Player Matchup

King Arthur
King Arthur
AstroGhouul
King Arthur
Level 41
God Stats
2W - 8L
1,278 SR
Queue Stats
239W - 271L
1,455 Elo+
Party 2
Anubis
Anubis
GodofHamburgers
Anubis
Level 125
God Stats
0W - 1L
1,456 SR
Queue Stats
0W - 4L
1,301 Elo+
Party 3
Cthulhu
Cthulhu
RedeemableRiven
Cthulhu
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Nemesis
Nemesis
TRUND KNIGHT
Nemesis
Level 16
God Stats
2W - 5L
1,278 SR
Queue Stats
33W - 42L
1,381 Elo+
Party 2
Geb
Geb
big_boomer_1
Geb
Level 4
God Stats
0W - 1L
1,290 SR
Queue Stats
0W - 6L
1,228 Elo+
Solo
Team Averages
Level 38
1,360 SR
1,373 Elo+

VS

Team Averages
Level 19
1,498 SR
1,480 Elo+
Neith
Neith
CrownClownAllen
Neith
Level 25
God Stats
3W - 9L
1,127 SR
Queue Stats
87W - 93L
1,386 Elo+
Solo
Ne Zha
Ne Zha
PugSnuggler
Ne Zha
Level 22
God Stats
15W - 8L
1,616 SR
Queue Stats
27W - 22L
1,476 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shaakkahh
Tsukuyomi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,644 Elo+
Solo
Zeus
Zeus
fbjjh
Zeus
Level 24
God Stats
18W - 4L
1,641 SR
Queue Stats
117W - 125L
1,417 Elo+
Solo
Izanami
Izanami
jagermissles
Izanami
Level 10
God Stats
23W - 16L
1,604 SR
Queue Stats
27W - 22L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AstroGhouul
King Arthur
19
4 / 10 / 10
12,724
979
15,856
22,608
22,839
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
9 / 12 / 5
14,141
1,088
27,807
28,311
15,104
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
1 / 8 / 12
11,850
912
14,394
30,517
36,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
TRUND KNIGHT
Nemesis
18
3 / 6 / 7
12,368
951
11,581
22,296
10,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
0 / 10 / 8
10,753
827
5,822
25,654
20,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 25
14,252
1,096
25,761
12,145
4,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
20
21 / 2 / 18
16,741
1,288
34,509
20,343
7,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Shaakkahh
Tsukuyomi
20
5 / 6 / 22
12,916
994
16,046
20,935
8,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
fbjjh
Zeus
19
4 / 2 / 22
12,699
977
15,885
8,344
2,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
jagermissles
Izanami
20
6 / 7 / 31
13,700
1,054
24,746
20,422
6,797
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
164
17
Kills
46
46
Deaths
17
42
Assists
118
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AstroGhouul
King Arthur
4
10
10
0.9
W
10
0
25
22.5
L
9
12
5
0.96
W
Ne Zha
21
2
18
15
L
1
8
12
0.88
W
Tsukuyomi
Shaakkahh
Tsukuyomi
5
6
22
2.67
L
Nemesis
TRUND KNIGHT
Nemesis
3
6
7
1.08
L
0
10
8
0.4
W
Zeus
fbjjh
Zeus
4
2
22
7.5
W
Izanami
jagermissles
Izanami
6
7
31
3.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,460
Damage
116,947
129,386
Taken
82,189
106,069
Mitigated
30,023
16,922
Healing
16,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AstroGhouul
King Arthur
15,856
1,146
0
11
22,608
22,839
0
3,311
18,920
11,730
23,567
W
25,761
12,598
0
1,372
12,145
4,134
0
9,044
3,000
0
36,604
L
27,807
441
0
9,086
28,311
15,104
0
3,031
24,995
68,329
0
W
Ne Zha
34,509
9,485
0
7,999
20,343
7,423
0
10,464
9,446
0
68,851
L
14,394
1,193
578
5,325
30,517
36,970
0
4,569
25,557
28,527
0
W
Tsukuyomi
Shaakkahh
Tsukuyomi
16,046
7,627
0
4,068
20,935
8,885
0
13,536
6,846
0
29,804
L
Nemesis
TRUND KNIGHT
Nemesis
11,581
2,171
0
1,863
22,296
10,721
0
2,127
20,120
0
31,812
L
5,822
1,228
0
59
25,654
20,435
0
2,847
22,639
12,457
0
W
Zeus
fbjjh
Zeus
15,885
2,067
0
611
8,344
2,784
0
4,573
3,632
32,632
0
W
Izanami
jagermissles
Izanami
24,746
16,051
0
2,282
20,422
6,797
0
13,022
7,261
0
44,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,836
Gold Earned
70,308
203
Minions Killed
229
3
Camps Cleared
5
1,140,129
Distance Traveled
1,019,323
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,724
979
33
3
1
233,518
0
W
Neith
14,252
1,096
32
2
0
235,459
0
L
Anubis
14,141
1,088
99
8
1
207,339
0
W
Ne Zha
16,741
1,288
67
5
3
262,203
1
L
Cthulhu
11,850
912
20
2
0
244,770
1
W
Tsukuyomi
12,916
994
32
2
0
174,270
0
L
Nemesis
12,368
951
40
3
1
245,727
0
L
Geb
10,753
827
11
1
0
208,775
0
W
Zeus
12,699
977
51
4
1
160,935
1
W
Izanami
13,700
1,054
47
4
1
186,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role