Player Matchup

Yemoja
Yemoja
DannyShaunna
Yemoja
Level 64
God Stats
36W - 25L
1,566 SR
Queue Stats
100W - 111L
1,387 Elo+
Solo
Ravana
Ravana
KingLeonidas1102
Ravana
Level 62
God Stats
1W - 3L
1,408 SR
Queue Stats
143W - 213L
1,285 Elo+
Party 2
Gilgamesh
Gilgamesh
KyngLeonidas1102
Gilgamesh
Level 25
God Stats
6W - 6L
1,506 SR
Queue Stats
38W - 65L
1,270 Elo+
Party 2
Danzaburou
Danzaburou
SarcASStik5
Danzaburou
Level 32
God Stats
7W - 24L
1,280 SR
Queue Stats
117W - 174L
1,267 Elo+
Party 3
Agni
Agni
vrishab090
Agni
Level 54
God Stats
1W - 4L
1,239 SR
Queue Stats
167W - 251L
1,289 Elo+
Party 3
Team Averages
Level 47
1,400 SR
1,300 Elo+

VS

Team Averages
Level 83
1,626 SR
1,513 Elo+
Cliodhna
Cliodhna
HxneyCore
Cliodhna
Level 83
God Stats
2W - 1L
1,805 SR
Queue Stats
57W - 46L
1,555 Elo+
Party 1
Mulan
Mulan
I am Peyton
Mulan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
LtThickyNicky
Chang'e
Level 128
God Stats
26W - 11L
1,754 SR
Queue Stats
94W - 72L
1,583 Elo+
Party 1
Baron Samedi
Baron Samedi
Mesmirandia
Baron Samedi
Level 160
God Stats
2W - 2L
1,670 SR
Queue Stats
25W - 19L
1,619 Elo+
Party 1
Cernunnos
Cernunnos
gusevreal
Cernunnos
Level 38
God Stats
32W - 39L
1,401 SR
Queue Stats
88W - 135L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 2 / 0
5,040
458
3,266
10,007
4,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
0 / 7 / 0
4,925
448
2,843
7,669
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
8
0 / 5 / 1
4,799
436
3,013
8,042
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
SarcASStik5
Danzaburou
8
0 / 2 / 0
4,875
443
2,758
6,271
2,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 3 / 0
5,645
513
1,565
6,103
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
HxneyCore
Cliodhna
12
5 / 0 / 5
7,416
674
6,399
4,365
2,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
6 / 1 / 1
6,505
591
3,686
7,298
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
12
5 / 1 / 1
7,241
658
6,110
6,669
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Mesmirandia
Baron Samedi
10
2 / 0 / 3
6,405
582
8,461
7,519
5,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
gusevreal
Cernunnos
9
1 / 0 / 3
5,543
504
3,356
4,303
1,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
19
19
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
2
0
0
W
Cliodhna
HxneyCore
Cliodhna
5
0
5
7.5
W
6
1
1
6.5
L
0
7
0
0
L
Gilgamesh
0
5
1
0.1
W
Chang'e
5
1
1
5.5
W
Baron Samedi
Mesmirandia
Baron Samedi
2
0
3
3.5
L
Danzaburou
SarcASStik5
Danzaburou
0
2
0
0
W
Cernunnos
gusevreal
Cernunnos
1
0
3
2.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,445
Damage
28,012
38,092
Taken
30,154
13,921
Mitigated
14,440
10,287
Healing
14,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,266
394
701
3,034
10,007
4,969
0
4,942
5,065
15,158
0
W
Cliodhna
HxneyCore
Cliodhna
6,399
748
0
1,259
4,365
2,907
1,135
0
4,314
0
32,579
W
3,686
339
419
2,119
7,298
3,081
338
0
7,298
0
31,477
L
2,843
1,077
0
848
7,669
2,383
0
763
6,906
0
19,424
L
Gilgamesh
3,013
422
0
1,772
8,042
2,401
0
911
7,131
0
19,288
W
Chang'e
6,110
447
458
3,786
6,669
1,860
983
1,020
5,535
43,955
0
W
Baron Samedi
Mesmirandia
Baron Samedi
8,461
175
1,178
4,100
7,519
5,423
270
2,569
4,932
24,662
0
L
Danzaburou
SarcASStik5
Danzaburou
2,758
711
0
1,152
6,271
2,198
0
3,665
2,606
0
24,661
W
Cernunnos
gusevreal
Cernunnos
3,356
1,099
280
1,059
4,303
1,169
430
1,086
3,193
0
21,842
L
1,565
53
0
2,780
6,103
1,970
0
4,290
1,813
31,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,284
Gold Earned
33,110
233
Minions Killed
288
0
Camps Cleared
0
953,212
Distance Traveled
1,019,573
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,040
458
18
2
0
183,712
0
W
Cliodhna
7,416
674
76
7
0
238,851
3
W
Mulan
6,505
591
51
5
0
202,007
0
L
Ravana
4,925
448
45
4
0
188,111
2
L
Gilgamesh
4,799
436
40
4
0
207,303
1
W
Chang'e
7,241
658
97
9
0
214,048
0
W
Baron Samedi
6,405
582
20
2
0
197,781
4
L
Danzaburou
4,875
443
66
6
0
175,433
1
W
Cernunnos
5,543
504
44
4
0
166,886
0
L
Agni
5,645
513
64
6
0
198,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role