Player Matchup

Sol
Sol
Ernj_Jews1
Sol
Level 102
God Stats
15W - 17L
1,518 SR
Queue Stats
327W - 355L
1,534 Elo+
Solo
Kuzenbo
Kuzenbo
Hades26--
Kuzenbo
Level 120
God Stats
14W - 6L
1,613 SR
Queue Stats
376W - 344L
1,553 Elo+
Solo
Loki
Loki
Splitterschiss7
Loki
Level 145
God Stats
77W - 53L
1,617 SR
Queue Stats
1,703W - 1,693L
1,558 Elo+
Solo
Jing Wei
Jing Wei
W-justasp
Jing Wei
Level 127
God Stats
33W - 35L
1,524 SR
Queue Stats
1,068W - 987L
1,495 Elo+
Solo
Amaterasu
Amaterasu
midweek_kebab
Amaterasu
Level 53
God Stats
10W - 4L
1,652 SR
Queue Stats
328W - 242L
1,558 Elo+
Solo
Team Averages
Level 109
1,585 SR
1,540 Elo+

VS

Team Averages
Level 133
1,650 SR
1,546 Elo+
Loki
Loki
LEWI5xHD
Loki
Level 160
God Stats
207W - 90L
1,832 SR
Queue Stats
723W - 450L
1,756 Elo+
Solo
Sobek
Sobek
Rapierclown73
Sobek
Level 136
God Stats
2W - 2L
1,646 SR
Queue Stats
635W - 605L
1,524 Elo+
Solo
Awilix
Awilix
SEC Pixelkiller
Awilix
Level 148
God Stats
55W - 58L
1,620 SR
Queue Stats
742W - 756L
1,525 Elo+
Solo
Hera
Hera
karliko94
Hera
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 181L
1,558 Elo+
Solo
Anhur
Anhur
rabavieira
Anhur
Level 120
God Stats
0W - 1L
1,652 SR
Queue Stats
77W - 75L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 0
4,927
821
3,336
2,730
503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
Hades26--
Kuzenbo
7
0 / 0 / 4
4,322
720
1,253
2,517
1,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
4 / 0 / 1
4,954
826
2,149
3,515
872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
W-justasp
Jing Wei
7
0 / 0 / 3
4,485
748
2,356
2,624
709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
midweek_kebab
Amaterasu
8
2 / 2 / 0
4,781
797
2,236
4,935
2,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
2 / 0 / 0
4,925
821
2,457
3,183
849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 3 / 0
3,324
554
1,037
5,496
2,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 2 / 0
4,127
688
2,599
5,367
1,387
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
6
0 / 3 / 0
3,833
639
417
3,341
710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
4
0 / 2 / 1
3,500
583
1,367
3,011
735
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
10
Kills
3
3
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
W
Kuzenbo
Hades26--
Kuzenbo
0
0
4
2
L
Loki
2
0
0
2
L
0
3
0
0
L
1
2
0
0.5
W
4
0
1
4.5
W
Jing Wei
W-justasp
Jing Wei
0
0
3
1.5
L
Hera
0
3
0
0
W
Amaterasu
midweek_kebab
Amaterasu
2
2
0
1
L
Anhur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,330
Damage
7,877
16,321
Taken
20,398
6,089
Mitigated
6,032
7,710
Healing
6,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,336
2,022
0
1,385
2,730
503
390
253
2,403
28,071
0
W
Kuzenbo
Hades26--
Kuzenbo
1,253
469
325
1,261
2,517
1,078
12
435
1,957
8,880
0
L
Loki
2,457
873
0
1,405
3,183
849
0
129
3,054
0
23,329
L
1,037
0
0
1,718
5,496
2,351
0
2,294
3,202
6,073
0
L
2,599
698
0
1,722
5,367
1,387
444
0
5,367
0
19,966
W
2,149
692
0
2,170
3,515
872
0
224
3,212
0
17,167
W
Jing Wei
W-justasp
Jing Wei
2,356
1,531
0
722
2,624
709
0
224
2,360
0
22,329
L
Hera
417
212
0
500
3,341
710
0
83
3,258
17,941
0
W
Amaterasu
midweek_kebab
Amaterasu
2,236
1,020
0
1,847
4,935
2,927
0
0
4,935
0
24,142
L
Anhur
1,367
1,135
0
742
3,011
735
0
2,083
928
0
10,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,469
Gold Earned
19,709
232
Minions Killed
177
0
Camps Cleared
0
683,756
Distance Traveled
653,944
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,927
821
59
10
0
120,396
1
W
Kuzenbo
4,322
720
21
4
0
136,264
0
L
Loki
4,925
821
66
11
0
164,014
0
L
Sobek
3,324
554
10
2
0
134,819
1
L
Awilix
4,127
688
30
5
0
145,879
1
W
Loki
4,954
826
43
7
0
152,533
1
W
Jing Wei
4,485
748
49
8
0
139,171
2
L
Hera
3,833
639
43
7
0
123,871
3
W
Amaterasu
4,781
797
60
10
0
135,392
1
L
Anhur
3,500
583
28
5
0
85,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role