Player Matchup

Charybdis
Charybdis
Ezra1029
Charybdis
Level 16
God Stats
4W - 5L
1,527 SR
Queue Stats
5W - 10L
1,457 Elo+
Party 1
Yemoja
Yemoja
Hex-Bussy_clap
Yemoja
Level 14
God Stats
0W - 4L
1,133 SR
Queue Stats
10W - 23L
1,339 Elo+
Party 2
Medusa
Medusa
Salty-Panda7
Medusa
Level 15
God Stats
1W - 1L
1,704 SR
Queue Stats
13W - 28L
1,290 Elo+
Party 2
Cliodhna
Cliodhna
XxKing_CassxX
Cliodhna
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
slade443
Cthulhu
Level 8
God Stats
3W - 6L
1,527 SR
Queue Stats
4W - 12L
1,457 Elo+
Party 1
Team Averages
Level 13
1,478 SR
1,399 Elo+

VS

Team Averages
Level 17
1,593 SR
1,348 Elo+
Da Ji
Da Ji
Ant_Fenn
Da Ji
Level 17
God Stats
9W - 10L
1,805 SR
Queue Stats
31W - 40L
1,372 Elo+
Solo
Nu Wa
Nu Wa
IcyScarlet
Nu Wa
Level 27
God Stats
2W - 0L
1,456 SR
Queue Stats
24W - 19L
1,486 Elo+
Party 3
Chernobog
Chernobog
PLM_D1ma
Chernobog
Level 10
God Stats
14W - 17L
1,520 SR
Queue Stats
140W - 178L
1,286 Elo+
Solo
Ah Puch
Ah Puch
Turttlegang956
Ah Puch
Level 27
God Stats
1W - 0L
1,683 SR
Queue Stats
31W - 32L
1,420 Elo+
Party 3
Geb
Geb
Yea_im_Toxic_
Geb
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ezra1029
Charybdis
18
6 / 13 / 1
12,627
486
13,199
19,215
6,125
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 16 / 3
10,217
393
6,322
26,993
18,643
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
14
5 / 20 / 1
11,276
434
18,189
30,039
10,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
XxKing_CassxX
Cliodhna
14
6 / 15 / 4
10,517
405
10,116
26,921
7,470
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
slade443
Cthulhu
13
0 / 19 / 5
9,301
358
8,847
34,432
10,342
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ant_Fenn
Da Ji
19
11 / 6 / 13
12,932
497
13,004
18,993
7,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
20
34 / 7 / 24
15,300
588
46,441
20,949
7,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
PLM_D1ma
Chernobog
19
4 / 0 / 16
12,872
495
5,739
12,001
4,885
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
31 / 2 / 26
15,810
608
42,843
24,078
8,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 8 / 26
11,025
424
11,516
16,386
15,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
188
20
Kills
83
83
Deaths
23
14
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Ant_Fenn
Da Ji
11
6
13
2.92
L
Charybdis
Ezra1029
Charybdis
6
13
1
0.5
L
3
16
3
0.28
W
Nu Wa
34
7
24
6.57
W
Chernobog
PLM_D1ma
Chernobog
4
0
16
12
L
Medusa
5
20
1
0.28
W
31
2
26
22
L
Cliodhna
XxKing_CassxX
Cliodhna
6
15
4
0.53
W
3
8
26
2
L
Cthulhu
slade443
Cthulhu
0
19
5
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,673
Damage
119,543
137,600
Taken
92,407
53,139
Mitigated
44,293
9,144
Healing
33,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Ant_Fenn
Da Ji
13,004
3,557
0
4,092
18,993
7,457
1,036
1,826
17,167
0
75,769
L
Charybdis
Ezra1029
Charybdis
13,199
6,307
0
2,838
19,215
6,125
6,116
10,296
8,563
0
70,825
L
6,322
1,291
571
55
26,993
18,643
452
21,413
4,674
27,378
0
W
Nu Wa
46,441
10,113
480
7,642
20,949
7,121
718
4,135
16,814
83,225
0
W
Chernobog
PLM_D1ma
Chernobog
5,739
2,760
0
2,780
12,001
4,885
4,906
2,035
9,966
0
73,350
L
Medusa
18,189
8,347
0
3,399
30,039
10,559
656
19,970
9,569
0
38,543
W
42,843
5,584
879
16,365
24,078
8,973
1,300
4,479
19,599
99,783
0
L
Cliodhna
XxKing_CassxX
Cliodhna
10,116
806
0
689
26,921
7,470
290
21,833
4,450
0
43,651
W
11,516
1,281
0
1,290
16,386
15,857
648
2,694
13,692
34,497
0
L
Cthulhu
slade443
Cthulhu
8,847
1,940
0
1,592
34,432
10,342
0
24,416
9,544
36,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,938
Gold Earned
67,939
365
Minions Killed
506
0
Camps Cleared
0
1,849,003
Distance Traveled
2,347,708
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,932
497
96
4
0
499,679
3
L
Charybdis
12,627
486
139
5
0
405,588
1
L
Yemoja
10,217
393
49
2
0
356,548
4
W
Nu Wa
15,300
588
95
4
0
434,354
6
W
Chernobog
12,872
495
149
6
0
450,694
1
L
Medusa
11,276
434
34
1
0
354,052
0
W
Ah Puch
15,810
608
121
5
0
478,278
1
L
Cliodhna
10,517
405
79
3
0
402,311
0
W
Geb
11,025
424
45
2
0
484,703
1
L
Cthulhu
9,301
358
64
2
0
330,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role