Player Matchup

Cu Chulainn
Cu Chulainn
Geator21
Cu Chulainn
Level 115
God Stats
1W - 0L
1,628 SR
Queue Stats
25W - 19L
1,534 Elo+
Party 1
Ganesha
Ganesha
Homlessnacho
Ganesha
Level 89
God Stats
1W - 1L
1,685 SR
Queue Stats
28W - 20L
1,537 Elo+
Party 1
Achilles
Achilles
KurlyKing99
Achilles
Level 79
God Stats
2W - 4L
941 SR
Queue Stats
106W - 125L
1,352 Elo+
Party 3
Ares
Ares
Mista Zeeky
Ares
Level 51
God Stats
4W - 1L
1,515 SR
Queue Stats
99W - 134L
1,333 Elo+
Party 3
Apollo
Apollo
untamedskillz26
Apollo
Level 147
God Stats
1W - 0L
1,419 SR
Queue Stats
59W - 60L
1,412 Elo+
Solo
Team Averages
Level 96
1,438 SR
1,433 Elo+

VS

Team Averages
Level 62
1,493 SR
1,472 Elo+
Ullr
Ullr
BarkSheep
Ullr
Level 37
God Stats
2W - 7L
1,430 SR
Queue Stats
122W - 118L
1,468 Elo+
Party 4
Odin
Odin
Blockmystyle
Odin
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
96W - 96L
1,676 Elo+
Party 2
Nu Wa
Nu Wa
FeArSoMeLeMuR04
Nu Wa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,190 Elo+
Solo
Mulan
Mulan
GraepSalad
Mulan
Level 62
God Stats
10W - 5L
1,536 SR
Queue Stats
182W - 165L
1,449 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Jkitty12127
Tsukuyomi
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 97L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Geator21
Cu Chulainn
18
5 / 4 / 11
10,785
830
12,374
15,901
20,840
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
Homlessnacho
Ganesha
18
1 / 5 / 21
10,039
772
14,190
15,962
19,410
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
KurlyKing99
Achilles
19
14 / 4 / 6
11,629
895
15,971
19,926
27,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 3 / 15
9,510
732
7,730
16,617
19,019
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
7 / 3 / 16
11,212
862
18,660
12,292
6,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
7 / 6 / 3
10,191
784
10,954
13,448
4,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 6 / 9
9,807
754
11,071
20,303
21,098
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 6 / 14
9,666
744
14,998
11,855
5,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
17
2 / 3 / 9
10,411
801
11,822
15,605
17,655
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
Jkitty12127
Tsukuyomi
17
5 / 8 / 10
10,461
805
18,153
15,824
7,919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
64
29
Kills
19
19
Deaths
29
69
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ullr
7
6
3
1.42
L
4
6
9
1.42
L
1
6
14
1.33
W
Cu Chulainn
Geator21
Cu Chulainn
5
4
11
2.63
L
Mulan
2
3
9
2.17
W
Ganesha
Homlessnacho
Ganesha
1
5
21
2.3
L
Tsukuyomi
Jkitty12127
Tsukuyomi
5
8
10
1.25
W
Achilles
KurlyKing99
Achilles
14
4
6
4.25
W
2
3
15
3.17
W
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,925
Damage
66,998
80,698
Taken
77,035
93,063
Mitigated
56,999
21,744
Healing
25,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
10,954
6,617
1,861
1,285
13,448
4,743
1,561
5,750
7,651
0
23,051
L
11,071
3,506
2,269
5,229
20,303
21,098
610
7,108
12,698
0
15,592
L
14,998
5,080
256
1,292
11,855
5,584
904
2,504
9,065
23,697
1,383
W
Cu Chulainn
Geator21
Cu Chulainn
12,374
1,590
3,021
2,651
15,901
20,840
452
3,243
12,207
0
24,476
L
Mulan
11,822
1,242
3,752
4,322
15,605
17,655
203
3,811
11,554
3,856
20,375
W
Ganesha
Homlessnacho
Ganesha
14,190
1,024
1,963
1,793
15,962
19,410
434
3,399
11,984
34,811
0
L
Tsukuyomi
Jkitty12127
Tsukuyomi
18,153
3,346
1,448
3,431
15,824
7,919
0
4,130
11,444
0
27,763
W
Achilles
KurlyKing99
Achilles
15,971
3,474
2,469
4,546
19,926
27,382
923
3,763
15,510
3,007
22,523
W
7,730
573
1,486
1,120
16,617
19,019
388
3,149
12,809
11,314
0
W
18,660
7,941
0
2,695
12,292
6,412
2,313
2,286
9,508
0
40,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,175
Gold Earned
50,536
148
Minions Killed
108
0
Camps Cleared
0
1,087,235
Distance Traveled
1,033,054
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,191
784
30
2
0
185,791
0
L
Odin
9,807
754
10
1
0
211,808
0
L
Nu Wa
9,666
744
19
1
0
189,845
0
W
Cu Chulainn
10,785
830
43
3
0
243,883
0
L
Mulan
10,411
801
28
2
0
214,497
0
W
Ganesha
10,039
772
0
0
0
220,905
0
L
Tsukuyomi
10,461
805
21
2
0
231,113
1
W
Achilles
11,629
895
26
2
0
225,198
0
W
Ares
9,510
732
10
1
0
228,550
0
W
Apollo
11,212
862
69
5
0
168,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role