Player Matchup

Bellona
Bellona
Endroww
Bellona
Level 84
God Stats
1W - 1L
1,285 SR
Queue Stats
104W - 87L
1,406 Elo+
Party 1
Cthulhu
Cthulhu
Zygard
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,240 Elo+
Solo
Terra
Terra
exicero12
Terra
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 90L
1,367 Elo+
Party 1
Neith
Neith
losleones40
Neith
Level 62
God Stats
4W - 5L
1,399 SR
Queue Stats
258W - 452L
1,296 Elo+
Solo
Izanami
Izanami
raseingan
Izanami
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 78L
1,394 Elo+
Solo
Team Averages
Level 81
1,437 SR
1,341 Elo+

VS

Team Averages
Level 88
1,544 SR
1,337 Elo+
Set
Set
 
Set
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
FelinePluto2577
Ao Kuang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 44L
1,068 Elo+
Solo
Apollo
Apollo
Grunt_Maou
Apollo
Level 127
God Stats
19W - 16L
1,596 SR
Queue Stats
335W - 325L
1,339 Elo+
Solo
Ra
Ra
TheDekstar
Ra
Level 127
God Stats
2W - 2L
1,623 SR
Queue Stats
349W - 379L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Endroww
Bellona
15
4 / 2 / 11
9,404
855
8,660
14,966
18,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Zygard
Cthulhu
16
7 / 3 / 11
9,909
901
9,207
13,034
10,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Terra
exicero12
Terra
16
6 / 1 / 14
9,776
889
9,139
13,471
15,714
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 2 / 15
8,630
785
4,512
6,689
3,503
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
raseingan
Izanami
15
4 / 4 / 10
9,563
869
11,911
8,298
3,681
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
1 / 5 / 3
7,508
683
6,073
11,839
5,506
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
 
Janus
7
0 / 2 / 3
6,191
563
4,941
2,730
747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
11
2 / 8 / 5
7,353
668
4,052
12,223
4,142
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Apollo
Grunt_Maou
Apollo
17
5 / 2 / 4
9,008
819
14,683
11,617
5,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 5 / 4
8,906
810
10,925
12,631
5,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
30
22
Kills
11
12
Deaths
22
61
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
5
3
0.5
L
Janus
 
Janus
0
2
3
0.75
W
Bellona
Endroww
Bellona
4
2
11
4.75
L
Ao Kuang
2
8
5
0.56
L
Apollo
Grunt_Maou
Apollo
5
2
4
3.5
L
3
5
4
1
W
Cthulhu
Zygard
Cthulhu
7
3
11
4.17
W
Terra
exicero12
Terra
6
1
14
13
W
1
2
15
4.25
W
Izanami
raseingan
Izanami
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,429
Damage
40,674
56,458
Taken
51,040
52,346
Mitigated
20,991
22,951
Healing
18,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
6,073
1,543
789
2,200
11,839
5,506
0
3,786
8,053
0
13,031
L
Janus
 
Janus
4,941
309
450
666
2,730
747
0
778
1,952
7,157
0
W
Bellona
Endroww
Bellona
8,660
2,488
2,363
4,588
14,966
18,877
142
5,904
9,062
0
12,790
L
Ao Kuang
4,052
887
106
2,835
12,223
4,142
0
4,204
8,019
6,490
0
L
Apollo
Grunt_Maou
Apollo
14,683
10,042
601
4,393
11,617
5,029
36
6,059
5,558
0
29,667
L
10,925
470
1,168
5,295
12,631
5,567
0
3,519
9,112
28,213
0
W
Cthulhu
Zygard
Cthulhu
9,207
706
1,613
2,977
13,034
10,571
373
3,089
9,945
16,463
0
W
Terra
exicero12
Terra
9,139
1,492
4,132
4,733
13,471
15,714
587
4,425
9,046
13,584
0
W
4,512
2,239
156
1,366
6,689
3,503
1,419
3,514
3,175
0
15,390
W
Izanami
raseingan
Izanami
11,911
6,522
432
591
8,298
3,681
3,337
2,986
5,312
0
34,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,282
Gold Earned
38,966
101
Minions Killed
92
0
Camps Cleared
0
1,026,837
Distance Traveled
744,579
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,508
683
12
1
0
196,390
0
L
Janus
6,191
563
5
0
0
71,349
0
W
Bellona
9,404
855
12
1
0
246,236
1
L
Ao Kuang
7,353
668
1
0
0
136,373
1
L
Apollo
9,008
819
40
4
0
153,816
0
L
Ra
8,906
810
34
3
0
186,651
2
W
Cthulhu
9,909
901
23
2
0
210,905
0
W
Terra
9,776
889
9
1
0
233,626
0
W
Neith
8,630
785
11
1
0
178,782
0
W
Izanami
9,563
869
46
4
0
157,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role