Player Matchup

Ganesha
Ganesha
Howitsmade
Ganesha
Level 20
God Stats
0W - 3L
1,336 SR
Queue Stats
50W - 37L
1,518 Elo+
Solo
Charybdis
Charybdis
IQ OF A DODO
Charybdis
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,749 Elo+
Solo
Sun Wukong
Sun Wukong
KataKush
Sun Wukong
Level 7
God Stats
0W - 1L
1,264 SR
Queue Stats
9W - 6L
1,590 Elo+
Solo
Pele
Pele
NC ARTHUR1438
Pele
Level 15
God Stats
5W - 3L
1,670 SR
Queue Stats
119W - 146L
1,377 Elo+
Solo
Chang'e
Chang'e
Soul_Taker1775
Chang'e
Level 29
God Stats
7W - 5L
1,311 SR
Queue Stats
19W - 23L
1,330 Elo+
Solo
Team Averages
Level 16
1,416 SR
1,513 Elo+

VS

Team Averages
Level 33
1,634 SR
1,520 Elo+
Artemis
Artemis
ASTROWORLD
Artemis
Level 5
God Stats
2W - 1L
1,725 SR
Queue Stats
2W - 1L
1,677 Elo+
Party 1
Loki
Loki
GillieGod420
Loki
Level 11
God Stats
6W - 5L
1,728 SR
Queue Stats
21W - 17L
1,400 Elo+
Solo
Ymir
Ymir
RubyKun
Ymir
Level 123
God Stats
7W - 4L
1,575 SR
Queue Stats
107W - 104L
1,592 Elo+
Party 1
Hel
Hel
SEQUOIA IX
Hel
Level 22
God Stats
7W - 7L
1,641 SR
Queue Stats
39W - 49L
1,433 Elo+
Solo
Bellona
Bellona
かやのんの
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Howitsmade
Ganesha
8
0 / 2 / 0
6,565
346
1,813
4,516
3,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
IQ OF A DODO
Charybdis
17
3 / 5 / 0
9,880
520
17,340
17,415
6,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
KataKush
Sun Wukong
11
2 / 6 / 3
7,676
404
5,428
17,806
11,194
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 6 / 1
7,161
377
2,146
8,898
2,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 10 / 0
8,134
428
7,716
16,560
4,807
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ASTROWORLD
Artemis
15
2 / 1 / 10
9,229
486
7,711
9,343
3,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
9 / 4 / 5
11,725
617
11,931
14,082
5,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
RubyKun
Ymir
17
11 / 0 / 8
11,948
629
15,156
21,102
22,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 1 / 4
10,524
554
4,628
8,982
8,452
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 10
10,289
542
7,126
13,527
13,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
9
Kills
29
29
Deaths
9
4
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Artemis
ASTROWORLD
Artemis
2
1
10
7
W
9
4
5
2.88
L
Ganesha
Howitsmade
Ganesha
0
2
0
0
L
Charybdis
IQ OF A DODO
Charybdis
3
5
0
0.6
L
Sun Wukong
KataKush
Sun Wukong
2
6
3
0.58
L
1
6
1
0.25
W
Ymir
RubyKun
Ymir
11
0
8
15
W
4
1
4
6
L
3
10
0
0.3
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,443
Damage
46,552
65,195
Taken
67,036
28,222
Mitigated
53,448
14,096
Healing
30,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ASTROWORLD
Artemis
7,711
4,241
0
2,808
9,343
3,841
3,482
1,555
7,788
0
39,554
W
11,931
3,045
0
6,032
14,082
5,437
4,710
3,769
10,313
0
85,738
L
Ganesha
Howitsmade
Ganesha
1,813
240
0
942
4,516
3,186
104
1,806
2,710
10,168
0
L
Charybdis
IQ OF A DODO
Charybdis
17,340
9,799
0
5,875
17,415
6,511
402
7,472
9,943
0
84,297
L
Sun Wukong
KataKush
Sun Wukong
5,428
1,146
0
2,365
17,806
11,194
448
5,642
12,164
0
33,101
L
2,146
610
0
809
8,898
2,524
928
1,477
7,421
0
26,803
W
Ymir
RubyKun
Ymir
15,156
4,243
2,974
7,156
21,102
22,546
1,550
3,296
17,806
52,304
0
W
4,628
414
3,760
4,723
8,982
8,452
2,284
1,032
7,950
51,553
0
L
7,716
639
552
3,553
16,560
4,807
540
5,122
11,438
37,355
0
W
7,126
1,751
0
3,447
13,527
13,172
446
2,701
10,826
11,871
30,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,416
Gold Earned
53,715
343
Minions Killed
436
0
Camps Cleared
0
1,343,766
Distance Traveled
1,823,447
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,229
486
76
4
0
347,377
1
W
Loki
11,725
617
135
7
0
382,714
1
L
Ganesha
6,565
346
6
0
0
185,194
3
L
Charybdis
9,880
520
160
8
0
287,693
0
L
Sun Wukong
7,676
404
62
3
0
332,019
1
L
Pele
7,161
377
60
3
0
272,210
1
W
Ymir
11,948
629
51
3
0
345,503
5
W
Hel
10,524
554
98
5
0
351,582
0
L
Chang'e
8,134
428
55
3
0
266,650
0
W
Bellona
10,289
542
76
4
0
396,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role