Player Matchup

Anhur
Anhur
ElAnual
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,858 Elo+
Solo
Bellona
Bellona
FamousSphere94
Bellona
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,672 Elo+
Solo
Scylla
Scylla
Nem5471
Scylla
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,220 Elo+
Solo
Gilgamesh
Gilgamesh
ace-shield7
Gilgamesh
Level 30
God Stats
7W - 11L
1,363 SR
Queue Stats
184W - 206L
1,529 Elo+
Solo
Discordia
Discordia
jyou23
Discordia
Level 28
God Stats
10W - 8L
1,452 SR
Queue Stats
104W - 110L
1,363 Elo+
Solo
Team Averages
Level 20
1,463 SR
1,529 Elo+

VS

Team Averages
Level 16
1,467 SR
1,427 Elo+
Poseidon
Poseidon
Aburatsubo3274
Poseidon
Level 14
God Stats
0W - 1L
1,803 SR
Queue Stats
21W - 10L
1,505 Elo+
Solo
King Arthur
King Arthur
AlphaAmoeba
King Arthur
Level 17
God Stats
25W - 24L
1,505 SR
Queue Stats
25W - 30L
1,354 Elo+
Solo
Khepri
Khepri
Just A Bum4810
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 88L
1,516 Elo+
Solo
Jing Wei
Jing Wei
R1M0nB4T
Jing Wei
Level 7
God Stats
0W - 3L
1,194 SR
Queue Stats
2W - 8L
1,322 Elo+
Solo
Freya
Freya
angus9912
Freya
Level 28
God Stats
13W - 17L
1,333 SR
Queue Stats
100W - 116L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ElAnual
Anhur
13
3 / 2 / 2
8,289
488
9,851
11,575
3,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 1 / 3
8,120
478
6,055
7,494
5,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Nem5471
Scylla
11
1 / 3 / 4
6,810
401
3,065
7,068
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
ace-shield7
Gilgamesh
17
9 / 2 / 0
10,341
608
6,684
13,643
5,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
jyou23
Discordia
15
0 / 2 / 1
8,886
523
5,021
9,197
3,444
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
2 / 2 / 0
9,670
569
7,703
8,481
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
AlphaAmoeba
King Arthur
14
2 / 3 / 0
8,036
473
3,390
14,925
10,422
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 2 / 4
7,632
449
6,327
9,469
3,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
R1M0nB4T
Jing Wei
14
3 / 5 / 3
8,462
498
4,787
9,477
2,489
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Freya
angus9912
Freya
13
0 / 4 / 1
7,499
441
2,577
10,583
3,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
16
Kills
8
10
Deaths
16
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
2
2
0
1
L
King Arthur
AlphaAmoeba
King Arthur
2
3
0
0.67
W
Anhur
ElAnual
Anhur
3
2
2
2
W
3
1
3
4.5
L
1
2
4
1.5
W
Scylla
Nem5471
Scylla
1
3
4
1
L
Jing Wei
R1M0nB4T
Jing Wei
3
5
3
0.9
W
Gilgamesh
ace-shield7
Gilgamesh
9
2
0
4.5
L
Freya
angus9912
Freya
0
4
1
0.13
W
Discordia
jyou23
Discordia
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,676
Damage
24,784
48,977
Taken
52,935
19,710
Mitigated
23,017
12,937
Healing
14,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
7,703
463
0
3,611
8,481
2,429
0
2,643
5,838
88,395
0
L
King Arthur
AlphaAmoeba
King Arthur
3,390
208
0
2,463
14,925
10,422
77
2,956
11,845
3,801
43,768
W
Anhur
ElAnual
Anhur
9,851
6,572
0
4,338
11,575
3,042
1,523
3,884
7,691
0
61,046
W
6,055
1,632
0
1,013
7,494
5,440
1,634
2,395
5,099
0
36,129
L
6,327
460
0
1,574
9,469
3,955
0
428
8,863
26,496
0
W
Scylla
Nem5471
Scylla
3,065
290
0
1,384
7,068
1,788
1,370
3,138
3,930
17,435
0
L
Jing Wei
R1M0nB4T
Jing Wei
4,787
3,717
0
1,301
9,477
2,489
0
1,315
8,006
0
32,932
W
Gilgamesh
ace-shield7
Gilgamesh
6,684
1,225
0
4,740
13,643
5,996
48
2,338
11,305
0
79,216
L
Freya
angus9912
Freya
2,577
622
0
5,091
10,583
3,722
0
262
10,297
38,024
0
W
Discordia
jyou23
Discordia
5,021
60
0
1,462
9,197
3,444
0
5,507
3,690
66,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,446
Gold Earned
41,299
481
Minions Killed
445
0
Camps Cleared
0
1,487,854
Distance Traveled
1,601,496
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,670
569
168
10
0
357,497
3
L
King Arthur
8,036
473
75
4
0
317,919
4
W
Anhur
8,289
488
102
6
0
274,856
2
W
Bellona
8,120
478
79
5
0
261,401
0
L
Khepri
7,632
449
26
2
0
281,126
1
W
Scylla
6,810
401
34
2
0
272,275
0
L
Jing Wei
8,462
498
82
5
0
341,298
1
W
Gilgamesh
10,341
608
130
8
0
371,868
4
L
Freya
7,499
441
94
6
0
303,656
7
W
Discordia
8,886
523
136
8
0
307,454
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role