Player Matchup

Artio
Artio
Ascendant IX
Artio
Level 22
God Stats
30W - 21L
1,484 SR
Queue Stats
136W - 130L
1,340 Elo+
Solo
Ao Kuang
Ao Kuang
CamelWideM
Ao Kuang
Level 28
God Stats
13W - 3L
1,579 SR
Queue Stats
31W - 16L
1,628 Elo+
Solo
Xbalanque
Xbalanque
PathFinder00
Xbalanque
Level 23
God Stats
3W - 2L
1,763 SR
Queue Stats
63W - 42L
1,455 Elo+
Solo
Ah Puch
Ah Puch
danil502x
Ah Puch
Level 29
God Stats
4W - 1L
1,607 SR
Queue Stats
51W - 37L
1,439 Elo+
Solo
Bellona
Bellona
slayer5610
Bellona
Level 27
God Stats
6W - 3L
1,683 SR
Queue Stats
82W - 59L
1,543 Elo+
Solo
Team Averages
Level 26
1,623 SR
1,481 Elo+

VS

Team Averages
Level 19
1,555 SR
1,512 Elo+
Geb
Geb
ChuySpartan119
Geb
Level 8
God Stats
5W - 6L
1,426 SR
Queue Stats
11W - 9L
1,391 Elo+
Party 1
Hera
Hera
LAURA1287
Hera
Level 64
God Stats
4W - 3L
1,594 SR
Queue Stats
80W - 108L
1,448 Elo+
Party 1
Loki
Loki
MegaBear_
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,556 Elo+
Party 1
Ganesha
Ganesha
SnowierOregon
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,665 Elo+
Solo
Ymir
Ymir
kojiro-is-god
Ymir
Level 4
God Stats
2W - 2L
1,754 SR
Queue Stats
6W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 18
10,369
1,037
6,080
10,107
10,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
CamelWideM
Ao Kuang
18
10 / 1 / 11
11,654
1,165
19,557
12,357
5,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
PathFinder00
Xbalanque
18
10 / 1 / 16
11,046
1,105
14,691
9,056
3,844
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
danil502x
Ah Puch
18
9 / 2 / 11
11,552
1,155
16,659
8,819
3,409
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
slayer5610
Bellona
17
7 / 1 / 13
10,951
1,095
14,076
11,391
8,536
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

352

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
8,639
864
9,598
20,598
13,798
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
15
0 / 10 / 3
9,205
921
14,107
18,907
6,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
14
5 / 11 / 0
10,437
1,044
13,059
17,223
5,868
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
14
0 / 11 / 2
9,025
903
5,628
22,171
23,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 0 / 0
6,170
617
0
0
0

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
12
36
Kills
5
5
Deaths
36
69
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
0
18
9
W
Ao Kuang
CamelWideM
Ao Kuang
10
1
11
15.5
L
0
4
2
0.25
L
Hera
0
10
3
0.15
L
Loki
5
11
0
0.45
W
Xbalanque
PathFinder00
Xbalanque
10
1
16
18
L
Ganesha
0
11
2
0.09
W
Ah Puch
danil502x
Ah Puch
9
2
11
7.25
L
0
0
0
0
W
Bellona
slayer5610
Bellona
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,063
Damage
42,392
51,730
Taken
78,899
31,683
Mitigated
49,963
20,672
Healing
2,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,080
1,894
1,503
3,324
10,107
10,859
0
5,773
4,334
22,263
0
W
Ao Kuang
CamelWideM
Ao Kuang
19,557
6,314
0
5,550
12,357
5,035
0
6,561
5,418
47,198
0
L
9,598
804
391
317
20,598
13,798
0
14,592
6,006
24,408
0
L
Hera
14,107
2,534
58
896
18,907
6,958
0
9,424
9,483
39,181
0
L
Loki
13,059
2,716
0
0
17,223
5,868
0
9,959
7,264
0
22,004
W
Xbalanque
PathFinder00
Xbalanque
14,691
11,264
617
3,047
9,056
3,844
0
5,882
3,174
0
30,097
L
Ganesha
5,628
1,523
0
467
22,171
23,339
0
9,417
12,754
13,587
0
W
Ah Puch
danil502x
Ah Puch
16,659
2,191
296
2,961
8,819
3,409
0
3,426
5,393
27,999
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
slayer5610
Bellona
14,076
6,454
1,562
1,812
11,391
8,536
0
7,691
3,700
1,874
24,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,572
Gold Earned
43,476
182
Minions Killed
119
12
Camps Cleared
2
949,049
Distance Traveled
731,727
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,369
1,037
27
3
0
222,298
0
W
Ao Kuang
11,654
1,165
45
5
10
193,450
3
L
Geb
8,639
864
33
3
0
205,944
2
L
Hera
9,205
921
64
6
2
163,645
1
L
Loki
10,437
1,044
20
2
0
206,954
0
W
Xbalanque
11,046
1,105
45
5
1
175,062
2
L
Ganesha
9,025
903
2
0
0
155,184
0
W
Ah Puch
11,552
1,155
32
3
1
156,329
1
L
Ymir
6,170
617
0
0
0
0
0
W
Bellona
10,951
1,095
33
3
0
201,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role