Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
B12A12D
Hachiman
Level 28
God Stats
0W - 1L
1,450 SR
Queue Stats
24W - 23L
1,433 Elo+
Party 1
Ares
Ares
EbanytijZver
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,207 Elo+
Party 1
Team Averages
Level 46
1,483 SR
1,380 Elo+

VS

Team Averages
Level 83
1,504 SR
1,615 Elo+
Hel
Hel
ChrimasMan
Hel
Level 125
God Stats
5W - 5L
1,554 SR
Queue Stats
71W - 66L
1,561 Elo+
Party 2
Bacchus
Bacchus
SkitttyKitty
Bacchus
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 20L
1,496 Elo+
Party 2
Neith
Neith
WHYINEEDNAME
Neith
Level 8
God Stats
1W - 1L
1,456 SR
Queue Stats
7W - 5L
1,788 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 5 / 2
5,994
599
6,940
7,606
2,981
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
B12A12D
Hachiman
10
1 / 11 / 1
6,411
641
4,637
12,685
5,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
1 / 12 / 0
6,460
646
3,353
17,232
14,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
20 / 0 / 8
10,476
1,048
17,770
10,321
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
SkitttyKitty
Bacchus
11
4 / 1 / 18
8,713
871
4,070
9,696
8,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
4 / 1 / 14
7,823
782
7,981
6,736
2,197
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
68
2
Kills
28
28
Deaths
2
3
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
5
2
0.2
L
Hachiman
B12A12D
Hachiman
1
11
1
0.14
W
20
0
8
24
L
1
12
0
0.08
W
Bacchus
SkitttyKitty
Bacchus
4
1
18
13
W
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,930
Damage
29,821
37,523
Taken
26,753
22,559
Mitigated
14,797
2,838
Healing
13,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,940
406
744
783
7,606
2,981
0
5,517
2,089
19,871
0
L
Hachiman
B12A12D
Hachiman
4,637
2,502
0
758
12,685
5,150
0
9,135
3,550
0
15,657
W
17,770
2,076
3,750
6,149
10,321
3,860
383
5,284
5,037
58,451
0
L
3,353
805
0
553
17,232
14,428
0
7,188
10,044
8,548
0
W
Bacchus
SkitttyKitty
Bacchus
4,070
428
0
1,228
9,696
8,740
308
2,588
7,108
7,545
0
W
7,981
4,302
450
2,411
6,736
2,197
1,307
2,769
3,967
0
21,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,865
Gold Earned
27,012
50
Minions Killed
119
0
Camps Cleared
8
375,193
Distance Traveled
526,534
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,994
599
24
2
0
128,774
1
L
Hachiman
6,411
641
22
2
0
133,880
0
W
Hel
10,476
1,048
91
9
6
196,420
0
L
Ares
6,460
646
4
0
0
112,539
0
W
Bacchus
8,713
871
7
1
2
180,302
0
W
Neith
7,823
782
21
2
0
149,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role