Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
diogo400d
Ymir
Level 26
God Stats
26W - 25L
1,438 SR
Queue Stats
184W - 198L
1,308 Elo+
Solo
Janus
Janus
duffmanrules88
Janus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 109L
1,487 Elo+
Solo
Mercury
Mercury
pumbazanuat
Mercury
Level 5
God Stats
0W - 4L
1,159 SR
Queue Stats
2W - 5L
1,165 Elo+
Solo
Anhur
Anhur
zubr-8
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,274 Elo+
Solo
Team Averages
Level 19
1,420 SR
1,347 Elo+

VS

Team Averages
Level 18
1,537 SR
1,352 Elo+
Baron Samedi
Baron Samedi
DEATH-_-VIPER-_-
Baron Samedi
Level 14
God Stats
2W - 0L
1,745 SR
Queue Stats
8W - 8L
1,372 Elo+
Solo
Ymir
Ymir
DR1SMOG
Ymir
Level 13
God Stats
2W - 1L
1,354 SR
Queue Stats
19W - 19L
1,308 Elo+
Solo
Kukulkan
Kukulkan
Kitchov
Kukulkan
Level 29
God Stats
1W - 3L
1,426 SR
Queue Stats
2W - 4L
1,166 Elo+
Solo
Susano
Susano
Track__91
Susano
Level 15
God Stats
6W - 2L
1,702 SR
Queue Stats
27W - 23L
1,613 Elo+
Solo
Medusa
Medusa
tirivk
Medusa
Level 21
God Stats
17W - 18L
1,458 SR
Queue Stats
79W - 100L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 6 / 3
6,557
410
6,920
10,287
3,396
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
10
2 / 6 / 0
6,305
394
3,513
15,426
9,148
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 4 / 0
7,941
496
3,393
9,810
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
pumbazanuat
Mercury
9
1 / 4 / 1
6,297
394
3,390
10,926
2,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
zubr-8
Anhur
11
0 / 7 / 0
6,692
418
3,724
9,231
2,127
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DEATH-_-VIPER-_-
Baron Samedi
14
5 / 2 / 7
8,487
530
5,595
7,024
3,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
DR1SMOG
Ymir
12
3 / 1 / 9
7,676
480
7,594
9,328
5,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Kitchov
Kukulkan
13
3 / 1 / 8
7,478
467
7,418
4,161
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Track__91
Susano
17
11 / 0 / 4
9,765
610
13,685
10,938
4,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
tirivk
Medusa
12
5 / 1 / 7
7,540
471
5,805
7,467
1,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
62
4
Kills
27
27
Deaths
5
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
6
3
0.25
W
Baron Samedi
DEATH-_-VIPER-_-
Baron Samedi
5
2
7
4.25
W
Ymir
DR1SMOG
Ymir
3
1
9
7.5
W
Kukulkan
Kitchov
Kukulkan
3
1
8
7
W
Susano
Track__91
Susano
11
0
4
13
L
Ymir
2
6
0
0.33
L
1
4
0
0.25
L
Mercury
pumbazanuat
Mercury
1
4
1
0.38
W
Medusa
tirivk
Medusa
5
1
7
8.5
L
Anhur
zubr-8
Anhur
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,940
Damage
40,097
55,680
Taken
38,918
20,336
Mitigated
16,442
6,479
Healing
15,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,920
2,782
0
1,301
10,287
3,396
96
5,411
4,842
0
39,095
W
Baron Samedi
DEATH-_-VIPER-_-
Baron Samedi
5,595
536
607
2,792
7,024
3,481
599
873
6,151
43,884
0
W
Ymir
DR1SMOG
Ymir
7,594
955
806
1,925
9,328
5,224
222
1,914
7,360
26,836
0
W
Kukulkan
Kitchov
Kukulkan
7,418
343
0
230
4,161
1,369
482
1,105
2,948
40,857
0
W
Susano
Track__91
Susano
13,685
3,818
0
6,549
10,938
4,369
0
1,591
9,245
0
72,383
L
Ymir
3,513
923
24
443
15,426
9,148
0
7,062
8,272
17,971
0
L
3,393
384
0
3,239
9,810
2,717
0
3,557
6,149
49,339
0
L
Mercury
pumbazanuat
Mercury
3,390
1,638
0
1,193
10,926
2,948
0
2,371
8,458
0
32,858
W
Medusa
tirivk
Medusa
5,805
2,881
0
2,462
7,467
1,999
460
1,159
6,308
0
30,021
L
Anhur
zubr-8
Anhur
3,724
1,302
0
279
9,231
2,127
0
1,844
7,197
0
27,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,792
Gold Earned
40,946
325
Minions Killed
367
0
Camps Cleared
0
1,414,115
Distance Traveled
1,485,349
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,557
410
69
4
0
266,517
0
W
Baron Samedi
8,487
530
79
5
0
289,864
0
W
Ymir
7,676
480
48
3
0
266,988
0
W
Kukulkan
7,478
467
66
4
0
297,807
0
W
Susano
9,765
610
127
8
0
360,946
9
L
Ymir
6,305
394
32
2
0
234,863
0
L
Janus
7,941
496
114
7
0
290,871
5
L
Mercury
6,297
394
50
3
0
339,726
0
W
Medusa
7,540
471
47
3
0
269,744
0
L
Anhur
6,692
418
60
4
0
282,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role