Player Matchup

Cabrakan
Cabrakan
PonyIsHere
Cabrakan
Level 32
God Stats
1W - 2L
1,837 SR
Queue Stats
91W - 91L
1,574 Elo+
Solo
Thor
Thor
Zessx3
Thor
Level 40
God Stats
2W - 5L
1,151 SR
Queue Stats
66W - 93L
1,271 Elo+
Solo
Poseidon
Poseidon
lambona_vengador
Poseidon
Level 46
God Stats
1W - 4L
1,352 SR
Queue Stats
138W - 182L
1,375 Elo+
Solo
Mulan
Mulan
manderguan
Mulan
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,359 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
shokwave00
Ah Muzen Cab
Level 98
God Stats
2W - 7L
1,415 SR
Queue Stats
369W - 513L
1,361 Elo+
Solo
Team Averages
Level 58
1,451 SR
1,388 Elo+

VS

Team Averages
Level 54
1,601 SR
1,409 Elo+
Nox
Nox
Brewer_992
Nox
Level 46
God Stats
2W - 0L
1,699 SR
Queue Stats
60W - 85L
1,306 Elo+
Solo
Cliodhna
Cliodhna
D3M0N1C_B0DYF1SH
Cliodhna
Level 49
God Stats
5W - 1L
1,725 SR
Queue Stats
16W - 19L
1,395 Elo+
Solo
Neith
Neith
IizWARRIOR
Neith
Level 48
God Stats
39W - 26L
1,587 SR
Queue Stats
186W - 183L
1,423 Elo+
Solo
Freya
Freya
lncredibleL
Freya
Level 46
God Stats
86W - 64L
1,553 SR
Queue Stats
223W - 197L
1,464 Elo+
Solo
Athena
Athena
panda-gamer244
Athena
Level 83
God Stats
2W - 2L
1,439 SR
Queue Stats
45W - 40L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
PonyIsHere
Cabrakan
10
2 / 2 / 3
6,910
494
3,485
8,925
8,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
Zessx3
Thor
10
0 / 4 / 4
6,401
457
3,768
9,729
3,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 0 / 0
6,931
495
1,095
1,707
509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
12
3 / 7 / 0
7,642
546
5,418
12,327
8,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Muzen Cab
shokwave00
Ah Muzen Cab
13
4 / 2 / 1
7,481
534
8,256
4,613
1,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,905
493
1,658
6,527
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 0 / 1
8,035
574
3,937
8,135
2,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
9
1 / 2 / 1
6,307
451
2,536
5,913
1,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 2 / 2
9,580
684
10,674
7,565
3,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 3 / 2
6,621
473
2,843
10,523
8,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
9
Kills
15
15
Deaths
9
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
W
4
0
1
4.5
W
Neith
1
2
1
0.75
L
Cabrakan
PonyIsHere
Cabrakan
2
2
3
1.75
L
Thor
Zessx3
Thor
0
4
4
0.5
L
0
0
0
0
W
8
2
2
4.5
L
Mulan
3
7
0
0.43
W
1
3
2
0.67
L
Ah Muzen Cab
shokwave00
Ah Muzen Cab
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,022
Damage
21,648
37,301
Taken
38,663
21,874
Mitigated
19,044
9,702
Healing
10,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,658
246
0
504
6,527
2,390
730
1,528
4,791
34,764
0
W
3,937
314
0
5,472
8,135
2,733
0
138
7,997
0
54,019
W
Neith
2,536
1,143
0
742
5,913
1,766
638
948
4,965
0
28,473
L
Cabrakan
PonyIsHere
Cabrakan
3,485
668
0
2,674
8,925
8,042
102
2,135
6,744
20,268
0
L
Thor
Zessx3
Thor
3,768
855
0
2,758
9,729
3,115
0
2,816
6,865
0
27,430
L
1,095
42
0
767
1,707
509
0
807
802
38,487
0
W
10,674
3,178
0
3,145
7,565
3,654
47
208
7,357
55,102
5,736
L
Mulan
5,418
1,075
0
2,856
12,327
8,525
0
6,261
6,066
0
36,233
W
2,843
1,144
0
739
10,523
8,501
150
1,764
8,753
22,153
0
L
Ah Muzen Cab
shokwave00
Ah Muzen Cab
8,256
3,066
0
647
4,613
1,683
550
1,979
2,634
0
53,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,365
Gold Earned
37,448
357
Minions Killed
406
0
Camps Cleared
0
1,161,938
Distance Traveled
1,297,516
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,905
493
72
5
0
272,080
2
W
Cliodhna
8,035
574
115
8
0
321,690
5
W
Neith
6,307
451
69
5
0
188,468
0
L
Cabrakan
6,910
494
28
2
0
245,401
5
L
Thor
6,401
457
61
4
0
262,097
0
L
Poseidon
6,931
495
88
6
0
178,361
2
W
Freya
9,580
684
115
8
0
274,927
4
L
Mulan
7,642
546
80
6
0
232,362
5
W
Athena
6,621
473
35
3
0
240,351
5
L
Ah Muzen Cab
7,481
534
100
7
0
243,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role