Player Matchup

Artemis
Artemis
KeurKq
Artemis
Level 15
God Stats
1W - 2L
1,313 SR
Queue Stats
14W - 17L
1,427 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mocod
Morgan Le Fay
Level 24
God Stats
3W - 2L
1,460 SR
Queue Stats
24W - 21L
1,589 Elo+
Solo
Sun Wukong
Sun Wukong
SCORPİONxX
Sun Wukong
Level 18
God Stats
5W - 1L
1,644 SR
Queue Stats
30W - 39L
1,411 Elo+
Solo
Fenrir
Fenrir
Teammate777
Fenrir
Level 21
God Stats
20W - 6L
1,805 SR
Queue Stats
45W - 19L
1,651 Elo+
Solo
Ra
Ra
Иисус11
Ra
Level 24
God Stats
4W - 6L
1,488 SR
Queue Stats
18W - 23L
1,421 Elo+
Solo
Team Averages
Level 20
1,542 SR
1,500 Elo+

VS

Team Averages
Level 15
1,449 SR
1,533 Elo+
Achilles
Achilles
KingLionAlexey
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
MeisterMoritz
Thanatos
Level 24
God Stats
7W - 12L
1,246 SR
Queue Stats
29W - 28L
1,482 Elo+
Solo
Hachiman
Hachiman
Susls
Hachiman
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 26L
1,705 Elo+
Solo
Jormungandr
Jormungandr
Tillark
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
丿灰灬烬
Tyr
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KeurKq
Artemis
18
5 / 6 / 28
10,260
1,140
17,485
10,278
4,263
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Mocod
Morgan Le Fay
19
9 / 1 / 28
12,146
1,350
21,769
6,919
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
SCORPİONxX
Sun Wukong
18
7 / 0 / 24
10,916
1,213
12,065
9,946
11,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
19
24 / 1 / 17
13,925
1,547
22,281
10,033
10,099
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
6 / 2 / 27
10,817
1,202
15,732
6,555
2,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

308

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
2 / 9 / 4
9,069
1,008
9,542
21,437
23,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
MeisterMoritz
Thanatos
15
4 / 8 / 1
9,298
1,033
7,477
14,508
5,056
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Susls
Hachiman
15
3 / 13 / 4
9,923
1,103
9,300
20,864
7,455
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Tillark
Jormungandr
15
0 / 9 / 4
8,462
940
3,578
15,218
9,617
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
1 / 12 / 5
9,133
1,015
7,398
26,447
22,487
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
28
51
Kills
10
10
Deaths
51
124
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
KeurKq
Artemis
5
6
28
3.17
L
Achilles
2
9
4
0.44
L
Thanatos
MeisterMoritz
Thanatos
4
8
1
0.56
W
Morgan Le Fay
Mocod
Morgan Le Fay
9
1
28
23
W
Sun Wukong
SCORPİONxX
Sun Wukong
7
0
24
19
L
Hachiman
Susls
Hachiman
3
13
4
0.38
W
Fenrir
24
1
17
32.5
L
Jormungandr
Tillark
Jormungandr
0
9
4
0.22
W
6
2
27
9.75
L
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,332
Damage
37,295
43,731
Taken
98,474
31,477
Mitigated
68,013
10,263
Healing
7,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
KeurKq
Artemis
17,485
10,149
821
393
10,278
4,263
0
421
9,648
0
25,629
L
Achilles
9,542
3,360
0
1,537
21,437
23,398
0
9,117
12,053
0
17,466
L
Thanatos
MeisterMoritz
Thanatos
7,477
1,731
0
3,708
14,508
5,056
0
4,719
9,645
0
20,932
W
Morgan Le Fay
Mocod
Morgan Le Fay
21,769
1,971
307
1,289
6,919
3,185
0
559
6,082
44,200
0
W
Sun Wukong
SCORPİONxX
Sun Wukong
12,065
2,411
0
1,843
9,946
11,230
0
942
8,745
112
31,166
L
Hachiman
Susls
Hachiman
9,300
6,327
0
0
20,864
7,455
0
6,912
13,582
0
32,795
W
Fenrir
22,281
6,745
0
2,116
10,033
10,099
0
1,008
8,498
3,316
27,394
L
Jormungandr
Tillark
Jormungandr
3,578
1,209
0
0
15,218
9,617
0
5,829
9,160
16,514
0
W
15,732
2,140
1,881
1,613
6,555
2,700
0
648
5,816
31,778
0
L
7,398
529
0
2,188
26,447
22,487
0
12,828
13,348
0
18,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,064
Gold Earned
45,885
163
Minions Killed
124
10
Camps Cleared
4
981,270
Distance Traveled
845,080
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,260
1,140
22
2
1
141,556
1
L
Achilles
9,069
1,008
20
2
0
174,966
0
L
Thanatos
9,298
1,033
29
3
2
192,425
1
W
Morgan Le Fay
12,146
1,350
45
5
2
206,143
1
W
Sun Wukong
10,916
1,213
37
4
1
220,931
4
L
Hachiman
9,923
1,103
29
3
1
152,846
0
W
Fenrir
13,925
1,547
15
2
5
228,125
2
L
Jormungandr
8,462
940
30
3
0
131,054
2
W
Ra
10,817
1,202
44
5
1
184,515
0
L
Tyr
9,133
1,015
16
2
1
193,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role