Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BattousaiTM
Cthulhu
Level 63
God Stats
7W - 5L
1,572 SR
Queue Stats
77W - 77L
1,431 Elo+
Solo
Heimdallr
Heimdallr
Emel Jaye
Heimdallr
Level 41
God Stats
0W - 2L
1,317 SR
Queue Stats
194W - 241L
1,419 Elo+
Party 2
Olorun
Olorun
Gayde Roks
Olorun
Level 66
God Stats
12W - 14L
1,367 SR
Queue Stats
239W - 281L
1,458 Elo+
Party 2
Sun Wukong
Sun Wukong
claratyne
Sun Wukong
Level 121
God Stats
6W - 8L
1,528 SR
Queue Stats
171W - 201L
1,400 Elo+
Party 2
Team Averages
Level 79
1,457 SR
1,442 Elo+

VS

Team Averages
Level 93
1,612 SR
1,446 Elo+
Danzaburou
Danzaburou
DARKKNIGHT8862
Danzaburou
Level 48
God Stats
60W - 62L
1,441 SR
Queue Stats
102W - 116L
1,382 Elo+
Party 1
Gilgamesh
Gilgamesh
DavinDaMagician
Gilgamesh
Level 109
God Stats
11W - 6L
1,649 SR
Queue Stats
508W - 459L
1,455 Elo+
Party 1
Cernunnos
Cernunnos
Rianzinhou
Cernunnos
Level 93
God Stats
2W - 1L
1,732 SR
Queue Stats
249W - 280L
1,419 Elo+
Solo
Cthulhu
Cthulhu
donkeykong17000
Cthulhu
Level 98
God Stats
69W - 42L
1,687 SR
Queue Stats
513W - 473L
1,498 Elo+
Party 1
Jormungandr
Jormungandr
shadowking102
Jormungandr
Level 116
God Stats
2W - 3L
1,552 SR
Queue Stats
773W - 699L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
1 / 4 / 0
7,756
456
7,801
11,122
11,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
BattousaiTM
Cthulhu
11
0 / 6 / 1
6,644
391
5,764
13,414
6,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
Emel Jaye
Heimdallr
10
2 / 7 / 0
6,622
390
4,050
12,673
3,679
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
Gayde Roks
Olorun
11
0 / 4 / 1
7,105
418
4,414
11,673
3,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
claratyne
Sun Wukong
14
2 / 2 / 0
7,919
466
7,717
13,565
6,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DARKKNIGHT8862
Danzaburou
14
3 / 1 / 4
8,451
497
5,955
8,831
3,095
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
DavinDaMagician
Gilgamesh
16
5 / 1 / 4
9,435
555
10,786
10,174
4,069
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
Rianzinhou
Cernunnos
16
2 / 0 / 3
9,913
583
7,973
12,280
4,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
9 / 1 / 4
10,243
603
13,447
12,507
8,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
shadowking102
Jormungandr
14
4 / 2 / 6
9,056
533
8,701
12,048
10,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
5
Kills
23
23
Deaths
5
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
4
0
0.25
L
Cthulhu
BattousaiTM
Cthulhu
0
6
1
0.08
W
Danzaburou
DARKKNIGHT8862
Danzaburou
3
1
4
5
W
Gilgamesh
DavinDaMagician
Gilgamesh
5
1
4
7
L
Heimdallr
Emel Jaye
Heimdallr
2
7
0
0.29
L
Olorun
Gayde Roks
Olorun
0
4
1
0.13
W
Cernunnos
Rianzinhou
Cernunnos
2
0
3
3.5
L
Sun Wukong
claratyne
Sun Wukong
2
2
0
1
W
9
1
4
11
W
Jormungandr
shadowking102
Jormungandr
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,746
Damage
46,862
62,447
Taken
55,840
31,475
Mitigated
31,226
16,761
Healing
19,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
7,801
659
0
3,058
11,122
11,396
0
2,495
8,579
46,255
0
L
Cthulhu
BattousaiTM
Cthulhu
5,764
31
635
2,670
13,414
6,620
0
5,573
7,363
31,279
0
W
Danzaburou
DARKKNIGHT8862
Danzaburou
5,955
1,513
0
2,863
8,831
3,095
4,060
1,132
7,577
0
47,305
W
Gilgamesh
DavinDaMagician
Gilgamesh
10,786
2,481
0
1,503
10,174
4,069
79
3,964
6,076
0
60,038
L
Heimdallr
Emel Jaye
Heimdallr
4,050
799
0
1,487
12,673
3,679
0
5,031
7,307
0
27,002
L
Olorun
Gayde Roks
Olorun
4,414
2,734
56
4,313
11,673
3,534
0
2,691
8,982
36,451
0
W
Cernunnos
Rianzinhou
Cernunnos
7,973
4,252
0
7,724
12,280
4,784
272
6,060
6,188
0
70,930
L
Sun Wukong
claratyne
Sun Wukong
7,717
1,779
0
4,542
13,565
6,246
0
5,151
8,367
0
58,925
W
13,447
804
580
3,194
12,507
8,764
325
3,671
8,710
64,335
9,390
W
Jormungandr
shadowking102
Jormungandr
8,701
1,645
90
3,506
12,048
10,514
1,206
2,680
9,073
47,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,046
Gold Earned
47,098
423
Minions Killed
525
0
Camps Cleared
0
1,511,587
Distance Traveled
1,632,456
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,756
456
93
5
0
279,981
0
L
Cthulhu
6,644
391
73
4
0
346,520
4
W
Danzaburou
8,451
497
75
4
0
310,636
0
W
Gilgamesh
9,435
555
107
6
0
348,930
4
L
Heimdallr
6,622
390
56
3
0
303,382
1
L
Olorun
7,105
418
88
5
0
234,992
2
W
Cernunnos
9,913
583
130
8
0
299,964
5
L
Sun Wukong
7,919
466
113
7
0
346,712
3
W
Cthulhu
10,243
603
123
7
0
383,193
0
W
Jormungandr
9,056
533
90
5
0
289,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role