Player Matchup

Ah Puch
Ah Puch
CloudMcDrizzle
Ah Puch
Level 79
God Stats
4W - 5L
1,446 SR
Queue Stats
48W - 54L
1,381 Elo+
Solo
Geb
Geb
Ricus28
Geb
Level 8
God Stats
1W - 1L
1,463 SR
Queue Stats
5W - 13L
891 Elo+
Solo
Chaac
Chaac
skillerbado_123
Chaac
Level 27
God Stats
20W - 16L
1,480 SR
Queue Stats
78W - 118L
1,242 Elo+
Solo
Team Averages
Level 38
1,463 SR
1,171 Elo+

VS

Team Averages
Level 42
1,249 SR
1,150 Elo+
Hades
Hades
Calus_Knight
Hades
Level 65
God Stats
4W - 2L
1,312 SR
Queue Stats
30W - 38L
1,269 Elo+
Party 1
Cthulhu
Cthulhu
FerventNickel15
Cthulhu
Level 13
God Stats
1W - 4L
1,049 SR
Queue Stats
1W - 15L
847 Elo+
Solo
Hou Yi
Hou Yi
dizzy_footman9
Hou Yi
Level 47
God Stats
17W - 26L
1,387 SR
Queue Stats
193W - 261L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
8,045
575
955
3,363
1,006
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Geb
8
0 / 13 / 2
7,584
542
2,569
15,782
5,657
14
3 / 6 / 0
9,043
646
11,549
15,758
20,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 12
9,887
706
6,947
13,556
7,908
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
3 / 2 / 8
9,672
691
4,059
17,304
18,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
13 / 0 / 4
11,272
805
17,071
12,295
4,661
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
19
20
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
1
12
9
L
0
1
3
1.5
W
3
2
8
3.5
L
Geb
0
13
2
0.08
W
13
0
4
15
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,073
Damage
28,077
34,903
Taken
43,155
27,607
Mitigated
31,344
3,242
Healing
14,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,947
2,014
648
3,791
13,556
7,908
827
986
12,070
22,625
0
L
955
38
0
238
3,363
1,006
0
647
2,716
7,575
0
W
4,059
629
92
1,945
17,304
18,775
605
1,620
15,157
15,188
0
L
Geb
2,569
1,043
0
0
15,782
5,657
40
4,921
10,861
6,260
0
W
17,071
11,239
1,319
6,650
12,295
4,661
1,544
2,352
9,641
0
55,724
L
11,549
1,254
0
3,004
15,758
20,944
0
5,546
10,212
0
40,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,672
Gold Earned
30,831
72
Minions Killed
107
1
Camps Cleared
6
523,687
Distance Traveled
776,494
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,887
706
25
2
0
223,000
0
L
Ah Puch
8,045
575
15
1
0
99,009
2
W
Cthulhu
9,672
691
22
2
1
298,956
0
L
Geb
7,584
542
10
1
0
182,977
0
W
Hou Yi
11,272
805
60
4
5
254,538
5
L
Chaac
9,043
646
47
3
1
241,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role