
12W - 15L
1,563 SR
Queue Stats
1,285W - 1,289L
1,544 Elo+
Solo
Agni
Agni
ThyZure
Agni
Level 116
God Stats
7W - 6L
1,634 SR
Queue Stats
542W - 512L
1,491 Elo+
Solo
Team Averages
Level 142
1,569 SR
1,496 Elo+

VS

Team Averages
Level 76
1,495 SR
1,527 Elo+
Merlin
Merlin
 
Merlin
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BloodBorneLust
Sun Wukong
Level 27
God Stats
2W - 1L
1,433 SR
Queue Stats
42W - 34L
1,498 Elo+
Party 1
Bellona
Bellona
Master Goten74
Bellona
Level 100
God Stats
5W - 2L
1,501 SR
Queue Stats
127W - 89L
1,490 Elo+
Party 1
Cupid
Cupid
Sooo Cynical
Cupid
Level 127
God Stats
3W - 4L
1,274 SR
Queue Stats
536W - 433L
1,522 Elo+
Party 1
Chaac
Chaac
jandriod
Chaac
Level 26
God Stats
2W - 0L
1,768 SR
Queue Stats
67W - 38L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
1 / 6 / 9
10,041
717
11,404
37,692
33,045
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Amaterasu
Eadie_420
Amaterasu
16
1 / 5 / 10
10,069
719
8,049
34,801
38,553
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Cupid
LISIS
Cupid
17
3 / 6 / 10
10,622
759
11,924
18,157
8,085
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
SenseiKensei
Heimdallr
18
8 / 9 / 9
12,799
914
19,484
22,296
21,726
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Agni
ThyZure
Agni
15
4 / 8 / 5
9,964
712
22,657
18,076
7,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
7 / 4 / 18
11,231
802
19,826
14,445
7,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
BloodBorneLust
Sun Wukong
17
3 / 4 / 23
10,854
775
13,174
20,385
25,566
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 4 / 23
10,521
752
10,881
18,284
23,930
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
10 / 3 / 19
12,190
871
30,409
15,821
8,017
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
jandriod
Chaac
20
10 / 3 / 19
12,762
912
37,410
27,739
27,898
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
136
17
Kills
34
34
Deaths
18
43
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
6
9
0.92
W
Merlin
 
Merlin
7
4
18
4
W
Sun Wukong
BloodBorneLust
Sun Wukong
3
4
23
3.63
L
Amaterasu
Eadie_420
Amaterasu
1
5
10
1.2
L
Cupid
LISIS
Cupid
3
6
10
1.33
W
4
4
23
3.88
L
Heimdallr
SenseiKensei
Heimdallr
8
9
9
1.39
W
10
3
19
6.5
L
Agni
ThyZure
Agni
4
8
5
0.81
W
Chaac
jandriod
Chaac
10
3
19
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,518
Damage
111,700
131,022
Taken
96,674
108,842
Mitigated
93,012
53,007
Healing
38,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
11,404
4,489
322
15,092
37,692
33,045
1,361
6,202
31,490
1,672
23,224
W
Merlin
 
Merlin
19,826
490
2,135
2,234
14,445
7,601
863
2,939
11,270
31,274
0
W
Sun Wukong
BloodBorneLust
Sun Wukong
13,174
2,889
2,461
2,952
20,385
25,566
854
6,257
13,687
0
22,659
L
Amaterasu
Eadie_420
Amaterasu
8,049
1,957
1,506
12,638
34,801
38,553
446
7,311
27,490
0
16,853
L
Cupid
LISIS
Cupid
11,924
5,012
6,430
5,496
18,157
8,085
976
1,354
16,803
0
27,266
W
10,881
1,802
2,110
1,477
18,284
23,930
894
5,306
12,556
0
14,682
L
Heimdallr
SenseiKensei
Heimdallr
19,484
6,917
1,400
3,607
22,296
21,726
1,027
2,887
19,409
0
32,393
W
30,409
16,740
6,610
5,027
15,821
8,017
1,981
3,685
11,892
0
46,941
L
Agni
ThyZure
Agni
22,657
1,417
3,290
3,226
18,076
7,433
434
2,072
16,004
33,018
0
W
Chaac
jandriod
Chaac
37,410
6,370
2,095
11,046
27,739
27,898
1,638
3,788
21,559
0
65,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,495
Gold Earned
57,558
134
Minions Killed
139
0
Camps Cleared
0
1,223,923
Distance Traveled
1,469,122
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,041
717
38
3
0
214,752
4
W
Merlin
11,231
802
14
1
0
278,569
4
W
Sun Wukong
10,854
775
15
1
0
297,379
0
L
Amaterasu
10,069
719
6
0
0
298,203
1
L
Cupid
10,622
759
36
3
0
253,851
0
W
Bellona
10,521
752
1
0
0
305,833
0
L
Heimdallr
12,799
914
21
2
0
212,532
0
W
Cupid
12,190
871
41
3
0
270,137
0
L
Agni
9,964
712
33
2
0
244,585
0
W
Chaac
12,762
912
68
5
0
317,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role