Player Matchup

Guan Yu
Guan Yu
AmirMahdiJahani
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
NateW932
Zeus
Level 15
God Stats
1W - 3L
1,337 SR
Queue Stats
3W - 19L
1,084 Elo+
Solo
Jormungandr
Jormungandr
dutiable_tomato7
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
itjust_mari
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 146L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
olobobobo
Sun Wukong
Level 22
God Stats
8W - 8L
1,487 SR
Queue Stats
27W - 27L
1,343 Elo+
Solo
Team Averages
Level 11
1,465 SR
1,385 Elo+

VS

Team Averages
Level 17
1,539 SR
1,285 Elo+
Thor
Thor
Foxfam
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Olorun
Olorun
TeaSqwiggles
Olorun
Level 29
God Stats
1W - 1L
1,566 SR
Queue Stats
50W - 62L
1,038 Elo+
Solo
Hun Batz
Hun Batz
TwitchOggi
Hun Batz
Level 23
God Stats
9W - 5L
1,391 SR
Queue Stats
31W - 31L
1,240 Elo+
Solo
Bellona
Bellona
feasible-bold
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 48L
1,219 Elo+
Solo
Medusa
Medusa
iranmilitery
Medusa
Level 15
God Stats
3W - 1L
1,737 SR
Queue Stats
16W - 18L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 10 / 0
6,292
315
80
9,573
2,820
Zeus
16
4 / 5 / 4
9,557
478
10,045
9,491
7,958
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
dutiable_tomato7
Jormungandr
5
0 / 7 / 0
5,789
289
1,668
8,566
3,827
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
itjust_mari
Nemesis
16
3 / 3 / 1
9,711
486
3,465
11,997
6,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
olobobobo
Sun Wukong
15
6 / 7 / 1
9,608
480
8,548
15,349
10,463
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Foxfam
Thor
14
1 / 7 / 2
8,968
448
1,195
11,600
4,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Olorun
16
4 / 3 / 1
10,685
534
6,317
15,556
6,002
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
TwitchOggi
Hun Batz
18
11 / 1 / 1
11,696
585
8,852
15,748
7,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
14
6 / 3 / 3
9,671
484
7,957
14,986
17,373
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
17
6 / 2 / 2
11,480
574
13,293
9,913
4,544
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
14
Kills
28
32
Deaths
16
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
10
0
0.1
W
Thor
Foxfam
Thor
1
7
2
0.29
L
Zeus
4
5
4
1.2
W
Olorun
4
3
1
1.5
W
Hun Batz
TwitchOggi
Hun Batz
11
1
1
11.5
L
Jormungandr
dutiable_tomato7
Jormungandr
0
7
0
0
W
Bellona
6
3
3
2.5
W
Medusa
6
2
2
3.5
L
Nemesis
itjust_mari
Nemesis
3
3
1
1.17
L
Sun Wukong
olobobobo
Sun Wukong
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,806
Damage
37,614
54,976
Taken
67,803
31,169
Mitigated
39,238
6,114
Healing
17,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
80
60
0
428
9,573
2,820
113
755
8,818
0
11,331
W
Thor
Foxfam
Thor
1,195
549
0
2,488
11,600
4,166
220
1,404
10,196
0
39,726
L
Zeus
10,045
2,179
0
1,721
9,491
7,958
213
344
9,147
52,274
0
W
Olorun
6,317
4,819
0
2,783
15,556
6,002
2,816
531
15,025
83,398
0
W
Hun Batz
TwitchOggi
Hun Batz
8,852
3,289
0
7,571
15,748
7,153
114
2,930
12,818
0
91,492
L
Jormungandr
dutiable_tomato7
Jormungandr
1,668
879
30
90
8,566
3,827
36
0
8,566
9,030
0
W
Bellona
7,957
2,162
0
707
14,986
17,373
1,002
4,576
10,410
0
31,631
W
Medusa
13,293
9,486
0
4,170
9,913
4,544
4,673
2,627
7,286
0
72,627
L
Nemesis
itjust_mari
Nemesis
3,465
652
0
1,877
11,997
6,101
1,532
0
11,997
0
45,289
L
Sun Wukong
olobobobo
Sun Wukong
8,548
3,179
0
1,968
15,349
10,463
27
5,218
10,131
0
35,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,957
Gold Earned
52,500
270
Minions Killed
512
0
Camps Cleared
0
1,394,019
Distance Traveled
1,759,659
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,292
315
17
1
0
214,585
1
W
Thor
8,968
448
67
3
0
370,044
0
L
Zeus
9,557
478
100
5
0
327,087
0
W
Olorun
10,685
534
121
6
0
305,854
0
W
Hun Batz
11,696
585
141
7
0
403,707
12
L
Jormungandr
5,789
289
12
1
0
155,988
1
W
Bellona
9,671
484
43
2
0
372,975
1
W
Medusa
11,480
574
140
7
0
307,079
1
L
Nemesis
9,711
486
99
5
0
354,715
2
L
Sun Wukong
9,608
480
42
2
0
341,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role