Player Matchup

Sobek
Sobek
AkitoHimenokoji
Sobek
Level 87
God Stats
0W - 2L
1,269 SR
Queue Stats
41W - 51L
1,505 Elo+
Party 2
Jormungandr
Jormungandr
DemonsofRazgriz
Jormungandr
Level 64
God Stats
6W - 10L
1,509 SR
Queue Stats
298W - 278L
1,519 Elo+
Party 2
Charybdis
Charybdis
Destro_Killsz
Charybdis
Level 159
God Stats
3W - 3L
1,506 SR
Queue Stats
154W - 129L
1,568 Elo+
Party 1
Susano
Susano
Redvenomjr
Susano
Level 127
God Stats
2W - 3L
1,463 SR
Queue Stats
427W - 390L
1,520 Elo+
Solo
Ah Puch
Ah Puch
iTzJuStDemon
Ah Puch
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,465 Elo+
Party 1
Team Averages
Level 100
1,450 SR
1,515 Elo+

VS

Team Averages
Level 128
1,544 SR
1,550 Elo+
Anubis
Anubis
MulletMan69
Anubis
Level 156
God Stats
3W - 2L
1,667 SR
Queue Stats
127W - 118L
1,547 Elo+
Party 3
Apollo
Apollo
Tugok
Apollo
Level 158
God Stats
10W - 6L
1,576 SR
Queue Stats
409W - 378L
1,609 Elo+
Party 3
Thor
Thor
genuis-KID
Thor
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,443 Elo+
Solo
Cerberus
Cerberus
jvega017
Cerberus
Level 144
God Stats
3W - 1L
1,598 SR
Queue Stats
344W - 345L
1,584 Elo+
Solo
Ah Puch
Ah Puch
sloppytriggers
Ah Puch
Level 148
God Stats
3W - 3L
1,380 SR
Queue Stats
160W - 142L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 10
10,068
592
5,230
17,556
21,303
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
DemonsofRazgriz
Jormungandr
20
9 / 7 / 10
12,832
755
19,584
33,334
24,502
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Destro_Killsz
Charybdis
20
6 / 4 / 12
12,429
731
16,615
14,712
7,390
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
Redvenomjr
Susano
20
5 / 4 / 10
12,443
732
15,774
14,006
9,570
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
iTzJuStDemon
Ah Puch
17
2 / 8 / 7
10,776
634
6,188
15,029
4,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
11 / 5 / 13
13,764
810
21,610
18,290
9,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Tugok
Apollo
20
5 / 5 / 16
12,508
736
17,986
15,771
6,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
6 / 4 / 13
12,319
725
13,722
11,637
8,893
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
jvega017
Cerberus
18
2 / 7 / 16
11,906
700
8,800
16,866
18,129
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
7 / 3 / 17
13,717
807
21,353
11,627
4,615
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
106
22
Kills
31
31
Deaths
24
49
Assists
75
Player
Kills
Deaths
Assists
KDA
L
0
8
10
0.63
L
Jormungandr
DemonsofRazgriz
Jormungandr
9
7
10
2
L
Charybdis
Destro_Killsz
Charybdis
6
4
12
3
W
Anubis
11
5
13
3.5
L
Susano
Redvenomjr
Susano
5
4
10
2.5
W
Apollo
Tugok
Apollo
5
5
16
2.6
W
6
4
13
3.13
L
Ah Puch
iTzJuStDemon
Ah Puch
2
8
7
0.69
W
Cerberus
jvega017
Cerberus
2
7
16
1.43
W
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,391
Damage
83,471
94,637
Taken
74,191
67,192
Mitigated
47,458
24,435
Healing
27,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,230
91
672
1,779
17,556
21,303
100
9,629
7,927
12,683
0
L
Jormungandr
DemonsofRazgriz
Jormungandr
19,584
3,655
2,662
9,295
33,334
24,502
502
15,465
17,869
38,468
0
L
Charybdis
Destro_Killsz
Charybdis
16,615
7,359
1,534
2,778
14,712
7,390
1,006
8,121
6,591
0
45,311
W
Anubis
21,610
1,105
1,234
7,460
18,290
9,010
1,141
6,897
11,109
47,838
0
L
Susano
Redvenomjr
Susano
15,774
878
1,145
1,785
14,006
9,570
347
6,264
7,742
0
23,148
W
Apollo
Tugok
Apollo
17,986
6,694
258
4,484
15,771
6,811
2,933
7,413
8,211
0
38,658
W
13,722
1,010
2,303
2,899
11,637
8,893
28
4,345
7,151
0
25,436
L
Ah Puch
iTzJuStDemon
Ah Puch
6,188
0
1,436
1,349
15,029
4,427
0
12,284
2,745
24,711
0
W
Cerberus
jvega017
Cerberus
8,800
232
864
3,686
16,866
18,129
170
7,849
8,735
14,773
0
W
21,353
177
555
3,650
11,627
4,615
742
4,498
6,895
50,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,548
Gold Earned
64,214
222
Minions Killed
232
0
Camps Cleared
0
1,405,367
Distance Traveled
1,406,389
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,068
592
19
1
0
280,037
3
L
Jormungandr
12,832
755
35
2
0
252,391
1
L
Charybdis
12,429
731
88
5
0
286,033
4
W
Anubis
13,764
810
57
3
0
274,061
2
L
Susano
12,443
732
36
2
0
337,493
1
W
Apollo
12,508
736
47
3
0
304,000
0
W
Thor
12,319
725
30
2
0
280,455
3
L
Ah Puch
10,776
634
44
3
0
249,413
0
W
Cerberus
11,906
700
29
2
0
212,575
0
W
Ah Puch
13,717
807
69
4
0
335,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role